http://bugs.winehq.org/show_bug.cgi?id=57954
--- Comment #7 from zlice zlice@crtdrift.us --- so, we have a race condition.
adding a WARN() debug (in multiple places, but specifically...) to `dlls/winex11.drv/event.c : call_event_handler` will allow for the splash screen to focus (or w/e is going on with that) and then the main game window starts. although it is too chugged down with WINEDEBUG to be responsive...
what i was trying to see was why thread_data->current_event was being set then unset back to what it was. not sure if that's important or related. or even what the deal is with the focus event(s) for post vs send message to be a show-stopper.