http://bugs.winehq.org/show_bug.cgi?id=15137
Summary: Wine crashes when trying to play FEAR (MP3 issue) Product: Wine Version: 1.1.4 Platform: PC-x86-64 URL: http://i.download.idg.pl/fannef/c8d1cb3bb6a163870f7e0273 7774f6e8/48c1a003/cyberjoy/dema/f/fear/fearxp2_spdemo_en .exe OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: tsalacinski@gmail.com
Created an attachment (id=15846) --> (http://bugs.winehq.org/attachment.cgi?id=15846) FEAR output
When I was trying to launch FEAR: Perseus Mandate demo, everything went ok, until I've reached the game itself.
First of all - game wasn't starting at all, complaining about glsl bugs (it was just crashing). I've enabled the DX8 Shader option - forces to use DirectX 8 shaders. Problem went away. Game loads, can see the graphics without any single glitch, but when you stand up, the game crashes.
I can't reproduce problem with glsl, because even when I've enabled DX9 shaders, it still runs.
The output seems to be related to mp3 decoding (wine/dlls/winemp3.acm/layer3.c). It's VERY strange, because it contains non-ascii characters. The output looks like this on terminal and when I pipe it to the file.
I've grepped out the lines containing "glsl" keyword (because the output was ~2mb and it contained only GL_INVALID_OPERATION statements).
Disabling PulseAudio didn't help. The game seems to be crashing wine, I've had "Segmentation fault" error once.
Cheers, Tomasz Salacinski
http://bugs.winehq.org/show_bug.cgi?id=15137
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=15137
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #15846|application/octet-stream |text/plain mime type| |
http://bugs.winehq.org/show_bug.cgi?id=15137
--- Comment #1 from Taras PaladiN@all-in.org.ua 2008-09-26 05:46:28 --- Created an attachment (id=16274) --> (http://bugs.winehq.org/attachment.cgi?id=16274) output(wine 1.1.5)
Confirming. Same thing with original game. There were crashes before but after overriding some mp3 files everything was fully playable. But with all wine versions after 1.0 or 1.1.0 FEAR is crashing during playing intro to the new game. The only way to avoid this is to disable sound in game configuration
http://bugs.winehq.org/show_bug.cgi?id=15137
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #2 from joaopa jeremielapuree@yahoo.fr 2008-09-26 06:49:57 --- Enabling the mpeg3 debug channel could help.
Joaopa
http://bugs.winehq.org/show_bug.cgi?id=15137
Taras PaladiN@all-in.org.ua changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #16274|0 |1 is obsolete| |
--- Comment #3 from Taras PaladiN@all-in.org.ua 2008-09-26 08:31:41 --- Created an attachment (id=16279) --> (http://bugs.winehq.org/attachment.cgi?id=16279) WINEDEBUG=+mpeg3
Hope this would help
http://bugs.winehq.org/show_bug.cgi?id=15137
Tomasz Sałaciński tsalacinski@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL|http://i.download.idg.pl/fan%7Chttp://www.idg.pl/ftp/pobier |nef/c8d1cb3bb6a163870f7e0273|z/gry/5602.html |7774f6e8/48c1a003/cyberjoy/d| |ema/f/fear/fearxp2_spdemo_en| |.exe |
--- Comment #4 from Tomasz Sałaciński tsalacinski@gmail.com 2008-09-27 16:28:40 --- Changed the URL of the game. Click on "Pobierz" to start download.
http://bugs.winehq.org/show_bug.cgi?id=15137
--- Comment #5 from joaopa jeremielapuree@yahoo.fr 2008-10-16 07:38:53 --- I tried to obtain the crash with the demo. But no luck. It ran quite well. Where does the game occur?
Joaopa
http://bugs.winehq.org/show_bug.cgi?id=15137
--- Comment #6 from Tomasz Sałaciński tsalacinski@gmail.com 2008-10-16 14:25:50 --- Unfortunately, I am not able to reproduce this bug either, because FEAR crashes for me as soon as the game loads.
http://bugs.winehq.org/show_bug.cgi?id=15137
--- Comment #7 from Tomasz Sałaciński tsalacinski@gmail.com 2008-10-16 14:27:19 --- Created an attachment (id=16683) --> (http://bugs.winehq.org/attachment.cgi?id=16683) Crash output
Previously disabling the shaders (setting them to DX8) worked for me fine. Right now I am using default settings with only shaders changed to DX8 (it didn't work with DX9 either). I am using GIT version:
[tommy@TommyPC ~]$ wine --version wine-1.1.6-142-g2910b90
http://bugs.winehq.org/show_bug.cgi?id=15137
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #16683|application/octet-stream |text/plain mime type| | Attachment #16683|fearxp |fearxp.txt filename| |
http://bugs.winehq.org/show_bug.cgi?id=15137
--- Comment #8 from Tomasz Sałaciński tsalacinski@gmail.com 2008-10-16 15:23:19 --- Ok, checked with current GIT - works fine. But it still crashes when sound starts playing (not the speech, but when the character gets up).
joaopa: are you playing FEAR Perseus Mandate? I don't think it happens in FEAR at all. Only in this demo in URL (Perseus Mandate).
