http://bugs.winehq.org/show_bug.cgi?id=32071
Bug #: 32071 Summary: skyrim crashes in 1.5 regression Product: Wine Version: 1.5.16 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: paulinjuan360@gmail.com Classification: Unclassified
Created attachment 42277 --> http://bugs.winehq.org/attachment.cgi?id=42277 bug file wine gives me
i had a previous version of wine 1.4 that i used to install my current version of Skyrim, i just upgraded to 1.5 and now it crashes every time i try to start program more than likely a regression bug, total wine noob here so be gentle
http://bugs.winehq.org/show_bug.cgi?id=32071
jjp paulinjuan360@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
http://bugs.winehq.org/show_bug.cgi?id=32071
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #1 from Dan Kegel dank@kegel.com 2012-10-27 09:47:59 CDT --- Looks like it's crashing pretty early:
Unhandled exception: page fault on write access to 0x00000040 in 32-bit code (0x7e2b25a8). Backtrace: =>0 0x7e2b25a8 in wined3d (+0x125a8) (0x0033f450) 1 0x7e2b3306 in wined3d (+0x13305) (0x0033f4a0) 2 0x7e2df6ae wined3d_device_init_3d+0x13d() in wined3d (0x0033f550)
Can you install debugging symbols (see http://wiki.winehq.org/FAQ#get_log ), get the problem to happen again, and attach both the log and the backtrace?
Also, what graphics card and driver?
http://bugs.winehq.org/show_bug.cgi?id=32071
--- Comment #2 from Henri Verbeet hverbeet@gmail.com 2012-10-27 10:12:06 CDT --- I suspect we'll also want to see any winediag messages printed to the terminal.
http://bugs.winehq.org/show_bug.cgi?id=32071
--- Comment #3 from jjp paulinjuan360@gmail.com 2012-10-27 14:16:42 CDT --- Created attachment 42285 --> http://bugs.winehq.org/attachment.cgi?id=42285 second log as asked for
http://bugs.winehq.org/show_bug.cgi?id=32071
--- Comment #4 from jjp paulinjuan360@gmail.com 2012-10-27 14:19:06 CDT --- Created attachment 42286 --> http://bugs.winehq.org/attachment.cgi?id=42286 this is the info the terminal gives me when i start wine/skyrim via terminal
http://bugs.winehq.org/show_bug.cgi?id=32071
--- Comment #5 from jjp paulinjuan360@gmail.com 2012-10-27 14:23:07 CDT --- my video card is a GTX 560M 2gb(128bit) and the drivers i have installed is the version current recommended proprietary driver 295.40
http://bugs.winehq.org/show_bug.cgi?id=32071
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #6 from joaopa jeremielapuree@yahoo.fr 2012-10-27 14:51:32 CDT --- http://wiki.winehq.org/RegressionTesting
http://bugs.winehq.org/show_bug.cgi?id=32071
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #7 from Henri Verbeet hverbeet@gmail.com 2012-10-27 16:29:59 CDT --- (In reply to comment #4)
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
There's your problem. http://bugs.winehq.org/attachment.cgi?id=42283 should help though.
http://bugs.winehq.org/show_bug.cgi?id=32071
Sam smuj@gmx.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |smuj@gmx.com
--- Comment #8 from Sam smuj@gmx.com 2012-10-30 18:48:47 CDT --- I just wanted to say that this game has worked very well with every version of wine since its release last year as long as UseGLSL=disabled. UseGLSL=enabled made it pretty much unplayable (lots of stuttering, crashing (the game is pretty buggy too, not wines fault)).
wine 1.5.16 caused it to crash after clicking "Play" on the launcher unless UseGLSL=enabled, but of course, bad performance.
The above patch solves the crashing problem and UseGLSL=enabled seems to perform a little bit better as well.
Thanks.
http://bugs.winehq.org/show_bug.cgi?id=32071
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #9 from Austin English austinenglish@gmail.com 2012-10-31 14:53:27 CDT --- Closing.