http://bugs.winehq.org/show_bug.cgi?id=23551
Summary: Ignition display hangs when changing resolution Product: Wine Version: 1.2-rc6 Platform: x86 URL: http://www.abandonia.com/en/games/107/Ignition.html OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: kazade@gmail.com
Ignition is an old game that by default runs at 320x200. At the game menu you can change the in-game resolution up to 800x600, but the menu itself will always remain at 320x200.
If you select either 640x480 or 800x600 as the in-game resolution and then start the game, the resolution happens but the display is garbled and the game seems to do nothing after this point. This problem does not occur when using the "Emulate a virtual desktop" setting, only when using proper fullscreen. Also, if you leave the in-game resolution at 320x200 the game runs perfectly, it's something to do with the resolution change.
It's not a driver bug as I've seen the same issue on open source ATI drivers and closed nvidia drivers.
I've attached a +d3d trace but I'm not sure how helpful it is.
http://bugs.winehq.org/show_bug.cgi?id=23551
--- Comment #1 from Luke Benstead kazade@gmail.com 2010-07-07 10:36:06 --- Created an attachment (id=29423) --> (http://bugs.winehq.org/attachment.cgi?id=29423) +d3d log
http://bugs.winehq.org/show_bug.cgi?id=23551
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=23551
--- Comment #2 from Luke Benstead kazade@gmail.com 2010-07-07 12:41:54 --- Actually, the game does continue using the sound I can hear that the game is continuing, it's just the screen stops being updated.
http://bugs.winehq.org/show_bug.cgi?id=23551
--- Comment #3 from Luke Benstead kazade@gmail.com 2010-07-08 05:19:19 --- The problem seems to occur around line 380 in the log. That's where the mode change is attempted. Soon after it complains about this:
warn:d3d:IWineGDISwapChainImpl_Destroy (0x135568) Something's still holding the front buffer warn:d3d:IWineGDISwapChainImpl_Destroy (0x135568) Something's still holding the back buffer
Which may be relevant.
http://bugs.winehq.org/show_bug.cgi?id=23551
--- Comment #4 from Luke Benstead kazade@gmail.com 2010-07-08 05:27:38 --- May also be related to bug 13810 as SetDisplayMode seems to be called twice, each time creating a new swap chain. The former of the two seems to be destroyed while the game is still holding a reference to the front and back buffers.
http://bugs.winehq.org/show_bug.cgi?id=23551
--- Comment #5 from Luke Benstead kazade@gmail.com 2010-07-08 08:20:38 --- Created an attachment (id=29434) --> (http://bugs.winehq.org/attachment.cgi?id=29434) +d3d,+ddraw log
Just attached the probably far more useful +ddraw, +d3d log.
http://bugs.winehq.org/show_bug.cgi?id=23551
--- Comment #6 from Luke Benstead kazade@gmail.com 2010-07-08 08:39:12 --- (In reply to comment #4)
May also be related to bug 13810 as SetDisplayMode seems to be called twice, each time creating a new swap chain. The former of the two seems to be destroyed while the game is still holding a reference to the front and back buffers.
Ignore this comment, the patch in 13810 doesn't fix the problem so not related.
http://bugs.winehq.org/show_bug.cgi?id=23551
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #7 from joaopa jeremielapuree@yahoo.fr 2011-05-26 10:01:55 CDT --- Works fine here. Can you confirm that bug is fixed?
http://bugs.winehq.org/show_bug.cgi?id=23551
--- Comment #8 from butraxz@gmail.com 2013-11-24 12:06:57 CST --- Reported as fixed in 2011.
http://bugs.winehq.org/show_bug.cgi?id=23551
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #9 from Austin English austinenglish@gmail.com 2013-11-25 14:32:01 CST --- (In reply to comment #8)
Reported as fixed in 2011.
Fixed.
http://bugs.winehq.org/show_bug.cgi?id=23551
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Alexandre Julliard julliard@winehq.org 2013-12-06 13:44:43 CST --- Closing bugs fixed in 1.7.8.