https://bugs.winehq.org/show_bug.cgi?id=40077
Bug ID: 40077 Summary: GTA EFLC 1.1.0.0 Crashing on Scripted Events Product: Wine Version: 1.9.2 Hardware: x86-64 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: 2001kraft@gmail.com
Created attachment 53558 --> https://bugs.winehq.org/attachment.cgi?id=53558 Log
The game crashes on scripted events of any kind: cutscenes, taxi calls, anything else that is scripted or activated by pressing E. logs attached. EXE flags: -novblank -noaa -noantialiasing -antialiasingdisable -windowed
I am running on Mac OS X 10.11.3, Wine 1.9.2. EFLC 1.1.0.0
https://bugs.winehq.org/show_bug.cgi?id=40077
--- Comment #1 from Ken Thomases ken@codeweavers.com --- Your log ends with X errors. It seems like a problem with the X server. Are you using XQuartz or some Wine wrapper that bundles an X server?
You could try running with the +synchronous logging channel enabled to see if that clarifies what's causing the error. Things may run too slowly with that enabled, though.
Have you tried using the Mac driver?
https://bugs.winehq.org/show_bug.cgi?id=40077
--- Comment #2 from Max Kraft 2001kraft@gmail.com --- Actually, I've had Mac driver enabled throughout my testing. Not sure how to make it debug in synchronous logging channel, I entered WINEDEBUG=+synchronous after launching EFLC. Here's the backtrace after crash while watching TV, this was a different type of crash, it actually displayed an error message.
https://bugs.winehq.org/show_bug.cgi?id=40077
--- Comment #3 from Max Kraft 2001kraft@gmail.com --- Created attachment 53559 --> https://bugs.winehq.org/attachment.cgi?id=53559 Backtrace (after watching TV and crash)
https://bugs.winehq.org/show_bug.cgi?id=40077
--- Comment #4 from Max Kraft 2001kraft@gmail.com --- Also, short note, I tried running with Quartz instead of X11, that didn't help.