http://bugs.winehq.org/show_bug.cgi?id=9775
--- Comment #34 from Matteo Modesti mattemod@gmail.com 2008-07-07 05:18:17 --- I noted that now it prints these FIXMEs on the shell every time i load a game:
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glGenTextures @ surface.c / 513 fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 517 fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 340 fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 936
Maybe fixing them will fix the upside-down character in inventory too :)
p.s.: sorry for multi-commenting in so short time, i didn't imagine i would've had something to add so soon ^^