http://bugs.winehq.org/show_bug.cgi?id=9568
Summary: d3d regression in UFO:ET - Invisible Textures Product: Wine Version: CVS/GIT Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: sm@kleinreich.de CC: stefandoesinger@gmx.at
Created an attachment (id=7937) --> (http://bugs.winehq.org/attachment.cgi?id=7937) Screenshot 'showing' invisible Textures in Tactical Modus
Just tried wine-0.9.44-195-g282696b where the changes to vertex-stuff fix another Bug (9551) in UFO:ET, but now there's a regression from wine-0.9.44 to above git:
Now, in tactical modus, most textures are invisible, if I move some Soldier or the Map itself, soldiers get visible and the landscape flickers visible sometimes. I think maybe it is one of the new commits to vertex-stuff, so I decide to put Stefan in CC - if I'm wrong, sorry for that. Look at the provided Screenshot to see how the Issue looks, if you need a working (from wine-0.9.44) Screen look into AppDB. I don't attach the d3d-traces, because of huge logsize and I don't know where to start - how to limit output to the nessecary details?
http://bugs.winehq.org/show_bug.cgi?id=9568
Marcel Schmedes sm@kleinreich.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
http://bugs.winehq.org/show_bug.cgi?id=9568
--- Comment #1 from Jesse Allen the3dfxdude@gmail.com 2007-09-02 22:27:34 --- If you are compiling off of git, please do a regression test (git bisect)
http://bugs.winehq.org/show_bug.cgi?id=9568
--- Comment #2 from Marcel Schmedes sm@kleinreich.de 2007-09-03 18:30:24 --- Ok - regression test result:
fe0f0eb48a12e29af6a9e7407d4eec8bc500a057 is first bad commit commit fe0f0eb48a12e29af6a9e7407d4eec8bc500a057 Author: Stefan Dösinger stefan@codeweavers.com Date: Mon Aug 27 14:33:46 2007 +0200
wined3d: Some texture transform fixes.
:040000 040000 ff0c54acd4fd254bae48ade26e8ebd095bbd8af9 4675067c38ea90f92f13f5c8c92d44439d3078ea M dlls
http://bugs.winehq.org/show_bug.cgi?id=9568
--- Comment #3 from Stefan Dösinger stefandoesinger@gmx.at 2007-09-04 03:54:54 --- Ah, I think I know what's wrong in there. This patch adds a line "glTexCoord4f(0, 0, 0, 1);" to drawprim.c, can you try to remove it? Otherwise I think this problem has been fixed already in a later patch.
http://bugs.winehq.org/show_bug.cgi?id=9568
--- Comment #4 from Marcel Schmedes sm@kleinreich.de 2007-09-04 05:33:10 --- (In reply to comment #3)
Ah, I think I know what's wrong in there. This patch adds a line "glTexCoord4f(0, 0, 0, 1);" to drawprim.c, can you try to remove it? Otherwise I think this problem has been fixed already in a later patch.
Also with this Line removed, bug is still there, just updated to newest git - I'll test if this problem is fixed there.
http://bugs.winehq.org/show_bug.cgi?id=9568
--- Comment #5 from Marcel Schmedes sm@kleinreich.de 2007-09-04 07:53:30 --- Ok - latest git seems to be also wine-0.9.44-195-g282696b, is that correct or I'm missing something? Checked it twice, the Problem is still there, with and without "glTexCoord4f(0, 0, 0, 1);".
http://bugs.winehq.org/show_bug.cgi?id=9568
--- Comment #6 from Marcel Schmedes sm@kleinreich.de 2007-09-25 18:18:11 --- Just to refresh, the regression is still there in wine 0.9.45. Again, regression test result: (Good: 0.9.44 / Bad: 0.9.45)
fe0f0eb48a12e29af6a9e7407d4eec8bc500a057 is first bad commit commit fe0f0eb48a12e29af6a9e7407d4eec8bc500a057 Author: Stefan Dösinger stefan@codeweavers.com Date: Mon Aug 27 14:33:46 2007 +0200
wined3d: Some texture transform fixes.
:040000 040000 ff0c54acd4fd254bae48ade26e8ebd095bbd8af9 4675067c38ea90f92f13f5c8c92d44439d3078ea M dlls
Any Idea - Thanks in advance?
http://bugs.winehq.org/show_bug.cgi?id=9568
Timo-Heikki Mäkelä imaxfun@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |imaxfun@gmail.com
--- Comment #7 from Timo-Heikki Mäkelä imaxfun@gmail.com 2008-03-02 22:39:48 --- You could run WINEDEBUG=+relay wine program at your terminal for an error log. Add it here as an attachment, don't paste.
http://bugs.winehq.org/show_bug.cgi?id=9568
--- Comment #8 from Dmitry Timoshkov dmitry@codeweavers.com 2008-03-02 22:46:04 --- (In reply to comment #7)
You could run WINEDEBUG=+relay wine program at your terminal for an error log. Add it here as an attachment, don't paste.
Unless you are going to investigate the log there is no need to request it. Besides, you need to mention that the logs need to be compressed before attaching them.
http://bugs.winehq.org/show_bug.cgi?id=9568
--- Comment #9 from Austin English austinenglish@gmail.com 2008-06-05 11:05:22 --- Is this still an issue in 1.0-rc3 or newer wine?
http://bugs.winehq.org/show_bug.cgi?id=9568
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |ABANDONED
--- Comment #10 from Austin English austinenglish@gmail.com 2008-12-03 16:37:44 --- Abandoned.
http://bugs.winehq.org/show_bug.cgi?id=9568
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Austin English austinenglish@gmail.com 2008-12-03 16:39:07 --- Closing.
http://bugs.winehq.org/show_bug.cgi?id=9568
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|CVS/GIT |0.9.44.