http://bugs.winehq.org/show_bug.cgi?id=12300
NickNill dmbohdan@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dmbohdan@gmail.com
--- Comment #14 from NickNill dmbohdan@gmail.com 2010-01-05 22:12:25 --- I can confirm that
If I run the game without the SET gxApi
"opengl" line it runs successfully and graphics are rendered correctly but only runs at 10fps.
in output i see 2 fixmes: fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x192f70) Event query: Unimplemented, but pretending to be supported
In d3d mode i don`t see any graphical corruption same as in opengl. My videocard ATI Radeon X2300, driver fglrx 9.3, wine 1.1.35