http://bugs.winehq.org/show_bug.cgi?id=31245
Bug #: 31245 Summary: xrandr12 warcraft 3 regression Product: Wine Version: 1.5.9 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winex11.drv AssignedTo: wine-bugs@winehq.org ReportedBy: asdfrewq@mail.ru Classification: Unclassified
When i trying to change screen resolution in Warcraft 3 options, it show me confirmation window "All ok, do you realy want to save this resolution", but realy nothing happens, resolution does not change.
This is printed to stdout:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f354,0x00000000), stub! err:xrandr:xrandr12_set_current_mode Resolution change not successful -- perhaps display has changed?
In wine 1.5.8 all was ok.
http://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #1 from Henri Verbeet hverbeet@gmail.com 2012-07-18 12:16:45 CDT --- Seems to work fine here, could you attach a +xrandr log? Also, which video card, drivers, etc. is that?
http://bugs.winehq.org/show_bug.cgi?id=31245
yves64 yves.embil@orange.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |yves.embil@orange.fr
--- Comment #2 from yves64 yves.embil@orange.fr 2012-07-18 13:16:25 CDT --- in Skyrim, I have this message
err:xrandr:xrandr12_init_modes Failed to get CRTC info. fixme:win:EnumDisplayDevicesW ((null),0,0x32f784,0x00000000), stub!
I see the games but the screen resolution than the screen
I kill the game but I can not do xrandr-s 0
I am forced to use nvidia-settings
I will restart the game and it works, it just do it at boot sytem
http://bugs.winehq.org/show_bug.cgi?id=31245
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
http://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #3 from Fedor Fortochkin asdfrewq@mail.ru 2012-07-19 02:27:42 CDT --- Sorry, i am not exactly put it...
My monitor have FullHD 1920x1080 resolution, but when xrandr enumerate list of avalible modes it add 1920x1200 mode, that not valid.
When i run Warcraft 3 with "-opengl" parameter, and try to change resolution to 1920x1200 its say me that all is okay, but really nothing happens.
This is printed to console:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f354,0x00000000), stub! err:xrandr:xrandr12_set_current_mode Resolution change not successful -- perhaps display has changed?
When i run Warcraft 3 in Direct3D mode, when i trying to set invalid 1920x1200 mode, this drop me from game(may be segfault, i dont sure).
Sorry but now i can't to provide log, try to do it next week.
http://bugs.winehq.org/show_bug.cgi?id=31245
Jonathan Strander mblackwell1024@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mblackwell1024@gmail.com
--- Comment #4 from Jonathan Strander mblackwell1024@gmail.com 2012-07-23 00:38:01 CDT --- I wonder if this is related to a result I get with Wine 1.5.9 and NVIDIA Binary 304.22.
If I start a game (say, The Witcher 2, which I've been using to test Wine changes) in a resolution other than the desktop's native resolution I end up back at the native resolution but with a borderless window.
In 1.5.8 it would/does correctly give me an aspect-scaled fullscreen view.
The log doesn't give any indication that anything has gone wrong. I can however attempt a regression test if requested.
Again, not sure if it's the exact same bug at play here but it sounds similar enough to make me wonder (I had been planning on filing a separate bug).
http://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #5 from Jonathan Strander mblackwell1024@gmail.com 2012-07-23 20:31:13 CDT --- I talked to a NVIDIA dev and there's multiple things at play here. Partially NVIDIA and partially a combination of Wine and a combination of GNOME. It's all related however. I'll try and break it down:
First, with "org.gnome.settings-daemon.plugins.xrandr active" set to true (check dconf-editor) it appears that for whatever reason the mode is restored as soon as its set by another application (likely a GNOME bug but maybe exacerbated by the NVIDIA driver). There's probably multiple things at work there but setting it to "false" will allow Wine to set the resolution.
As far as not using any metamodes/gpu-scaling that has to do with how Wine uses Randr 1.3 directly. Doing this bypasses anything the GPU driver would like to do. The developer I spoke to didn't specify how to correct/work around this behavior however, perhaps a talk with NVIDIA is in order.
