http://bugs.winehq.org/show_bug.cgi?id=33753
--- Comment #11 from papon.jonathan@laposte.net 2013-06-08 16:35:34 CDT --- (In reply to comment #10)
Ok, put that code back and then remove the line that says: if (setsockopt(fd, SOL_SOCKET, SO_ATTACH_FILTER ... and the following line with the goto and see what that does.
It also fixes the problem; I can host a game in multiplayer mode, and cast spell/attack entities.
(in fact, I am in an hotel, so I can't test right away with 2 client, but will try to grab another when I can)