http://bugs.winehq.org/show_bug.cgi?id=8606
------- Additional Comments From starmatz71@yahoo.de 2007-15-06 16:19 ------- Trying now with Wine 0.9.39 in openSUSE10.2. (no fixme:winsock:NtStatusToWSAError... anymore)
Possibly there is no bug in winsock, but something went wrong. The game itself displays follwing message:
"An error has occurred attemting to connect to the network system. You may not have enough RAM or you may of some NETWORK SOCKETS blocked. Make sure you are not running other network applications that may take these resources away. You can reconfigure what sockets this game uses by editing game.cfg. Look for mpgateserverlocalport. (Code NWEC15)"
The game.cfg contains following: // MULTIPLAYER mpipaddressstring = "0.0.0.0" mpgateserverlocalportmin = "49152" mpgateserverlocalportmax = "65535" mpgateserverlocalportdelta = "1" mpgateserverlocalportrandom = "0" mpnovaworldportmin = "32768" mpnovaworldportmax = "32768" mpnovaworldportdelta = "1" mpnovaworldportrandom = "0" mpnovaworldlanenumsessionportmin = "32768" mpnovaworldlanenumsessionportmax = "65535" mpnovaworldlanenumsessionportdelta = "1" mplanserverportmin = "32768" mplanserverportmax = "32787" mplanserverportdelta = "1" mplanclientportmin = "32768" mplanclientportmax = "65535" mplanclientportdelta = "1" mplanclientportrandom = "0" mplanservertojoinportmin = "32768" mplanservertojoinportmax = "32787" mplanservertojoinportdelta = "1"
...and much more...
Something don't work, but i'm not familiar with debugging wine or linux so i need some instructions what i can do to help you...