http://bugs.winehq.org/show_bug.cgi?id=32092
--- Comment #9 from Patrick Rudolph patrick1804@web.de 2012-11-21 00:43:01 CST --- The problem is located in the background-process. 'trace:seh:raise_exception code=c0000094 flags=0 addr=0x874f69 ip=00874f69 tid=007b' This signal (INT_DIVIDE_BY_ZERO) terminates the background-process. This leaves the rendering-process in an undefined state, it executes CreateTexture(..., D3DFMT_UNKNOWN) and then idles until it receives new instructions, which will never happen again.