https://bugs.winehq.org/show_bug.cgi?id=37912
Johannes Dewender wine@JonnyJD.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wine@JonnyJD.net
--- Comment #4 from Johannes Dewender wine@JonnyJD.net --- I have what looks like the same problem on Diablo III (Reaper of Souls).
git bisect led to the same first bad commit c6232e1d111ae8929c53c02211cde4a9777311fd (wine-1.7.34-58-gc6232e1). Previous commits work fine.
In Diablo I have sometimes red dots and black areas all over the place and always striped ground textures. After ALT+Tabbing I also can't see the health globe: it looks empty, although it is not. Making at least hardcore mode impossible to play.
The message that is in the logs *a lot* is:
err:d3d:wined3d_debug_callback 0x3eecf590: "GL_INVALID_OPERATION error generated. Not a valid sampler name.". err:d3d:sampler >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glBindSampler @ ../../../wine-git/dlls/wined3d/state.c / 3745
At the end I have 3-6 of these: err:d3d:device_leftover_sampler Leftover sampler 0x3ef9d620.
I have a GeForce GTX 750 TI (2048 MB) with the 343.22 nvidia driver. Running in XP-mode, no overrides. I have to screens and I am playing on the second screen. Arch Linux.