A possible workaround for now (without any ./configure switches or registry keys that I noticed to do the same) would be something like:
in dlls/winex11.drv/xrandr.c +#ifdef HAVE_XRRGETSCREENRESOURCES + if (ret >= 2 && (major > 1 || (major == 1 && minor >= 2))) + xrandr12_init_modes(); + else +#endif + xrandr10_init_modes();
Removing the ifdef block.
http://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #6 from Jonathan Strander mblackwell1024@gmail.com 2012-07-23 20:32:30 CDT --- Erm, just to note that would revert wine to the old Randr 1.1 behavior. Which isn't a "fix" so much as a hack.
http://bugs.winehq.org/show_bug.cgi?id=31245
yves64 yves.embil@orange.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|yves.embil@orange.fr |
http://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #7 from Henri Verbeet hverbeet@gmail.com 2012-07-24 04:19:18 CDT --- (In reply to comment #5)
First, with "org.gnome.settings-daemon.plugins.xrandr active" set to true (check dconf-editor) it appears that for whatever reason the mode is restored as soon as its set by another application (likely a GNOME bug but maybe exacerbated by the NVIDIA driver). There's probably multiple things at work there but setting it to "false" will allow Wine to set the resolution.
Yeah, from your description that sounds like it would be some kind of GNOME issue, although it's perhaps mildly surprising that it would only do that for RandR 1.2 / 1.3 mode changes. In principle that would mean you'd see the same behaviour if you used the xrandr utility to change the display mode. You don't mention if you have a multihead setup or not, but I suppose that could be a factor as well.
As far as not using any metamodes/gpu-scaling that has to do with how Wine uses Randr 1.3 directly. Doing this bypasses anything the GPU driver would like to do. The developer I spoke to didn't specify how to correct/work around this behavior however, perhaps a talk with NVIDIA is in order.
Well, the standard / correct way to control scaling mode is through the corresponding RandR property. Wine doesn't touch the scaling mode in any way though, so the reasonable thing for the driver to do would be to just keep whatever scaling mode was previously set by the user.
http://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #8 from Jonathan Strander mblackwell1024@gmail.com 2012-07-24 06:50:05 CDT --- For the first part(In reply to comment #7)
(In reply to comment #5)
First, with "org.gnome.settings-daemon.plugins.xrandr active" set to true (check dconf-editor) it appears that for whatever reason the mode is restored as soon as its set by another application (likely a GNOME bug but maybe exacerbated by the NVIDIA driver). There's probably multiple things at work there but setting it to "false" will allow Wine to set the resolution.
Yeah, from your description that sounds like it would be some kind of GNOME issue, although it's perhaps mildly surprising that it would only do that for RandR 1.2 / 1.3 mode changes. In principle that would mean you'd see the same behaviour if you used the xrandr utility to change the display mode. You don't mention if you have a multihead setup or not, but I suppose that could be a factor as well.
No, only a single monitor/display.
As far as not using any metamodes/gpu-scaling that has to do with how Wine uses Randr 1.3 directly. Doing this bypasses anything the GPU driver would like to do. The developer I spoke to didn't specify how to correct/work around this behavior however, perhaps a talk with NVIDIA is in order.
Well, the standard / correct way to control scaling mode is through the corresponding RandR property. Wine doesn't touch the scaling mode in any way though, so the reasonable thing for the driver to do would be to just keep whatever scaling mode was previously set by the user.
I really couldn't say how NVIDIA does it, although I do know that a user can set both [say] 1920x1080 or 1920x1200 with a 1920x1080 region. I'm not sure how it distinguishes (although obviously it automatically does the correct thing when set by old versions of RandR). Which is another reason why I suggested talking to NVIDIA since only they can tell you what's going on behind the scenes.
http://bugs.winehq.org/show_bug.cgi?id=31245
Sandor Geller wildy73@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wildy73@gmail.com
--- Comment #9 from Sandor Geller wildy73@gmail.com 2012-12-18 04:04:20 CST --- commit cf6f8d2eb50aa28829ee2b76c61aab411f8730ae broke Warcraft III on my system as well but with a different symptom: the game starts but the menus don't appear, all I can do is quit using the ESC key. I'm using OpenGL mode for the game otherwise my system is quite different from the first reporter's: AMD HD6850 card (driven by fglrx 12.11beta11), KDE 4.9.4 is the DE.
http://bugs.winehq.org/show_bug.cgi?id=31245
jcp jcpMail@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jcpMail@gmail.com
--- Comment #10 from jcp jcpMail@gmail.com 2013-04-11 16:42:48 CDT --- I confirm the regression with wine 1.5.27 (it's ok with the 1.5.8 version). I'm under Gentoo x86_64, KDE 4.10.2, Nvidia-drivers-313.30, xrand-1.3.5 with a GTX-260 from Nvidia.
