http://bugs.winehq.org/show_bug.cgi?id=29063
Bug #: 29063 Summary: Jack the Ripper hangs with a black screen on launch (without native msvcrt.dll) Product: Wine Version: 1.3.21 Platform: x86 OS/Version: Linux Status: NEW Keywords: regression Severity: minor Priority: P2 Component: msvcrt AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: piotr.caban@gmail.com Classification: Unclassified Regression SHA1: ae15a4b6bcc6163255ffb01e820ba5b4532febf9
Created attachment 37448 --> http://bugs.winehq.org/attachment.cgi?id=37448 plain terminal output
This is a point-n-click adventure game, released in 2004 by The Adventure Company. After starting the game only a black screen is shown, and the screen stays that way: the game becomes unresponsive shortly after started.
I can't reproduce the problem in the demo version.
The last good version is Wine 1.3.20, and the problem is still present as of wine-1.3.32-122-g2e5f73e. The result of the regression test:
ae15a4b6bcc6163255ffb01e820ba5b4532febf9 is the first bad commit commit ae15a4b6bcc6163255ffb01e820ba5b4532febf9 Author: Piotr Caban piotr@codeweavers.com Date: Fri May 20 13:22:29 2011 +0200
msvcrt: Make FILE->_flag reading functions thread safe.
:040000 040000 0348b825f3a114979fd0745b50b9ba6a95318a57 7bd450a99268173aa845991434ab9bc2f75285da M dlls
The reverted patch fixed the problem. Native msvcrt also acts as a workaround (winetricks vcrun6).
Please let me know what debug channels should be used (would a +tid,+msvcrt,+file debug log be okay)?
Fedora 16 x86 Nvidia 250 / driver 290.06
http://bugs.winehq.org/show_bug.cgi?id=29063
--- Comment #1 from Piotr Caban piotr.caban@gmail.com 2011-11-14 04:39:33 CST --- Please attach msvcrt,tid,seh log. I may also need tid,msvcrt,relay log (it may be big).
http://bugs.winehq.org/show_bug.cgi?id=29063
--- Comment #2 from GyB gyebro69@gmail.com 2011-11-14 10:14:38 CST --- Created attachment 37492 --> http://bugs.winehq.org/attachment.cgi?id=37492 7zipped +msvcrt,+seh,+tid log (uncompressed 3.5 MB)
http://bugs.winehq.org/show_bug.cgi?id=29063
--- Comment #3 from GyB gyebro69@gmail.com 2011-11-14 10:15:57 CST --- Created attachment 37493 --> http://bugs.winehq.org/attachment.cgi?id=37493 7zipped +msvcrt,+tid,+relay log (uncompressed 43 MB)
http://bugs.winehq.org/show_bug.cgi?id=29063
--- Comment #4 from Piotr Caban piotr.caban@gmail.com 2011-11-15 08:36:01 CST --- I've sent a patch that may fix this problem (http://source.winehq.org/patches/data/80934).
http://bugs.winehq.org/show_bug.cgi?id=29063
--- Comment #5 from GyB gyebro69@gmail.com 2011-11-15 10:26:20 CST --- (In reply to comment #4)
I've sent a patch that may fix this problem (http://source.winehq.org/patches/data/80934).
I can confirm that the patch indeed fixes the problem and the game starts properly.
http://bugs.winehq.org/show_bug.cgi?id=29063
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |e4ac347075b1cb35a3ba3317ce7 | |abbbd34ce2b56 Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #6 from GyB gyebro69@gmail.com 2011-11-15 13:35:04 CST --- Fixed in wine-1.3.32-277-ge7bbb4e.
http://source.winehq.org/git/wine.git/commit/e4ac347075b1cb35a3ba3317ce7abbb...
Thank you
http://bugs.winehq.org/show_bug.cgi?id=29063
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard julliard@winehq.org 2011-11-18 13:05:27 CST --- Closing bugs fixed in 1.3.33.