https://bugs.winehq.org/show_bug.cgi?id=54648
Bug ID: 54648 Summary: Call of Juarez needs "isnan" handling Product: vkd3d Version: 1.6 Hardware: x86-64 OS: Linux Status: NEW Severity: minor Priority: P2 Component: hlsl Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
0718:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4. 0718:err:d3dcompiler:D3DCompile2 Shader log: 0718:err:d3dcompiler:D3DCompile2 <anonymous>:18:6: E5005: Function "isnan" is not defined.
1.6-195-g2880be64
https://bugs.winehq.org/show_bug.cgi?id=54648
--- Comment #1 from Nikolay Sivov bunglehead@gmail.com --- This one is unfortunately more complicated than it looks, because it's optimized away in a lot of cases. Could you please attach full +d3dcompiler log?
https://bugs.winehq.org/show_bug.cgi?id=54648
--- Comment #2 from Andrey Gusev andrey.goosev@gmail.com --- Created attachment 74176 --> https://bugs.winehq.org/attachment.cgi?id=74176 +d3dcompiler
https://bugs.winehq.org/show_bug.cgi?id=54648
--- Comment #3 from Nikolay Sivov bunglehead@gmail.com --- Ah, sorry. This needs +vkd3d as well I guess to show the shader text.
https://bugs.winehq.org/show_bug.cgi?id=54648
--- Comment #4 from Gijs Vermeulen gijsvrm@gmail.com --- Created attachment 76770 --> https://bugs.winehq.org/attachment.cgi?id=76770 log
Still present with wine-9.12-182-g6e3dcf6c587 and vkd3d-git (746222b349e9c009ed270fb5ca400497dfb43709)
Attaching a VKD3D_SHADER_DEBUG=trace WINEDEBUG=+d3dcompiler log.