http://bugs.winehq.org/show_bug.cgi?id=13019
--- Comment #30 from Raymond superquad.vortex2@gmail.com 2010-12-25 20:41:10 CST --- snd-emu10k1 has three capture devices
**** List of CAPTURE Hardware Devices **** card 0: Live [SBLive! xxxxx], device 0: emu10k1 [ADC Capture/Standard PCM Playback] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: Live [SBLive! xxxxx], device 1: emu10k1 mic [Mic Capture] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: Live [SBLive! xxxxx], device 2: emu10k1 efx [Multichannel Capture/PT Playback] Subdevices: 1/1 Subdevice #0: subdevice #0
./alsacap -d hw:0,0 -R *** Exploring configuration space of device `hw:0,0' for recording *** type : HW 1..2 channels Sampling rate 8000..48000 Hz Sample formats: S16_LE Significant bits: 16
Is this game using winmm or dsound to capture ?
How do you config the alsa "default" device or you are using registry UseDirectHw="Y" ?
seem that hw:0,0 does not support 8bits but winealsa.drv/waveinit.c
*flags |= DSCAPS_SECONDARY8BIT | DSCAPS_SECONDARY16BIT;
so winealsa.drv have to perform 8bits to 16bits conversion if you are using hw:0,0 to record