http://bugs.winehq.org/show_bug.cgi?id=35598
Bug ID: 35598 Summary: Rainbow Six Vegas 2 freezes at splash screen Product: Wine Version: 1.7.12 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: critical Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: bwarren@yandex.com Classification: Unclassified
Created attachment 47547 --> http://bugs.winehq.org/attachment.cgi?id=47547 Partial debug log of crash
Rainbow Six Vegas 2 freezes (not crash) as soon as the initial splash screen appears, forcing the user to kill the process to return to the desktop. When the splash screen appears, the intro sound plays for about half a second before the process freezes. The game is launched through Steam with the Steam overlay disabled. This may be a regression of bug number 8366
This defect was discovered using the following:
* AMD Radeon R7 260X using FGLRX driver version 14.1 * Kubuntu 13.10 * Play On Linux 4.2.1 with Wine 1.7.12
It's important to note that I tested this prior with a Radeon 6770 using the open source ATI/Radeon driver and the game worked near flawlessly.
The only useful information in the log is:
err:ole:CoGetClassObject class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not registered err:ole:CoGetClassObject class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not registered err:ole:create_server class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not registered fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported err:ole:CoGetClassObject no class object {e2085f28-feb7-404a-b8e7-e659bdeaaa02} could be created for context 0x17
and perhaps: fixme:d3d9:D3DPERF_SetOptions (0x1) : stub fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented fixme:d3d9:Direct3DShaderValidatorCreate9 stub
http://bugs.winehq.org/show_bug.cgi?id=35598
Rosanne DiMesio dimesio@earthlink.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|critical |normal
--- Comment #1 from Rosanne DiMesio dimesio@earthlink.net --- Not critical. http://bugs.winehq.org/page.cgi?id=fields.html#importance
PlayOnLinux is not supported. Please retest in plain Wine.
http://bugs.winehq.org/show_bug.cgi?id=35598
Rosanne DiMesio dimesio@earthlink.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #47547|application/octet-stream |text/plain mime type| |
http://bugs.winehq.org/show_bug.cgi?id=35598
Brian Warren bwarren@yandex.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.7.12 |1.4.1
--- Comment #2 from Brian Warren bwarren@yandex.com --- My mistake. I have updated the Wine version accordingly. Version 1.4.1 is what is available in the Ubuntu repositories.
The same bug details apply; no overrides are being used.
http://bugs.winehq.org/show_bug.cgi?id=35598
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net
--- Comment #3 from Anastasius Focht focht@gmx.net --- Hello folks,
works fine here with Wine 1.7.12
You are using an outdated Wine version, upgrade. If you don't know how to do this, seek help in Winehq forums (http://forum.winehq.org/).
Regards
http://bugs.winehq.org/show_bug.cgi?id=35598
--- Comment #4 from Brian Warren bwarren@yandex.com --- Created attachment 47555 --> http://bugs.winehq.org/attachment.cgi?id=47555 wine log 1712
http://bugs.winehq.org/show_bug.cgi?id=35598
--- Comment #5 from Brian Warren bwarren@yandex.com --- Anastasius, please verify you are testing with that latest FGLRX drivers, version 14.1. This defect was discovered using FGLRX version 14.1 using a Radeon R7 260X. It was also testing using a Radeon 6770 using the open source ATI/AMD drivers and ran perfectly.
I've attached another log file titled "wine log 1712". The following line was discovered within the log file:
libGL error: failed to load driver: swrast err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your 32-bit OpenGL drivers haven't been installed correctly (using GL renderer "AMD Radeon R7 200 Series ", version "1.4 (2.1 (4.3.12780 Compatibility Profile Context 13.35.1005))").
Also after the splash screen appeared, an alert window appeared saying "Message: Graphics Card Not Supported" or something similar.
http://bugs.winehq.org/show_bug.cgi?id=35598
--- Comment #6 from Brian Warren bwarren@yandex.com --- Created attachment 47557 --> http://bugs.winehq.org/attachment.cgi?id=47557 Fixed OpenGL issue with fglrx
http://bugs.winehq.org/show_bug.cgi?id=35598
--- Comment #7 from Brian Warren bwarren@yandex.com --- I fixed the opengl issue with fglrx and now I am back to the initial splash screen loading. Initial review of the log file yields pretty much no useful information. I have a hunch that the freezing is being caused by the intro video somehow, but there is no way to skip them.
http://bugs.winehq.org/show_bug.cgi?id=35598
Goblinstomper@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Goblinstomper@gmail.com
--- Comment #8 from Goblinstomper@gmail.com --- huh, interesting. I got roughly the same results - except console output was slightly different (perhaps because I did not install punkbuster?). In addition to the first 4 err & 1 fixme you got I get:
fixme:thread:SetThreadIdealProcessor (0x328): stub fixme:win:EnumDisplayDevicesW ((null),0,0x63d568,0x00000000), stub! fixme:d3d9:D3DPERF_SetOptions (0x1) : stub ERROR: Could Not Find D3DKMTEscape in gdi32.dll Could Not Find D3DKMTOpenAdapterFromHdc in gdi32.dll fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:thread:SetThreadIdealProcessor (0x350): stub err:ntdll:RtlpWaitForCriticalSection section 0xe3804c "?" wait timed out in thread 0018, blocked by 0016, retrying (60 sec)
https://bugs.winehq.org/show_bug.cgi?id=35598
--- Comment #9 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for over a year. Is this still an issue in current (1.7.37 or newer) wine? If so, please attach the terminal output in 1.7.37 (see http://wiki.winehq.org/FAQ#get_log).
https://bugs.winehq.org/show_bug.cgi?id=35598
Ken Sharp imwellcushtymelike@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED
--- Comment #10 from Ken Sharp imwellcushtymelike@gmail.com --- Abandoned
https://bugs.winehq.org/show_bug.cgi?id=35598
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Bruno Jesus 00cpxxx@gmail.com --- Closing abandoned bugs.