https://bugs.winehq.org/show_bug.cgi?id=40094
Bug ID: 40094 Summary: SimCity 4 Deluxe fails to start when set to use hardware rendering Product: Wine Version: 1.9.3 Hardware: x86 OS: Linux Status: NEW Severity: minor Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: dimesio@earthlink.net CC: hverbeet@gmail.com Regression SHA1: 7d45318aeac41e2efabb9ddfbf95ecbea103e67d Distribution: ---
The intro video plays, then it just shuts down. Regression test results:
7d45318aeac41e2efabb9ddfbf95ecbea103e67d is the first bad commit commit 7d45318aeac41e2efabb9ddfbf95ecbea103e67d Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Feb 4 21:56:32 2016 +0100
ddraw: Move the mip-level dimensions fix-up from ddraw_surface_init() to ddraw_surface_create().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
:040000 040000 b0db5442f414ed76798c8707e27db29880d7b35e d51e3076233a1fc2b550917f692dac63cee0bdea M dlls
There's an easy workaround (run the game with -d:opengl or -d:software), so setting severity to minor.
https://bugs.winehq.org/show_bug.cgi?id=40094
Sebastian Lackner sebastian@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sebastian@fds-team.de
https://bugs.winehq.org/show_bug.cgi?id=40094
Riccardo c10ud.dev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |c10ud.dev@gmail.com
--- Comment #1 from Riccardo c10ud.dev@gmail.com --- (In reply to Rosanne DiMesio from comment #0)
The intro video plays, then it just shuts down. Regression test results:
7d45318aeac41e2efabb9ddfbf95ecbea103e67d is the first bad commit commit 7d45318aeac41e2efabb9ddfbf95ecbea103e67d Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Feb 4 21:56:32 2016 +0100
ddraw: Move the mip-level dimensions fix-up from ddraw_surface_init() to
ddraw_surface_create().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
:040000 040000 b0db5442f414ed76798c8707e27db29880d7b35e d51e3076233a1fc2b550917f692dac63cee0bdea M dlls
There's an easy workaround (run the game with -d:opengl or -d:software), so setting severity to minor.
Hi, do you have a traceback for this error?
https://bugs.winehq.org/show_bug.cgi?id=40094
--- Comment #2 from Sebastian Lackner sebastian@fds-team.de --- (In reply to Riccardo from comment #1)
Hi, do you have a traceback for this error?
I don't have the game, but its very easy to see that something is going wrong when adding traces to compare the result of "wined3d_resource_get_desc(wined3d_surface_get_resource(wined3d_surface), &wined3d_desc);" with the new values of the desc struct. It does not seem to handle mipmap levels correctly.
https://bugs.winehq.org/show_bug.cgi?id=40094
--- Comment #3 from Riccardo c10ud.dev@gmail.com --- (In reply to Sebastian Lackner from comment #2)
(In reply to Riccardo from comment #1)
Hi, do you have a traceback for this error?
I don't have the game, but its very easy to see that something is going wrong when adding traces to compare the result of "wined3d_resource_get_desc(wined3d_surface_get_resource(wined3d_surface), &wined3d_desc);" with the new values of the desc struct. It does not seem to handle mipmap levels correctly.
Patch 118966 should take care of this, can someone test it?
https://bugs.winehq.org/show_bug.cgi?id=40094
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wylda@volny.cz
--- Comment #4 from Wylda wylda@volny.cz ---
Patch 118966 should take care of this, can someone test it?
I wanted to give it a try, but i'm not affected in current git. Intros are played normally and then i start to play the Tutorial. At that moment it deadlocks.
Wine-1.9.2 works for me 1.9.3 does not. I'll try to take closer look. Maybe when this one get fixed for Rosanne, she will slip into another problem. I'll let you know. I testing on GoG version.
https://bugs.winehq.org/show_bug.cgi?id=40094
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
--- Comment #5 from Wylda wylda@volny.cz ---
Patch 118966 should take care of this, can someone test it?
I'll let you know.
So different symptoms, but the regression commit is the same. And yes, that patch fixes the problem for me.
https://bugs.winehq.org/show_bug.cgi?id=40094
--- Comment #6 from Rosanne DiMesio dimesio@earthlink.net --- The patch fixes it for me, too. My test is on the original CD version of the game.
https://bugs.winehq.org/show_bug.cgi?id=40094
Rosanne DiMesio dimesio@earthlink.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |1b106fe830debcd9a3e7924aef4 | |69d924d2254b0 Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #7 from Rosanne DiMesio dimesio@earthlink.net --- Fixed by 1b106fe830debcd9a3e7924aef469d924d2254b0.
https://bugs.winehq.org/show_bug.cgi?id=40094
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.9.4.