https://bugs.winehq.org/show_bug.cgi?id=48592
Paul Gofman gofmanp@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp@gmail.com
--- Comment #12 from Paul Gofman gofmanp@gmail.com --- I've tested the DayZ Server startup (Steam version).
The relevant message is shown in Comment #2. The server fails to allocate virtual memory. The problem is not in the total amount of memory it requires but in the number of memory mappings it tries to create. The DayZ server tries to create ~225000 memory mappings by calling VirtualAlloc() during startup sequence. The default limit on Linux is ~65000 (cat /proc/sys/vm/max_map_count). After increasing that limit by 'echo 300000 > /proc/sys/vm/max_map_count' (run from root) the server could start.
I did not try to run the game client to test if the server is actually working.