http://bugs.winehq.org/show_bug.cgi?id=34725
Ken Thomases ken@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ken@codeweavers.com
--- Comment #1 from Ken Thomases ken@codeweavers.com 2013-10-14 18:13:12 CDT --- Setting aside Cocoa full-screen mode for a moment, when the game is windowed, can you resize the window? Can you zoom it (green '+' button in the title bar)? Does the game respond properly to those actions?
All three of these should behave similarly. When you resize the window, Wine and the game are told the new window size. It's up to the game to determine how it renders its content in the new window. When you zoom the window, it's just like you manually moved and resized it to fill the screen. Similarly, when you use Cocoa full-screen mode, it's very much like you dragged the window to a new space and resized it to exceed the screen size (so it's title bar is off the top of the screen). It's not actually possible for a user to manually resize a window that large, of course, but the behavior inside of the Mac driver is similar to what would happen if it were.
So, we need to figure out if the game responds well to its window being resized.