http://bugs.winehq.org/show_bug.cgi?id=21519
--- Comment #3 from Henri Verbeet hverbeet@gmail.com 2010-01-29 11:27:04 --- It seems to be using ATI2N, which was previously not handled as a compressed format. As far as I can see the reported pitch of 512 is correct for a 128x128 texture of that format though.