http://bugs.winehq.org/show_bug.cgi?id=35184
Bug ID: 35184 Summary: Mini Ninjas: some textures missing without native d3dx9_31 Product: Wine Version: 1.7.8 Hardware: x86 URL: http://www.fileplanet.com/203860/200000/fileinfo/Mini- Ninjas-Demo OS: Linux Status: NEW Keywords: download Severity: minor Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: wine-bugs@winehq.org Classification: Unclassified
Created attachment 46930 --> http://bugs.winehq.org/attachment.cgi?id=46930 terminal output
The game needs native d3dx9_36 to run otherwise it crashes early with
err:d3dcompiler:compile_shader HLSL shader parsing failed.
With native d3dx9_36 the game starts but you will notice that many things are missing from the game: - the menu is empty, only background image is drawn - the user interface (health bar) as well as pop-up game tips, hints are not displayed (from time to time the game pauses to display those hints and you have to press <Space> to proceed) - water is not rendered correctly
You have to install native d3dx9_31 beside native d3dx9_36 to display the missing objects in the game.
One more thing worth mentioning: the game generates many files under 'drive_c/users/<username>/Temp'. They contain compiled shaders or something alike. These files have different size when using native d3dx9_31 compared to the ones generated with the built-in d3dx9_31. Make sure to clean this directory after you installed native d3dx9_31 and want to switch back to the built-in to reproduce the bug, because the game re-uses the already generated files.
Fedora 19 Nvidia binary drivers 325.15
http://bugs.winehq.org/show_bug.cgi?id=35184
--- Comment #1 from GyB gyebro69@gmail.com --- Created attachment 46931 --> http://bugs.winehq.org/attachment.cgi?id=46931 screenshot (built-in d3dx9_31)
http://bugs.winehq.org/show_bug.cgi?id=35184
--- Comment #2 from GyB gyebro69@gmail.com --- Created attachment 46932 --> http://bugs.winehq.org/attachment.cgi?id=46932 screenshot (native d3dx9_31)
https://bugs.winehq.org/show_bug.cgi?id=35184
Jarkko K jarkko_korpi@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jarkko_korpi@hotmail.com
--- Comment #3 from Jarkko K jarkko_korpi@hotmail.com --- Do you have the full game or just demo?
If you have full game and you can confirm it works correctly (without counting missing textures we could close another bug related to this game).
https://bugs.winehq.org/show_bug.cgi?id=35184
mrdeathjr28@yahoo.es changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mrdeathjr28@yahoo.es
--- Comment #4 from mrdeathjr28@yahoo.es --- (In reply to Jarkko K from comment #3)
Do you have the full game or just demo?
If you have full game and you can confirm it works correctly (without counting missing textures we could close another bug related to this game).
In my case works without overrides
https://www.youtube.com/watch?v=Pgy9psDrydg
spec machines
Nvidia Drivers 346.35 Linux Mint 17 XFCE Edition 64Bit - Kernel 3.13.0.24 CPU: INTEL Pentium G3220 3.0Ghz MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s) GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s) BOARD: MSI H81M E33
https://bugs.winehq.org/show_bug.cgi?id=35184
--- Comment #5 from Béla Gyebrószki gyebro69@gmail.com --- Still present in 1.7.38. Without native d3dx9_31 textures are missing from the game.
Fedora 21 Nvidia binary drivers 340.76
https://bugs.winehq.org/show_bug.cgi?id=35184
--- Comment #6 from mrdeathjr28@yahoo.es --- In my case works with wine 1.7.38 (no overrides) + Nvidia 346.47
https://www.youtube.com/watch?v=bpLikiHfXFY
https://bugs.winehq.org/show_bug.cgi?id=35184
--- Comment #7 from Béla Gyebrószki gyebro69@gmail.com --- Still present in 1.8-rc1.
Fedora 23 OpenGL vendor string: nouveau OpenGL renderer string: Gallium 0.4 on NV92 OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.2.0-devel OpenGL core profile shading language version string: 3.30
https://bugs.winehq.org/show_bug.cgi?id=35184
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords|download | Status|NEW |RESOLVED Resolution|--- |ABANDONED URL|http://www.fileplanet.com/2 | |03860/200000/fileinfo/Mini- | |Ninjas-Demo |
--- Comment #8 from Béla Gyebrószki gyebro69@gmail.com --- In Wine-5.0-rc2 the game won't start (crashes early) unless both native d3dx9_31 and d3dx9_34 are installed. This makes impossible to retest the existence of the bug as it only happened with built-in d3dx9_31. Marking abandoned.
https://bugs.winehq.org/show_bug.cgi?id=35184
Ken Sharp imwellcushtymelike@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #9 from Ken Sharp imwellcushtymelike@gmail.com --- Closing