About the /etc/X11/xorg.conf, I've got the following lines:
Section "Screen"
Identifier "Screen 1" Device "260GTX" Monitor "AX3818UTC" DefaultDepth 24
SubSection "Display" Depth 24 Modes "1680x1050" "1440x900" "1400x1050" "1280x1024" "1280x960" "1152x864" "1024x768" "800x600" "640x480" ViewPort 0 0 EndSubsection
Option "ConnectToAcpid" "false" Option "metamodes" "DVI-I-3: nvidia-auto-select { ViewPortIn=1680x1050 }; DVI-I-3: nvidia-auto-select { ViewPortIn=1400x1050, ViewPortOut=1400x1050+140+0 }"
EndSection
My native resolution is 1680x1050 and Warcraft III works in 4:3 mode in 1400x1050 with the wine-1.5.8. Under wine-1.5.27, the 1400x1050 resolution is not active in the game and all is stretched.
http://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #11 from Sandor Geller wildy73@gmail.com 2013-05-02 16:10:46 CDT --- TEsted using wine 1.5.29 using a new WINEPREFIX to ensure that other apps won't mess up settings. The game installed and ran fine, even in-game videomode switching worked perfectly until I used it in OpenGL mode. My monitor is set to its native 1920x1200 resolution while the game supports up to 1600x1200 so I set this resolution in the menu. I noticed that selecting 1400x1050 resolution (which is supported by the monitor) I got 1600x1200 instead.
Running the game using OpenGL the video was stretched and clipped so the menu displayed on the right side was only partially visible. The mouse cursor was in the 1600x1200 rectangle so couldn't enter the dead / invisible area.
Using WINEDEBUG=+opengl,+xrender I got the following logs:
trace:xrandr:X11DRV_XRandR_Init Found XRandR 1.4. trace:xrandr:xrandr12_init_modes CRTC 0: mode 0xa1, 1920x1200+0+0. trace:xrandr:xrandr12_init_modes OUTPUT 0: name "DFP6". trace:xrandr:xrandr12_init_modes Adding mode 0xa1: 1920x1200@60. trace:xrandr:xrandr12_init_modes Adding mode 0xa2: 1920x1080@60. trace:xrandr:xrandr12_init_modes Adding mode 0xa3: 1600x1200@60. [ more modes follow, then the whole gets repeated 5 more times ] fixme:win:EnumDisplayDevicesW ((null),0,0x33f258,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33f5a0,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33f5d0,0x00000000), stub! trace:xrandr:xrandr12_set_current_mode CRTC 0: mode 0xa1, 1920x1200+0+0. trace:opengl:glGetIntegerv (34018, 0x6fae36a8) trace:opengl:glMatrixMode (5888) [ ... ] trace:opengl:glViewport (0, 0, 1920, 1200) trace:opengl:glDepthRange (0.000000, 1.000000) trace:opengl:glScissor (0, 0, 1920, 1200)
Looks like the original 1920x1200 resolution was used for the OpenGL context however the resolution was switched to 1600x1200 mode. Surprisingly this mode switch wasn't logged anywhere, only the last but one logline (when the game was exiting) showed a mode switch:
[ .. lots of texture deletion messages ] trace:opengl:glDeleteTextures (1, 0x3bf0108) trace:xrandr:xrandr12_set_current_mode CRTC 0: mode 0xa3, 1600x1200+0+0. fixme:msvcrt:__clean_type_info_names_internal (0x150591a0) stub
If I use xrandr to switch to the resolution set in the game then OpenGL mode works as long as I'm using that resolution, the first in-game mode switch results in stretching / clipping, choosing some resolutions could cause such clipping that the whole menu gets missing similarly to my previous report.
http://bugs.winehq.org/show_bug.cgi?id=31245
Benjamin Hodgetts ben@xnode.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW CC| |ben@xnode.org Ever Confirmed|0 |1
--- Comment #12 from Benjamin Hodgetts ben@xnode.org 2013-05-18 18:20:49 CDT --- This actually affects pretty much anything that tries to change screenmode, leaving you with a broken mess. NVidia binary driver specific.
http://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #13 from Benjamin Hodgetts ben@xnode.org 2013-05-18 18:44:11 CDT --- Created attachment 44497 --> http://bugs.winehq.org/attachment.cgi?id=44497 Diablo 2 video test log
Diablo 2 for example, fails the Video test and assumes you can't run the game because of this. After it tries to run the test it just leaves the screen 640x480, pannable to your original resolution, and horribly corrupted.
