https://bugs.winehq.org/show_bug.cgi?id=48784
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- URL|https://web.archive.org/web |https://epicgames-download1 |/20200322180025/https://epi |.akamaized.net/Builds/Unrea |cgames-download1.akamaized. |lEngineLauncher/Installers/ |net/Builds/UnrealEngineLaun |Win32/EpicInstaller-10.12.3 |cher/Installers/Win32/EpicI |.msi |nstaller-10.12.3.msi |
--- Comment #25 from Anastasius Focht focht@gmx.net --- Hello,
Lutris_hangs
the log captured by Lutris is not very useful. Please always always test without Lutris (Wine 5.4 devel package). Please start the EPIC games launcher and try to run the game from it as follows:
--- snip --- $ pwd /home/focht/.wine/drive_c/Program Files (x86)/Epic Games/Launcher/Engine/Binaries/Win64
$ WINEDEBUG=+seh,+loaddll,+process wine ./EpicGamesLauncher.exe >>log.txt 2>&1 --- snip ---
Attach the log.
**Make sure you sanitize the log by removing credentials/auth info.**
There should be at least a game process start seen in the logs. The launcher uses 'OutputDebugString' facility which should be seen as well (via +seh).
Regards