Basically, when some kind of computer sound (sound effect from game) is starting to play when character gets up, the game crashes. Crashes hard - garbage in the terminal, not worth posting here.
http://bugs.winehq.org/show_bug.cgi?id=15137
Taras PaladiN@all-in.org.ua changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |PaladiN@all-in.org.ua
--- Comment #9 from Taras PaladiN@all-in.org.ua 2008-10-25 06:56:34 --- Had tried 1.1.7 today. Got crashes with both PM demo and original FEAR Still people saying that game works great I'm using 64bit gentoo linux(2.6.27.3) and OSSv4.1 as a sound driver. Tomasz, what's your system? Maybe the problem is't wine related...
Taras
http://bugs.winehq.org/show_bug.cgi?id=15137
--- Comment #10 from Tomasz Sałaciński tsalacinski@gmail.com 2008-10-25 07:28:33 --- Taras:
My system is Intel Core2Duo 2.53ghz, GeForce 8600GT, 2GB of RAM, Sound Blaster Live! card.
Tried on Fedora 9 and Fedora 10 BETA, Fedora 9 was 32-bit, then reinstalled to 64-bit, and then I'm back on Fedora 10 32-bit (tried both archs).
The bug is hard to find, because it's WINE that is crashing, not the game. I am compiling GIT right now and then I'll post if it works or not. Can it be related to operating system or SB Live drivers?
http://bugs.winehq.org/show_bug.cgi?id=15137
Tobias Jakobi liquid.acid@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |liquid.acid@gmx.net
--- Comment #11 from Tobias Jakobi liquid.acid@gmx.net 2008-11-22 17:02:10 --- Maybe this bug is interesting for you?
http://bugs.winehq.org/show_bug.cgi?id=15858
http://bugs.winehq.org/show_bug.cgi?id=15137
--- Comment #12 from Tomasz Sałaciński tsalacinski@gmail.com 2008-11-22 17:19:01 --- @Tobias
No, as I said the game loads when DX8 is enabled. The problem is, that while in game, after few seconds it crashes (every time exactly after playing one sound - HUD beep). I can see the environment rendered properly, I can hear the into speech, but every time the HUD activates its sound the game crashes with the output I've provided. Haven't tested with newest Wine though (last version I've tested was 1.1.8). If this problem isn't wine related, then it has to be hardware-related, since I've changed my system from Fedora to Ubuntu and the same problem still exists (ALSA sound driver with SB Live card).
http://bugs.winehq.org/show_bug.cgi?id=15137
--- Comment #13 from Tobias Jakobi liquid.acid@gmx.net 2008-11-23 18:46:51 --- Yeah, I see. Sry for the noise.
In any case, what version of mpg123 is installed on your system? I dunno if wine uses some internal version of mpg123 but if it's using an external one, the version might be an issue.
I have mpg123-1.3.1 installed on my system and FEAR works fine, except for the isual graphical issues of course.
At least I can't get it to crash by using sound.
http://bugs.winehq.org/show_bug.cgi?id=15137
--- Comment #14 from Tomasz Sałaciński tsalacinski@gmail.com 2008-11-24 02:24:40 --- @Tobias
I think it is using its own mp3 decoding functions (layer3.c file). I don't even have mpeg123 installed on my system (in Synaptic this package shows as uninstalled). I will download the demo from a different server though, maybe it's related to this polish mirror (I am getting 3 megabytes per second of download here, that's why I am using it)? Maybe the file is corrupted?
I'll try to download it from eg. Fileshack and then post a reply. Anyway, I think WINE shouldn't crash like this even if the file is corrupted (if it is).
I'll also try to reproduce the problem with a different sound card (I have an Intel HDA 8.1 card on my motherboard - it's disabled right now, and old SB Live! that works for me for a long time and never failed. I'll try to remove SB Live and try with Intel).
http://bugs.winehq.org/show_bug.cgi?id=15137
--- Comment #15 from Tobias Jakobi liquid.acid@gmx.net 2008-11-24 07:55:42 --- Hi Tomasz,
also using a Soundblaster Live! variant here (Live! Player 1024, through ALSA).
kernel is gentoo-sources-2.6.27-r2, using the in-kernel ALSA driver. I never tested the FEAR demo with wine though, I only have the Platinum collection here, which includes the main game plus all the add-ons. However I have only installed the main game currently.
http://bugs.winehq.org/show_bug.cgi?id=15137
--- Comment #16 from Tomasz Sałaciński tsalacinski@gmail.com 2008-12-28 17:45:12 --- Still doesn't work with WINE 1.1.11.
http://bugs.winehq.org/show_bug.cgi?id=15137
--- Comment #17 from Rico kgbricola@web.de 2009-01-22 14:21:23 --- Created an attachment (id=18904) --> (http://bugs.winehq.org/attachment.cgi?id=18904) crashlog for fear 2 demo
It looks like the fear 2 demo suffers from the same mpeg3 issue. Disabling the sound let the game run fine.
http://bugs.winehq.org/show_bug.cgi?id=15137
Rico kgbricola@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #18904|application/octet-stream |text/plain mime type| |
http://bugs.winehq.org/show_bug.cgi?id=15137
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #18 from Jeff Zaroyko jeffz@jeffz.name 2009-01-22 17:09:27 --- duplicate
*** This bug has been marked as a duplicate of bug 13738 ***
http://bugs.winehq.org/show_bug.cgi?id=15137
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #19 from Jeff Zaroyko jeffz@jeffz.name 2009-01-22 17:09:56 --- closing