Will attach console log.
http://bugs.winehq.org/show_bug.cgi?id=31245
Sebastian Riemer Sebastian.Riemer@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Sebastian.Riemer@gmx.de
--- Comment #14 from Sebastian Riemer Sebastian.Riemer@gmx.de 2013-06-07 01:38:34 CDT --- *** Bug 33702 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #15 from Sebastian Riemer Sebastian.Riemer@gmx.de 2013-06-07 01:55:04 CDT --- Carmageddon TDR 2000 with nvidia proprietary driver and single monitor is also affected.
It starts at the intro videos where one has to move the mouse pointer into the upper left corner in order to see the videos completely. Afterwards there are no further issues with that.
http://bugs.winehq.org/show_bug.cgi?id=31245
Sven sven.wine@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sven.wine@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=31245
CommonOddity EtherealTouch@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |EtherealTouch@gmail.com
--- Comment #16 from CommonOddity EtherealTouch@gmail.com 2013-09-11 06:00:00 CDT --- This seems to still persist with 1.7.1:
commonoddity@linux-1uy2:~/Desktop> sh wc err:ole:CoCreateInstance apartment not initialised fixme:win:EnumDisplayDevicesW ((null),0,0x33f2f8,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33f598,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33f5c8,0x00000000), stub! commonoddity@linux-1uy2:~/Desktop> err:xrandr:xrandr12_set_current_mode Resolution change not successful -- perhaps display has changed?
Just tried running Warcraft 3, and it borks weirdly. It supposedly attempts to change the resolution to 1024x768, but instead it turns it into a large desktop where the resolution is "zoomed in" (if that makes any sense).
OpenSuSE 12.3, 32-bit Packages from update repo Nvidia Blob 325.08, single screen (1920x1080 60hz capable- usual res) Vanilla kernel from update repos (kernel-desktop in particular)
http://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #17 from Henri Verbeet hverbeet@gmail.com 2013-09-11 09:39:56 CDT --- This bug is pretty messy, but afaik this is mostly caused by the "org.gnome.settings-daemon.plugins.xrandr active" setting mentioned in comment #5, so the easiest way to get this fixed may be to ask the GNOME people to look into that.
http://bugs.winehq.org/show_bug.cgi?id=31245
Lara Maia lara@craft.net.br changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lara@craft.net.br
http://bugs.winehq.org/show_bug.cgi?id=31245
soup_79@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |soup_79@hotmail.com
--- Comment #18 from soup_79@hotmail.com --- I can confirm that this bug also exists when using WindowMaker as the window manager, so I am unsure as to whether or not this a GNOME specific bug.(In reply to Henri Verbeet from comment #17)
https://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #19 from Lara Maia lara@craft.net.br --- This bug affect others apps like Carmageddon TDR 2000 and Battle City Remake. Please, remove "warcraft 3" from bug title.
https://bugs.winehq.org/show_bug.cgi?id=31245
Maxime Buffa mbuffa@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mbuffa@gmail.com
--- Comment #20 from Maxime Buffa mbuffa@gmail.com --- I can confirm this bug occuring with:
- Age of Wonders (downloaded from GOG), - a freshly installed Manjaro 64 bits, - XFCE 4.10, - in a single monitor setup, - nvidia proprietary drivers (340.32), - either wine 1.6.2 or 1.7.27.
I got the same result as Comment #16 (a sort-of magnified and broken up version of my desktop environment).
+xrandr log: http://pastebin.com/Q8j9HzF9
https://bugs.winehq.org/show_bug.cgi?id=31245
Fab netfab@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |netfab@gmail.com
--- Comment #21 from Fab netfab@gmail.com --- Confirming on gentoo with : - old good Driver : http://en.wikipedia.org/wiki/Driver_%28video_game%29 - wine 1.7.28 - a new WINEPREFIX - single monitor setup - nvidia-drivers-346.47 - Xfce-4.10
In logs I got :
err:xrandr:xrandr12_set_current_mode Resolution change not successful -- perhaps display has changed?
However seems to work fine into virtual desktop.
https://bugs.winehq.org/show_bug.cgi?id=31245
wine user devel.openSUSE.org@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |devel.openSUSE.org@gmail.co | |m
--- Comment #22 from wine user devel.openSUSE.org@gmail.com --- This is very nasty old bug and, besides Warcraft 3, it's affects too many applications and users due to its nature (probably NVIDIA only related).
