https://bugs.winehq.org/show_bug.cgi?id=46807
Bug ID: 46807 Summary: The Sims hangs when opening menus Product: Wine Version: 4.3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: haakobja@gmail.com Distribution: ---
Hi,
I'm trying to get The Sims to work, but when I try to open any menu the game hangs.
My first suggestion for the cause, was the lack of music. But when I used winetricks to install quartz, the music played as it should. So there is probably an other cause for the hang.
https://bugs.winehq.org/show_bug.cgi?id=46807
--- Comment #1 from Håkon haakobja@gmail.com --- Created attachment 63895 --> https://bugs.winehq.org/attachment.cgi?id=63895 Wine-staging - The Sims hung menus
Does anyone know which debug-flags I should test with, to help solving this bug?
https://bugs.winehq.org/show_bug.cgi?id=46807
Håkon haakobja@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Product|Wine |Wine-staging Component|-unknown |-unknown CC| |leslie_alistair@hotmail.com | |, z.figura12@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=46807
--- Comment #2 from Håkon haakobja@gmail.com --- Changed the channel to wine-staging, as The Sims does not even start in wine-devel
https://bugs.winehq.org/show_bug.cgi?id=46807
Paul Gofman gofmanp@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp@gmail.com
--- Comment #3 from Paul Gofman gofmanp@gmail.com --- Is it still the issue in Wine Staging 4.4? The latest comments for Bug #46806 suggest the Sims mostly works, or is it actually hangs on menus? If it is still the issue, could you please attach the compressed log with WINEDEBUG=+ddraw,+d3d,+d3d_shader,+sync,+seh? I hope that if you go reproducing the issue right away on program load the compressed log should not be exceptionally huge.
https://bugs.winehq.org/show_bug.cgi?id=46807
--- Comment #4 from Håkon haakobja@gmail.com --- Created attachment 63940 --> https://bugs.winehq.org/attachment.cgi?id=63940 WINEDEBUG=+ddraw,+d3d,+d3d_shader,+sync,+seh
(In reply to Paul Gofman from comment #3)
Is it still the issue in Wine Staging 4.4? The latest comments for Bug #46806 suggest the Sims mostly works, or is it actually hangs on menus? If it is still the issue, could you please attach the compressed log with WINEDEBUG=+ddraw,+d3d,+d3d_shader,+sync,+seh? I hope that if you go reproducing the issue right away on program load the compressed log should not be exceptionally huge.
Yes, it is still an issue in Wine Staging 4.4.. I've uploaded a trace-log with the parameters you requested. I hope it can reveal the reason why the game hangs.
https://bugs.winehq.org/show_bug.cgi?id=46807
--- Comment #5 from Paul Gofman gofmanp@gmail.com --- Created attachment 63941 --> https://bugs.winehq.org/attachment.cgi?id=63941 ddraw: Do not allow adding the same light twice to the viewport.
Thanks for the logs. Does this patch help, or at least change anything in regards to the issue?
https://bugs.winehq.org/show_bug.cgi?id=46807
Paul Gofman gofmanp@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #63941|0 |1 is obsolete| |
--- Comment #6 from Paul Gofman gofmanp@gmail.com --- Created attachment 63944 --> https://bugs.winehq.org/attachment.cgi?id=63944 ddraw: Deny adding the same light to viewports multiple times.
I have improved the patch, it is better to test with this one if possible.
https://bugs.winehq.org/show_bug.cgi?id=46807
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |patch
https://bugs.winehq.org/show_bug.cgi?id=46807
--- Comment #7 from Håkon haakobja@gmail.com --- Created attachment 63958 --> https://bugs.winehq.org/attachment.cgi?id=63958 The Sims with working menus - Wine-Staging with patch
(In reply to Paul Gofman from comment #6)
Created attachment 63944 [details] ddraw: Deny adding the same light to viewports multiple times.
I have improved the patch, it is better to test with this one if possible.
I've tested the patch. The game is working, and it does not hang any more when opening the menus.
https://bugs.winehq.org/show_bug.cgi?id=46807
--- Comment #8 from Paul Gofman gofmanp@gmail.com --- This is not a Staging bug. The fix has been committed to Wine git (9bd6b2c2bf5e7603e65215432f3a3e5dad43616c).
https://bugs.winehq.org/show_bug.cgi?id=46807
--- Comment #9 from Håkon haakobja@gmail.com --- (In reply to Paul Gofman from comment #8)
This is not a Staging bug. The fix has been committed to Wine git (9bd6b2c2bf5e7603e65215432f3a3e5dad43616c).
Even though it is not a staging bug, I had to use wine-staging because I'm not able to get The Sims to run using wine-devel
https://bugs.winehq.org/show_bug.cgi?id=46807
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED Component|-unknown |directx-d3d CC| |o.dierick@piezo-forte.be Product|Wine-staging |Wine Fixed by SHA1| |9bd6b2c2bf5e7603e65215432f3 | |a3e5dad43616c
--- Comment #10 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- (In reply to Håkon from comment #9)
(In reply to Paul Gofman from comment #8)
This is not a Staging bug. The fix has been committed to Wine git (9bd6b2c2bf5e7603e65215432f3a3e5dad43616c).
Even though it is not a staging bug, I had to use wine-staging because I'm not able to get The Sims to run using wine-devel
The point is that the issue is not caused by wine-staging. Whether the game doesn't work without wine-staging is irrelevant.
(In reply to Håkon from comment #7)
I've tested the patch. The game is working, and it does not hang any more when opening the menus.
Marking fixed.
https://bugs.winehq.org/show_bug.cgi?id=46807
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 4.5.
https://bugs.winehq.org/show_bug.cgi?id=46807
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|--- |4.0.x
https://bugs.winehq.org/show_bug.cgi?id=46807
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|4.0.x |---
--- Comment #12 from Michael Stefaniuc mstefani@winehq.org --- Removing the 4.0.x milestone from bug fixes included in 4.0.2.