https://bugs.winehq.org/show_bug.cgi?id=42031
--- Comment #3 from Sergey Isakov isakov-sl@bk.ru --- log with +d3d shows infinite loop ~~~~ trace:d3d:wined3d_device_begin_scene device 0x1ea4b0. trace:d3d:wined3d_query_get_type query 0x211990. trace:d3d:wined3d_query_get_data query 0x211990, data 0x0, data_size 0, flags 0x1. warn:d3d:wined3d_query_get_data Ignoring flags 0x1. trace:d3d:wined3d_event_query_ops_poll query 0x211990. trace:d3d:wined3d_event_query_test (0x211990) : device 0x1ea4b0 trace:d3d:context_acquire device 0x1ea4b0, target 0x20ae70. trace:d3d:context_enter Entering context 0x209920, level 1. trace:d3d:wined3d_check_gl_call glClientWaitSync call ok query.c / 96. trace:d3d:context_release Releasing context 0x209920, level 1. trace:d3d:wined3d_query_get_type query 0x211990. trace:d3d:wined3d_query_get_data query 0x211990, data 0x0, data_size 0, flags 0x1. warn:d3d:wined3d_query_get_data Ignoring flags 0x1. ...