https://bugs.winehq.org/show_bug.cgi?id=55234
Bug ID: 55234 Summary: Star Citizen fails to start when using apitrace Product: Wine Version: 8.11 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: o.dierick@piezo-forte.be Distribution: ---
Created attachment 74838 --> https://bugs.winehq.org/attachment.cgi?id=74838 +d3d,+d3d11,+dxgi,+loaddll,+msgbox,+process,+seh,+tid debug log wine 8.11
Hello,
When launching Star Citizen with active apitrace (windows version), the game crashes and shows an empty crash handler window & dialog.
Pre-requisites are workarounds mentioned in bug 54010, needed for the RSI launcher & game to work at all.
apitrace is working with this: - dxgi & d3d11 set to native,builtin for StarCitizen.exe & StarCitizen_Launcher.exe in winecfg; - dxgi.dll, dxgitrace.dll & d3d11.dll wrappers copied to the StarCitizen/LIVE & StarCitizen/LIVE/Bin64 directories;
Yet, a StarCitizen.trace file is created by apitrace indicating that it's indeed active.
When apitrace is not used, the game client can usually load. Sometimes it crashes but not like the issue (returns to the launcher; no crash window or dialog).
A +d3d,+d3d11,+dxgi,+loaddll,+msgbox,+process,+seg,+tid debugging log is attached.
Regards.