https://bugs.winehq.org/show_bug.cgi?id=53884
--- Comment #3 from Edoardo Lolletti edoardo762@gmail.com --- Sorry, for the wrong severity, i wrongly assumed that since it affected textures handling for the d3d9 implementation then it might've been more general as an issue. I attached the normal console output of running the program under wine 7.20, nothing out of the ordinary gets logged and i get the same output as when running it on 7.18. I can't compile wine for the time being, but looking at the commits from the 7.19 release notes i think one of these could have caused the issue: d3d9: Factor out d3d9_texture_init(). d3d9: Introduce a d3d9_texture_preload() helper. d3d9: Add reference counting helpers for textures. d3d9: Use a separate draw texture for managed resources. Since they are related to texture handling in the d3d9 implementation