http://bugs.winehq.org/show_bug.cgi?id=58700
--- Comment #3 from Stian Low wineryyyyy@gmail.com --- (In reply to Chiitoo from comment #2)
https://gitlab.winehq.org/wine/wine/-/commit/ c3f3ef24e8d1ebe49e8073e8e5b11de859951352
(In reply to Stian Low from comment #1)
Confirmed for non-staging 10.15 for these Unity games: https://bugs.winehq.org/show_bug.cgi?id=56614 The Signifier https://bugs.winehq.org/show_bug.cgi?id=56936 Blood West
Thanks for regression bisect.
Regression only affects OpenGL renderer, per commit details.
Vulkan backend for vanilla WINE renders graphics for both games, enabled via: winetricks renderer=vulkan
Both games seem to run on Vulkan consistent with OpenGL renderer prior to regression.
Gameplay lag for Vulkan seems to match OpenGL lag.
Signifier video also still not playing for Vulkan as for OpenGL.