https://bugs.winehq.org/show_bug.cgi?id=46849
Bug ID: 46849 Summary: Vietcong: taking handmap causes crash (ProcessVertices) Product: Wine Version: 4.1 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: havran.jan@email.cz Regression SHA1: 07c20ef0c9762f852001560b296643e5362ee1fe Distribution: ArchLinux
Created attachment 63897 --> https://bugs.winehq.org/attachment.cgi?id=63897 WINEDEBUG=+tid,+seh,+timestamp,+d3d
Since Wine 4.1, Vietcong game crashes every time the player takes a handmap. After this crash there appears message window of title "TransformPoints", text "ProcessVertices" and one button "ok" and following line on output: 0009:err:d3d:wined3d_device_process_vertices Failed to map resource.
Similar crashes were reported in RC versions, see bug #46359 and bug #46403.
Log is reduced to first 50k lines and last 1M lines.