http://bugs.winehq.org/show_bug.cgi?id=34937
Bug #: 34937 Summary: Academagia (WPF game) crashes during initialization with installed dotnet 3.5 or 3.5sp1 or 4.0 Product: Wine Version: 1.7.4 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs@winehq.org ReportedBy: i30817@gmail.com CC: wine-bugs@winehq.org Classification: Unclassified
Installed dotnet40 on a 32bits prefix with the latest winetricks from the google page installed corefonts on a 32bits prefix with winetricks
installed the game on the 32bits prefix running it:
~/wine32bits/drive_c/Program Files/Academagia$ WINEPREFIX='/home/user/wine32bits' WINEARCH='win32' WINEDEBUG=+tid,+seh,+loaddll,+msvcrt,+wincodecs wine Academagia.exe 2&> bla.txt
running it starts up a window and a dialog with 'a system error has occurred application will be terminated'
The 2 errors on the log file (with these settings anyway) are: 002c:err:ole:CoGetContextToken apartment not initialised
[...]
002d:err:d3d:context_restore_gl_context Failed to restore GL context 0x10003 on device context 0x10051, last error 0x6. 002d:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\d3d9.dll" : builtin 002d:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\wined3d.dll" : builtin
The game has a demo, but it runs online since this is a WPF game