http://bugs.winehq.org/show_bug.cgi?id=29251
Bug #: 29251 Summary: Thousands of identical fixme lines in console output Product: Wine Version: 1.3.34 Platform: x86 URL: http://www.winuae.net/files/InstallWinUAE2200.exe OS/Version: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: markk@clara.co.uk Classification: Unclassified
Hi,
This issue is shown with WinUAE, an Amiga emulator. It does happen with the latest WinUAE release (2.3.3), but is easier to reproduce with earlier versions.
With certain settings, thousands of identical fixme messages are "spammed" to the console output: fixme:d3d_surface:surface_cpu_blt Filter WINED3DTEXF_LINEAR not supported in software blit.
It would be nice if the fixme could be printed once only. I tested Wine 1.3.34. To reproduce:
- If using Wine 1.3.28 or later, first do "winetricks ddr=gdi" for there to be any emulator output at all (see bug 29245). - Download an example disk image, e.g. http://www.amigaemulator.org/files/rsi1.adf.gz - Download and run the WinUAE 2.2.0 installer from http://www.winuae.net/files/InstallWinUAE2200.exe - Run winuae.exe - Click OK at the dialog box about system ROMs. The WinUAE Properties window opens. - Click Floppy drives in the tree view at the left of the window. - Click the ... button to the right of the DF0: entry (at top right of window), and select the rsi1.adf.gz file. - Click Start. The emulation begins. - After a while, press F12 to bring up the WinUAE Properties window. Click Filter in the tree view. Change Filter Settings from none to Null filter. - To work around Wine bug 10643, click in the emulation window and press F12. - Click OK to continue emulation. - Notice how the fixme is printed over and over.