https://bugs.winehq.org/show_bug.cgi?id=43323
Bug ID: 43323 Summary: Beamng.drive: Cars render incorrectly Product: Wine Version: 2.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: byi5000@gmail.com Distribution: ---
Visual description of the bug: https://www.youtube.com/watch?v=rjjiSIhIMUU (Its an older Wine version, but the visual outcome of the bug has not changed)
With the car streamed in and within the camera angle you get this output: fixme:d3d_draw:draw_primitive_arrays Start instance (15) not supported. fixme:d3d_draw:draw_primitive_arrays Start instance (130) not supported. fixme:dxgi:dxgi_swapchain_GetDesc iface 0x4929040, desc 0x23b650 partial stub! fixme:dxgi:dxgi_swapchain_GetDesc Ignoring ScanlineOrdering, Scaling and SwapEffect.
With the car streamed out and the car not in the camera angle: fixme:dxgi:dxgi_swapchain_GetDesc iface 0x4929040, desc 0x23eca0 partial stub! fixme:dxgi:dxgi_swapchain_GetDesc Ignoring ScanlineOrdering, Scaling and SwapEffect.
No output nor visual difference between CSMT enabled and disabled. Tested in Wine-2.12-staging.
https://bugs.winehq.org/show_bug.cgi?id=43323
--- Comment #1 from BieHDC byi5000@gmail.com --- fixed in wine-2.13-staging
https://bugs.winehq.org/show_bug.cgi?id=43323
--- Comment #2 from BieHDC byi5000@gmail.com --- edit: fixed by https://dev.wine-staging.com/patches/150/
https://bugs.winehq.org/show_bug.cgi?id=43323
--- Comment #3 from BieHDC byi5000@gmail.com --- fixed in wine 4.20 see the screenshot from here https://bugs.winehq.org/attachment.cgi?id=65826
https://bugs.winehq.org/show_bug.cgi?id=43323
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d Status|UNCONFIRMED |RESOLVED Fixed by SHA1| |deae0044f4d7e3432871d89cba2 | |59f4d942d17d9 Resolution|--- |FIXED
--- Comment #4 from Zebediah Figura z.figura12@gmail.com --- I can't tell which is the mentioned Staging patch, but looking at Staging logs from 2.13 and judging by the FIXME messages I'm guessing that deae0044f4d7e3432871d89cba259f4d942d17d9 fixed this.
https://bugs.winehq.org/show_bug.cgi?id=43323
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 4.21.