Can it be fixed or at least workaround to *normally* work on vanilla wine ? It's impossible to use *any* wine version after 1.5.8 (commit cf6f8d2eb50aa28829ee2b76c61aab411f8730ae) without the hack from https://bugs.winehq.org/show_bug.cgi?id=31245#c5 and recompiling wine version manually.
It is not GNOME related in general, since I start wine application in separate X server without DM.
https://bugs.winehq.org/show_bug.cgi?id=31245
legluondunet@free.fr legluondunet@free.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |legluondunet@free.fr
--- Comment #23 from legluondunet@free.fr legluondunet@free.fr --- Very surprising: Blizzard has updated "Warcraft III". How to update: you have to use a legal copy of "Warcraft III" and the serial key. Launch Warcraft III and click on "Battle.net" button, this will launch the update. Next time you launch the game, verify again you have the last update on clicking again on "Battle.net" button.
With this new version, no need to launch Warcraft III with -opengl or -window options, no crash at start neither.
I updated my Warcraft III version with WIne 2.16 staging. The last update installed the 1.28.5.7680 Warcraft III version.
Could you still reproduce this bug with the last Warcraft III and Wine version?
https://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #24 from Sandor Geller wildy73@gmail.com --- The current game version (1.28.5.7680 downloaded from battle.net by the auto-updater) works quite differently than the version installed from the CD. The new version doesn't even seem to change the resolution of the display in fullscreen mode but seems to use software scaling. I'll try to reproduce the original issue but it involves reinstalling the CD version and disabling the auto-updater somehow so could take some time.
BTW the cinematics aren't working for me (I installed every gstreamer 32-bit plugins I found on Ubuntu 17.04 so at least the game doesn't crash when cinematics would get played): the screen is blank, sound is playing though.
https://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #25 from Sandor Geller wildy73@gmail.com --- Reinstalled Warcraft III: Reign of Chaos without an active internet connection so it remained at v1.14. This version changes the screen resolution instead of scaling and worked prefectly both in windowed and in OpenGL mode so I can confirm that the issue I had is no longer present. I tested using wine version 2.21.
https://bugs.winehq.org/show_bug.cgi?id=31245
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=31245
Fernando Martins fernando@cmartins.nl changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fernando@cmartins.nl
--- Comment #26 from Fernando Martins fernando@cmartins.nl --- This bug also appears to affect Conquest Frontier Wars on wine 3.10 with nvidia prorietary drivers (384.130). Complete messages:
0009:err:richedit:ReadStyleSheet skipping optional destination 0009:fixme:win:EnumDisplayDevicesW ((null),0,0x32f2c4,0x00000000), stub! 0009:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled 0009:fixme:win:EnumDisplayDevicesW ((null),0,0x32c824,0x00000000), stub! 0009:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled 0009:fixme:win:EnumDisplayDevicesW ((null),0,0x3289f4,0x00000000), stub! 0009:fixme:win:EnumDisplayDevicesW ((null),0,0x328d74,0x00000000), stub! 0009:err:xrandr:xrandr12_set_current_mode Resolution change not successful -- perhaps display has changed? 0009:err:xrandr:xrandr12_set_current_mode Resolution change not successful -- perhaps display has changed?
https://bugs.winehq.org/show_bug.cgi?id=31245
Ilya Basin basinilya@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |basinilya@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=31245
Linards linards.liepins@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |linards.liepins@gmail.com
--- Comment #27 from Linards linards.liepins@gmail.com --- Is this issue still present?
https://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #28 from CommonOddity EtherealTouch@gmail.com --- That depends on your perspective... If you're looking at the original client prior to the post Warcraft 3 reforged re-work? The issue appeared to persist last time I ran it.
Mind you, that was 2 years ago and quite a few wine versions ago (I believe out of the 4.x series branch? I can't recall the exact version).
Post Warcraft 3 reforged re-work? Nope. The client behaves as it should. Resolutions and alt-tabbing are no longer an issue, really. It works well.
https://bugs.winehq.org/show_bug.cgi?id=31245
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #29 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with vanilla wine-7.0-rc5?
https://bugs.winehq.org/show_bug.cgi?id=31245
--- Comment #30 from Ken Sharp imwellcushtymelike@gmail.com --- (In reply to CommonOddity from comment #28)
That depends on your perspective... If you're looking at the original client prior to the post Warcraft 3 reforged re-work? The issue appeared to persist last time I ran it.
In all cases the original client should be checked against the bug report (if possible).
Does this still occur in Wine 9.8 or later?