http://bugs.winehq.org/show_bug.cgi?id=34960
Bug #: 34960 Summary: Civilization V crashes when loading game Product: Wine Version: unspecified Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: peter.lopen@gmail.com Classification: Unclassified
Created attachment 46586 --> http://bugs.winehq.org/attachment.cgi?id=46586 Crash after "Play now" is pressed
Cicilization V Gods&Kings extensions (Seam version) crashes after "Play now" button. Game starts to load but at soon as message "Loading" blinks, it crashes with error attached (backtrace_crash.txt). It crashes each time on exactly same address. Same issue happened when 64 bit wine prefix was used.
It happens in fullscreen and also in windowed mode.
Last message before crash in civ V log system_init.log: [27024.659] DBG: SystemInit: LoadGameState::StartInitStuffOnMap(): 9 Milliseconds
I tried to use WINEDEBUG=+relay, then it crashes during game startup (backtrace_debug.txt). It never gets into game menu.
I have exactly same wineprefix configuration on older notebook and civ v works there perfectly.
Software verions: OS: Kubuntu 13.10 64bit Wine: 1.7.6 Xorg: 7.7 Xorg Intel driver: 2.99.904 Kernel: 3.11.0
Seam installed using winetrics.
Graphics card: Intel HD 4600 (integraded, CPU i5-4200M)
http://bugs.winehq.org/show_bug.cgi?id=34960
--- Comment #1 from Peter peter.lopen@gmail.com 2013-11-20 10:22:35 CST --- Created attachment 46587 --> http://bugs.winehq.org/attachment.cgi?id=46587 crash when +relay used (this is during game startup)
http://bugs.winehq.org/show_bug.cgi?id=34960
Peter peter.lopen@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|unspecified |1.7.6
http://bugs.winehq.org/show_bug.cgi?id=34960
--- Comment #2 from Peter peter.lopen@gmail.com 2013-11-27 16:09:22 CST --- Looks similar to http://bugs.winehq.org/show_bug.cgi?id=34568
http://bugs.winehq.org/show_bug.cgi?id=34960
--- Comment #3 from Peter peter.lopen@gmail.com 2013-11-28 00:55:10 CST --- Same problem with Brave New World. No matter whether G+K is enabled or disabled.
http://bugs.winehq.org/show_bug.cgi?id=34960
--- Comment #4 from Peter peter.lopen@gmail.com 2013-11-28 01:33:07 CST --- Created attachment 46662 --> http://bugs.winehq.org/attachment.cgi?id=46662 Backtrace from wine 1.6
Same problem using wine 1.6
http://bugs.winehq.org/show_bug.cgi?id=34960
--- Comment #5 from Peter peter.lopen@gmail.com 2013-11-28 06:29:50 CST --- Same problem when using Crossover office (13.0.0).
http://bugs.winehq.org/show_bug.cgi?id=34960
--- Comment #6 from Peter peter.lopen@gmail.com 2013-11-30 15:03:40 CST --- Set VideoMemorySize to real value and then it works, see http://wiki.winehq.org/UsefulRegistryKeys
http://bugs.winehq.org/show_bug.cgi?id=34960
Peter peter.lopen@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #7 from Peter peter.lopen@gmail.com 2013-11-30 15:04:36 CST --- see previous comment
http://bugs.winehq.org/show_bug.cgi?id=34960
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|FIXED |
--- Comment #8 from Bruno Jesus 00cpxxx@gmail.com 2013-11-30 22:29:06 CST --- (In reply to comment #6)
Set VideoMemorySize to real value and then it works, see http://wiki.winehq.org/UsefulRegistryKeys
(In reply to comment #7)
see previous comment
Hi, thanks just a workaround. Nothing was fixed in wine.
http://bugs.winehq.org/show_bug.cgi?id=34960
--- Comment #9 from Peter peter.lopen@gmail.com 2013-12-01 01:22:39 CST --- Yes, that's true. Looks like there is a problem with Intel HD 4600 graphics. Maybe directx 9 is not able to report correct memory size for this card. Same problem was reported on forum http://appdb.winehq.org/objectManager.php?sClass=version&iId=21465, titled "Intel HD 4600, VideoMemorySize registry key"
https://bugs.winehq.org/show_bug.cgi?id=34960
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |DUPLICATE
--- Comment #10 from Austin English austinenglish@gmail.com --- Dupe.
*** This bug has been marked as a duplicate of bug 31113 ***
https://bugs.winehq.org/show_bug.cgi?id=34960
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED Resolution|DUPLICATE |--- Ever confirmed|0 |1
--- Comment #11 from Austin English austinenglish@gmail.com --- Sorry, wrong bug.
https://bugs.winehq.org/show_bug.cgi?id=34960
Hugh fathugh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fathugh@gmail.com
--- Comment #12 from Hugh fathugh@gmail.com --- Same problem. I'm just trying to play the PC Demo on Steam. Steam opens fine and I fixed the text bug but when I try to run the demo, it crashes right away. I've tried on 2 different machines and get the same result.
I tried setting VideoMemorySize as described in the comments but it doesn't seem to work. When I reopen Regedit, the VideoMemorySize entry has disappeared.
Crash log here: http://pastebin.com/BCWg261z
Any help greatly appreciated.
https://bugs.winehq.org/show_bug.cgi?id=34960
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
--- Comment #13 from super_man@post.com --- This is a bit strange. I deleted .wine. Downloaded steam and the game and I have some DLCs in it. I got crash on 1st run when pressing play. Then on second run I disabled Gods and Kings dlc. And I started a new game with no issues.
Could be bug #34122 related maybe.
Backtrace: =>0 0x05f56999 in cvgamedatabasewin32final releaseC:\Program Files\Steam\steamapps\common\Sid Meier's Civilization V\CvGameDatabaseWin32Final Release.dll (+0x6999) (0x00000000) 0x05f56999: movl 0x8(%ecx),%eax
while crashing.
wine 1.7.53(git up to date)
https://bugs.winehq.org/show_bug.cgi?id=34960
--- Comment #14 from super_man@post.com --- (In reply to super_man from comment #13)
This is a bit strange. I deleted .wine. Downloaded steam and the game and I have some DLCs in it. I got crash on 1st run when pressing play. Then on second run I disabled Gods and Kings dlc. And I started a new game with no issues.
Could be bug #34122 related maybe.
Backtrace: =>0 0x05f56999 in cvgamedatabasewin32final releaseC:\Program Files\Steam\steamapps\common\Sid Meier's Civilization V\CvGameDatabaseWin32Final Release.dll (+0x6999) (0x00000000) 0x05f56999: movl 0x8(%ecx),%eax
while crashing.
wine 1.7.53(git up to date)
Actually my issue was bug #37443
https://bugs.winehq.org/show_bug.cgi?id=34960
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Component|-unknown |directx-d3d Status|REOPENED |RESOLVED Fixed by SHA1| |898e477e6a103ec5aa533758a44 | |b944a0de57e7d
--- Comment #15 from Matteo Bruni matteo.mystral@gmail.com --- This one should have been fixed by either 898e477e6a103ec5aa533758a44b944a0de57e7d or ed59d4a9d9b565e253cf75f2dd7129fa43f25ee4.
https://bugs.winehq.org/show_bug.cgi?id=34960
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #16 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 2.1.