https://bugs.winehq.org/show_bug.cgi?id=48943
--- Comment #9 from Rafał Mużyło galtgendo@o2.pl --- (In reply to Olivier F. R. Dierick from comment #8)
I guess event and js device are handled by different code parts and they are treated as independent devices?
Of course they are. The thing is that they still should be using the same axes for the same pad presses is both paths.
When the device is not used in the application, the workaround is to disconnect it, but I understand that the OP wants to play the game with the gamepad?
Yeah, the *workaround*. The solution would be figuring out why the bogus events are produced in wine, even though:
a) pad is not in physical use b) neither js nor event device is producing any events on its own - not according to native monitoring tools