https://bugs.winehq.org/show_bug.cgi?id=40223
Bug ID: 40223 Summary: Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Product: Wine Version: 1.9.4 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: ovariegata@yahoo.com Distribution: Slackware
When starting the GOG version of Deus Ex with wine-staging 1.9.4 and a debug version of mesa this error is printed several times.
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture)
Here is the full output:
$ deusex preloader: Warning: failed to reserve range 00010000-00110000 preloader: Warning: failed to reserve range 00010000-00110000 fixme:winediag:start_process Wine Staging 1.9.4 is a testing version containing experimental patches. fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org. preloader: Warning: failed to reserve range 00010000-00110000 preloader: Warning: failed to reserve range 00010000-00110000 preloader: Warning: failed to reserve range 00010000-00110000 preloader: Warning: failed to reserve range 00010000-00110000 preloader: Warning: failed to reserve range 00010000-00110000 fixme:module:load_dll Loader redirect from L"uxtheme.dll" to L"uxtheme-gtk.dll" fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet fixme:process:GetProcessWorkingSetSize (0xffffffff,0x32f314,0x32f30c): stub Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) err:ole:CoGetClassObject class {92fa2c24-253c-11d2-90fb-006008a1f441} not registered err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441} could be created for context 0x1 err:ole:CoGetClassObject class {d8f1eee0-f634-11cf-8700-00a0245d918b} not registered err:ole:CoGetClassObject no class object {d8f1eee0-f634-11cf-8700-00a0245d918b} could be created for context 0x1 fixme:winediag:IKsPropertySetImpl_QuerySupport EAX sound effects are enabled - try to disable it if your app crashes unexpectedly fixme:ddraw:ddraw7_FlipToGDISurface iface 0x16e2a8 stub!
OS: Slackware-current
Relevant packages: wine-staging-1.9.4-x86_64-1_SBo mesa-compat32-847f1cc_2015.12.16_master-x86_64-1_gitcompat32 libdrm-compat32-4274539_2016.02.26_master-x86_64-1_gitcompat32
https://bugs.winehq.org/show_bug.cgi?id=40223
Sebastian Lackner sebastian@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sebastian@fds-team.de
--- Comment #1 from Sebastian Lackner sebastian@fds-team.de --- Do I understand you correctly that you are only concerned about the error, but there is no real problem (for example a graphical glitch or crash)?
Also, could you please test if this issue also occurs with the development version of Wine? According to the log you are using Wine Staging and have various experimental features enabled. It would be useful to know if the issue is related to any of them.
https://bugs.winehq.org/show_bug.cgi?id=40223
--- Comment #2 from ovariegata@yahoo.com --- Yes, I just compiled wine-1.9.4 without the staging patches and it still occurs.
$ deusex preloader: Warning: failed to reserve range 00010000-00110000 preloader: Warning: failed to reserve range 00010000-00110000 preloader: Warning: failed to reserve range 00010000-00110000 preloader: Warning: failed to reserve range 00010000-00110000 preloader: Warning: failed to reserve range 00010000-00110000 preloader: Warning: failed to reserve range 00010000-00110000 preloader: Warning: failed to reserve range 00010000-00110000 preloader: Warning: failed to reserve range 00010000-00110000 fixme:process:GetProcessWorkingSetSize (0xffffffff,0x32f334,0x32f32c): stub Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) fixme:win:EnumDisplayDevicesW ((null),0,0x32c468,0x00000000), stub! Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) err:ole:CoGetClassObject class {92fa2c24-253c-11d2-90fb-006008a1f441} not registered err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441} could be created for context 0x1 err:ole:CoGetClassObject class {d8f1eee0-f634-11cf-8700-00a0245d918b} not registered err:ole:CoGetClassObject no class object {d8f1eee0-f634-11cf-8700-00a0245d918b} could be created for context 0x1 fixme:ddraw:ddraw7_FlipToGDISurface iface 0x16c068 stub!
The only graphical glitch I have encountered so far is inconsistent/blocky lighting after entering the display settings until the game it restarted which may not be related.
I mostly posted this because I think it would be nice if wine wine used mesa correctly and could potentially help fix or rule out reasons for any graphical errors found. :)
https://bugs.winehq.org/show_bug.cgi?id=40223
Ruslan Kabatsayev b7.10110111@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |b7.10110111@gmail.com
--- Comment #3 from Ruslan Kabatsayev b7.10110111@gmail.com --- I also see this problem with wine-1.9.14-142-gadde9fa and GTA Vice City on Intel HD Graphics 4600 (8086:0412).
https://bugs.winehq.org/show_bug.cgi?id=40223
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #4 from winetest@luukku.com --- Could you retest this bug against newer wine? Wine has changed a lot during this time.
https://bugs.winehq.org/show_bug.cgi?id=40223
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #5 from joaopa jeremielapuree@yahoo.fr --- What about this bug with current wine(3.20)?
https://bugs.winehq.org/show_bug.cgi?id=40223
--- Comment #6 from joaopa jeremielapuree@yahoo.fr --- Error messages are not bugs. Can an administrator close this bug as INVALID?
https://bugs.winehq.org/show_bug.cgi?id=40223
--- Comment #7 from Ruslan Kabatsayev b7.10110111@gmail.com --- (In reply to joaopa from comment #6)
Error messages are not bugs. Can an administrator close this bug as INVALID?
Of course the messages per se are not bugs. It's the reasons that these messages appear that are bugs. So this is not invalid.
https://bugs.winehq.org/show_bug.cgi?id=40223
--- Comment #8 from joaopa jeremielapuree@yahoo.fr --- No, some messages are harmless. Only bugs must be reported. If you have an application that has a bug and present this message, please open a new bug report.
https://bugs.winehq.org/show_bug.cgi?id=40223
--- Comment #9 from Ruslan Kabatsayev b7.10110111@gmail.com --- (In reply to joaopa from comment #8)
No, some messages are harmless. Only bugs must be reported. If you have an application that has a bug and present this message, please open a new bug report.
When your console is spammed by repeating error it's not a good program behavior, and should be fixed. You can view it as usability bug. Or, at the very least, it could be considered a "feature request". Feature requests are also handled via the bug tracker, so an issue is not invalid just because it's not obviously a bug.
https://bugs.winehq.org/show_bug.cgi?id=40223
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #10 from Zebediah Figura z.figura12@gmail.com --- Eh, FIXME messages are not bugs in general, but a GL_INVALID_OPERATION is probably something that deserves attention.
https://bugs.winehq.org/show_bug.cgi?id=40223
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Status|UNCONFIRMED |NEEDINFO
--- Comment #11 from Jeff Zaroyko jeffz@jeffz.name --- Does it still occur in wine-4.20 or newer and with up to date mesa? The last test seems to be from 2016.
https://bugs.winehq.org/show_bug.cgi?id=40223
Linards linards.liepins@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |linards.liepins@gmail.com
--- Comment #12 from Linards linards.liepins@gmail.com --- Is this issue still present?
https://bugs.winehq.org/show_bug.cgi?id=40223
--- Comment #13 from Linards linards.liepins@gmail.com --- (In reply to Linards from comment #12)
Is this issue still present?
Just by googling I hit quite a few Mesa-3D bug reports that are fixed already. Surely it might be different for DXVK, yet unlikely.