https://bugs.winehq.org/show_bug.cgi?id=38245
Bug ID: 38245 Summary: Constrcuct2 can't create a localhost server - httpapi stubs Product: Wine Version: 1.7.36 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: blurymind@gmail.com Distribution: ---
Created attachment 51055 --> https://bugs.winehq.org/attachment.cgi?id=51055 terminal log file
Constrcut2 works almost flawlessly now. You can edit the games and export the games. They work. But you can not playtest the games, because wine fails to create a localhost server and launch the web browser with it. Here the part when I try to run the localhost server in the terminal Log:
fixme:httpapi:HttpAddUrl ((nil), L"http://127.0.0.1:5099/", (nil)): stub! fixme:httpapi:HttpAddUrl ((nil), L"http://127.0.0.1:5100/", (nil)): stub! fixme:httpapi:HttpCreateHttpHandle (0x14819d8, 0): stub! fixme:httpapi:HttpAddUrl ((nil), L"http://localhost:5000/", (nil)): stub! fixme:httpapi:HttpAddUrl ((nil), L"http://localhost:5001/", (nil)): stub!
And this is just from one of my tests. I tried with local host server addresses ..
Exporting them takes minutes and that is just not an option when developing a game - you need to run it in your browser immediately. Plus you can't debug the game when exporting, then running - no debugger.