https://bugs.winehq.org/show_bug.cgi?id=41566
--- Comment #3 from katsunori.kumatani@gmail.com --- I just tested it on wine 2.6, and unfortunately exact same crash is happening. Also, it works fine in both real Windows XP and 7 machines and a Windows XP VM. (I mean, just wanted to make sure it wasn't some sort of "bug" that didn't manifest in a certain Windows version for whatever reason even though it's technically an app bug etc)
I guess there's still something where Wine could fix the bug on OpenGL