https://bugs.winehq.org/show_bug.cgi?id=45742
Bug ID: 45742 Summary: Sniper Elite V2 has no sound Product: Wine Version: 3.9 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound Assignee: wine-bugs@winehq.org Reporter: noonetinone@gmail.com Distribution: ---
Some time between the 3.0 code freeze and version 3.9 Sniper Elite: V2 has lost sound. The game was last known to have sound in wine staging version 2.21. The last of the years staging patches. Sadly the game also has some other issues not related to sound. In my testing of wine releases, early 3.x builds are unable to run the game at all. The latest bleeding edge versions 3.12 & 3.14 have the problem of missing textures for objects and walls, thus making the main menu unusable.
All that being said, I think the more serious issue and one that had really bother me personally is the audio difficulties. Missing sound completely is one that affects other titles.
I will keep testing earlier wine releases and try to get as close to version 2.21 as I can. More info is forth- coming.
https://bugs.winehq.org/show_bug.cgi?id=45742
--- Comment #1 from Gijs Vermeulen gijsvrm@gmail.com --- Can you run a regression test? See: https://wiki.winehq.org/RegressionTesting
Also a log with these channels would be useful too: https://wiki.winehq.org/Sound#What_to_include_when_filing_a_bug
https://bugs.winehq.org/show_bug.cgi?id=45742
--- Comment #2 from Anthony Jagers noonetinone@gmail.com --- I'm working on it right now. Thanks for the link. That will help me. I just tried wine 3.8. No sound but it will work. Trying earlier releases right now.
https://bugs.winehq.org/show_bug.cgi?id=45742
--- Comment #3 from Anthony Jagers noonetinone@gmail.com --- Wine versions 3.6 & 3.7 work, without sound of course. We are now going from 2.21(s) to 3.6.
Now, I have to think about how to move forward. You have intermediate wine releases which can't run the game at all. That rules out a direct bisect of the code tree.
https://bugs.winehq.org/show_bug.cgi?id=45742
--- Comment #4 from Anthony Jagers noonetinone@gmail.com --- Let me amend my first post.
There is initial sound during the Rebellion title video, when the game starts up. But, when the game moves to the main menu, you can't hear anything.
This is similar to what happens with another title I have been testing, Far Cry 4.
https://bugs.winehq.org/show_bug.cgi?id=45742
Anthony Jagers noonetinone@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|UNCONFIRMED |RESOLVED
--- Comment #5 from Anthony Jagers noonetinone@gmail.com --- Maybe a duplicate of bug https://bugs.winehq.org/show_bug.cgi?id=45260
*** This bug has been marked as a duplicate of bug 45260 ***
https://bugs.winehq.org/show_bug.cgi?id=45742
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #6 from Zebediah Figura z.figura12@gmail.com --- I'm not sure I would be so hasty to resolve this as a duplicate. "Sound doesn't work in X part of the game" is, unfortunately, the sort of bug that can and does have many different causes. Without any more convincing evidence that these two bugs are identical, it's probably best to treat them as separate.
https://bugs.winehq.org/show_bug.cgi?id=45742
--- Comment #7 from Andrey Gusev andrey.goosev@gmail.com --- In case of Sniper Elite sound should work with xaudio2_7 set to 'native,builtin'. So it has nothing to do with Watch_Dogs sound issue.
https://bugs.winehq.org/show_bug.cgi?id=45742
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|DUPLICATE |---
--- Comment #8 from Zebediah Figura z.figura12@gmail.com --- Un-resolving per comment 7.
https://bugs.winehq.org/show_bug.cgi?id=45742
--- Comment #9 from Anthony Jagers noonetinone@gmail.com --- Andrey Gusev,
you are right! Sound is working now. With wine 3.10 things are ok. I filed Bug #45751 for the other issues.
I'll try your tip with Far Cry 4 and get back you you. There is alot of conflicting advise concerned the term 'xact'. I'm assuming it is a dll. Can anyone clear the air?
https://bugs.winehq.org/show_bug.cgi?id=45742
zzzzzyzz@hacari.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |zzzzzyzz@hacari.org
https://bugs.winehq.org/show_bug.cgi?id=45742
Adam Bolte abolte@systemsaviour.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |abolte@systemsaviour.com
https://bugs.winehq.org/show_bug.cgi?id=45742
--- Comment #10 from Adam Bolte abolte@systemsaviour.com --- I did some digging. Sniper Elite V2 sound stopped working between Wine Staging 3.4 and Wine Staging 3.5 (the non-staging versions of these releases can't successfully launch the game).
I didn't see anything audio-related in the staging patch set between these versions, but I did see one audio patch in the main Wine master branch:
commit b747d6f6ccdf1699a9242a570d681fa246de592e Author: Andrew Eikum aeikum@codeweavers.com Date: Mon Mar 26 13:14:20 2018 -0500
xaudio2: Prefer builtin version.
Signed-off-by: Andrew Eikum aeikum@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
Based on this information, I installed xact via winetricks (mainly just to have all the DLL overrides set), switched back to Wine 3.5 Staging (the first broken release) and tried again. The game worked fine. Clearly there's still some issues with the xaudio2 builtin.
Andrey seems to be correct - this override doesn't fix Watch_Dogs or Far Cry 4 for me.
I guess this issue can be marked as confirmed. Tested in Wine Staging 3.19 with the DLL overrides installed by xact via winetricks (which works), and again after removing all the overrides via winecfg which regressed Sniper Elite V2 back to having no sound.
https://bugs.winehq.org/show_bug.cgi?id=45742
Robert Walker bob.mt.wya@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob.mt.wya@gmail.com
--- Comment #11 from Robert Walker bob.mt.wya@gmail.com --- This issue also affects Sniper Elite 4.
See: https://forum.winehq.org/viewtopic.php?f=2&t=31472&p=119299#p119299
Overriding xaudio2_7.dll is sufficient.
https://bugs.winehq.org/show_bug.cgi?id=45742
--- Comment #12 from Anthony Jagers noonetinone@gmail.com --- The latest work to xaudio2 should fix this.
https://bugs.winehq.org/show_bug.cgi?id=45742
--- Comment #13 from Anthony Jagers noonetinone@gmail.com --- This bug report has the wrong component. It's xaudio2 not dsound.
https://bugs.winehq.org/show_bug.cgi?id=45742
Anthony Jagers noonetinone@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-dsound |xaudio2
https://bugs.winehq.org/show_bug.cgi?id=45742
Andrey Gusev andrey.goosev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #14 from Andrey Gusev andrey.goosev@gmail.com --- FAudio fixes it.
https://bugs.winehq.org/show_bug.cgi?id=45742
Anthony Jagers noonetinone@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #15 from Anthony Jagers noonetinone@gmail.com --- I guess I'll close this. The audio for the game is fine with FAudio.
https://bugs.winehq.org/show_bug.cgi?id=45742
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|CLOSED |RESOLVED
--- Comment #16 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Anthony Jagers from comment #15)
I guess I'll close this. The audio for the game is fine with FAudio.
Fixed bugs are closed during release.
https://bugs.winehq.org/show_bug.cgi?id=45742
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #17 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 5.1.