http://bugs.winehq.org/show_bug.cgi?id=24238
Summary: WoW:Cataclysm crashes on sound initialization Product: Wine Version: 1.3.1 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: adys.wh@gmail.com
Created an attachment (id=30517) --> (http://bugs.winehq.org/attachment.cgi?id=30517) Backtrace
WoW Cataclysm crashes on sound initialization. This doesn't happen when setting win-vista or win-7 in winecfg.
See attached backtrace.
http://bugs.winehq.org/show_bug.cgi?id=24238
--- Comment #1 from Jerome Leclanche adys.wh@gmail.com 2010-09-09 14:07:53 CDT --- Disabling the alsa driver is enough, too. Also happens on live.
Maverick.
http://bugs.winehq.org/show_bug.cgi?id=24238
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=24238
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|WoW:Cataclysm crashes on |WoW crashes on sound |sound initialization |initialization
http://bugs.winehq.org/show_bug.cgi?id=24238
Thomas Spear Speeddymon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Speeddymon@gmail.com
--- Comment #2 from Thomas Spear Speeddymon@gmail.com 2010-09-09 14:14:19 CDT --- WoW live works fine for me, can you provide more info? The complete terminal output from wine from init to the crash would be a good start.
Also, you said this doesn't happen when setting vista or 7 in winecfg, so does this happen when setting WinXP in winecfg?
What distro are you using? How did you install wine and what version?
http://bugs.winehq.org/show_bug.cgi?id=24238
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #30517|0 |1 is obsolete| |
--- Comment #3 from Jerome Leclanche adys.wh@gmail.com 2010-09-09 14:33:35 CDT --- Created an attachment (id=30658) --> (http://bugs.winehq.org/attachment.cgi?id=30658) wine-1.3.2-157-g2c4b081 backtrace
Tested with today's git on maverick: wine-1.3.2-157-g2c4b081
WoW live only seems erratically affected. This time it worked.
Cataclysm still broken. Absolutely no relevant output until the backtrace. Here is a -O0 backtrace for good measure.
http://bugs.winehq.org/show_bug.cgi?id=24238
--- Comment #4 from Thomas Spear Speeddymon@gmail.com 2010-09-09 14:37:32 CDT --- Are you running in OpenGL or Direct3D mode?
http://bugs.winehq.org/show_bug.cgi?id=24238
--- Comment #5 from Jerome Leclanche adys.wh@gmail.com 2010-09-09 14:44:35 CDT --- (In reply to comment #4)
Are you running in OpenGL or Direct3D mode?
Interesting, sound doesn't crash in opengl mode.
http://bugs.winehq.org/show_bug.cgi?id=24238
--- Comment #6 from Thomas Spear Speeddymon@gmail.com 2010-09-09 14:47:07 CDT --- WoW (in cataclysm) uses DirectX 11, instead of 9, so it's no surprise that Cataclysm crashes in DX mode. In Wrath, it uses 9, though, so that still seems like a regression. Performance sucks in dx mode but it shouldn't crash.
I will test my install of live with latest git tonight when I get home.
http://bugs.winehq.org/show_bug.cgi?id=24238
--- Comment #7 from Jerome Leclanche adys.wh@gmail.com 2010-09-09 14:49:18 CDT --- (In reply to comment #6)
WoW (in cataclysm) uses DirectX 11, instead of 9, so it's no surprise that Cataclysm crashes in DX mode. In Wrath, it uses 9, though, so that still seems like a regression. Performance sucks in dx mode but it shouldn't crash.
I will test my install of live with latest git tonight when I get home.
WoW Cataclysm only uses DirectX 11 on demand. By default it uses DX9 (which I'm using).
http://bugs.winehq.org/show_bug.cgi?id=24238
--- Comment #8 from Thomas Spear Speeddymon@gmail.com 2010-09-09 14:53:43 CDT --- If you have a windows install, login with wow in dx mode, and run the following in-game:
/script ChatFrame1:AddMessage(GetCVar("gxApi"));
That will print out the exact api that it's using (regardless of what is set in config.wtf). It'd be interesting to see when/where it uses DX11 (like maybe only when the new water effects are visible on screen?)
http://bugs.winehq.org/show_bug.cgi?id=24238
--- Comment #9 from Thomas Spear Speeddymon@gmail.com 2010-09-09 14:54:07 CDT --- Oh, I meant do that on Cataclysm beta, not on live...
http://bugs.winehq.org/show_bug.cgi?id=24238
--- Comment #10 from Thomas Spear Speeddymon@gmail.com 2010-09-09 14:57:10 CDT --- Also, since the crash is happening on the login screen, in windows, add the -console argument to the wow command line, and on the login screen, press the ~ key to bring up the console.
Then type 'cvarlist' to see the complete list of CVars, and look for the gxApi line, I wonder if the login screen uses dx11 and maybe that is why its crashing there?
http://bugs.winehq.org/show_bug.cgi?id=24238
--- Comment #11 from Jerome Leclanche adys.wh@gmail.com 2010-09-09 14:58:12 CDT --- (In reply to comment #9)
Oh, I meant do that on Cataclysm beta, not on live...
I don't have a windows WoW install available here, sorry. However I can tell you that d3d11 is completely optin; it needs to be set either manually in Config.wtf or on the commandline -d3d11.
The crash does not happen on the login screen; the crash happens on sound initialization, which is just before the login screen shows up. Sorry for the mixup.
http://bugs.winehq.org/show_bug.cgi?id=24238
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #12 from Jerome Leclanche adys.wh@gmail.com 2010-10-03 11:55:46 CDT --- Dupe.
*** This bug has been marked as a duplicate of bug 23902 ***
http://bugs.winehq.org/show_bug.cgi?id=24238
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #13 from Jerome Leclanche adys.wh@gmail.com 2010-10-03 11:58:06 CDT --- Closing.