http://bugs.winehq.org/show_bug.cgi?id=28255
Summary: d3dx9/shader.ok fails with WINEDEBUG=warn+heap Product: Wine Version: 1.3.27 Platform: x86 OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs@winehq.org ReportedBy: dank@kegel.com CC: wine-bugs@winehq.org
With WINEDEBUG=warn+heap, make test fails with
../../../tools/runtest -q -P wine -M d3dx9_36.dll -T ../../.. -p d3dx9_36_test.exe.so shader.c && touch shader.ok fixme:win:EnumDisplayDevicesW ((null),0,0x33f6bc,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats shader.c:788: Test failed: D3DXGetShaderSamplers failed, got "����������������������������������������������������������������������������������������������������������������������������������������������������������������������������@", expected "s"
http://bugs.winehq.org/show_bug.cgi?id=28255
--- Comment #1 from Rico kgbricola@web.de 2011-09-25 11:08:22 CDT --- Should be fixed by 7cfdaedd3ee345bd2f1dcf8ac581fd82645decaa .
http://bugs.winehq.org/show_bug.cgi?id=28255
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #2 from Dan Kegel dank@kegel.com 2011-09-25 11:43:30 CDT --- Yes, seems fixed.
http://bugs.winehq.org/show_bug.cgi?id=28255
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |7cfdaedd3ee345bd2f1dcf8ac58 | |1fd82645decaa
http://bugs.winehq.org/show_bug.cgi?id=28255
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Alexandre Julliard julliard@winehq.org 2011-10-10 13:14:13 CDT --- Closing bugs fixed in 1.3.30.