http://bugs.winehq.org/show_bug.cgi?id=28850
Bug #: 28850 Summary: Airstrike (Eagles of WWII): choppy music playback Product: Wine Version: 1.3.31 Platform: x86 URL: http://www.slithdata.net/files/airstrike_pc/AirstrikeE aglesOfWorldWarII_Demo.exe OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com Classification: Unclassified
Created attachment 37060 --> http://bugs.winehq.org/attachment.cgi?id=37060 terminal output
Airstrike: Eagles of World War II is an arcade flight combat game. Music playback is very choppy, distorted in the game. Sound effects work fine. Prior to Wine-1.3.24 there was no music at all.
Workaround: winetricks wmp9 quartz devenum
There are lots of fixme:quartz:DSoundRender_UpdatePositions Underrun of data occurred! messages in the log.
Music files are stored in wma format, they have the following properties: WMA v2/WMA 9, CBR 128 kbps, stereo, 44.1 kHz, 16 bits The audio files are playing properly e.g. in Totem.
Steps to reproduce the problem in the demo: 1. Install the demo. Place msvbvm60.dll in the game directory (the launcher needs it). The game requires native d3dx9_36.dll to start. 2. Start the launcher by AS_launcher.exe, go to <Options> and make sure that music is enabled. Click on <Save and Play>. You can hear the distorted music playback in the menu of the game.
Fedora 15 x86 Gstreamer 0.10.34 + additional plugins Alsa 1.0.24
http://bugs.winehq.org/show_bug.cgi?id=28850
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=28850
--- Comment #1 from Austin English austinenglish@gmail.com 2011-10-22 12:51:19 CDT --- Please attach a +quartz trace.
http://bugs.winehq.org/show_bug.cgi?id=28850
--- Comment #2 from GyB gyebro69@gmail.com 2011-10-22 22:31:51 CDT --- Created attachment 37070 --> http://bugs.winehq.org/attachment.cgi?id=37070 7zipped +tid,+quartz log (uncompressed 1.4 MB)
I see lots of warnings in the log such as warn:quartz:DSoundRender_GetWritePos Delta too big 151/25, too far ahead warn:quartz:DSoundRender_GetWritePos Advancing 26656 bytes
http://bugs.winehq.org/show_bug.cgi?id=28850
Jörg Höhle hoehle@users.sourceforge.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |quartz
http://bugs.winehq.org/show_bug.cgi?id=28850
--- Comment #3 from Lucas Fialho Zawacki lfzawacki@yahoo.com.br 2012-02-01 15:53:01 CST --- Created attachment 38650 --> http://bugs.winehq.org/attachment.cgi?id=38650 +tid,+quartz log
Getting a very similar issue running Little Fighter 2 v2. The music keeps stuttering and the terminal spams:
fixme:gstreamer:got_data_sink Did not get a GST_APP_BUFFER, creating a sample fixme:quartz:DSoundRender_UpdatePositions Underrun of data occurred!
Sound effects play OK. Installing "wmp9 quartz devenum" works around it too.
Attached is a +quartz log
https://bugs.winehq.org/show_bug.cgi?id=28850
Ken Sharp imwellcushtymelike@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |Abandoned?
--- Comment #4 from Ken Sharp imwellcushtymelike@gmail.com --- Is this still an issue in Wine 1.7.45 or later?
https://bugs.winehq.org/show_bug.cgi?id=28850
--- Comment #5 from Béla Gyebrószki gyebro69@gmail.com --- This bug was originally reported with a working gstreamer setup in wine which I don't have any more. Nevertheless, it is still present in 1.7.45: the game needs 'winetricks wmp10 devenum quartz' to play music.
https://bugs.winehq.org/show_bug.cgi?id=28850
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #6 from joaopa jeremielapuree@yahoo.fr --- Is this still an issue with current wine (wine-3.4) ?
https://bugs.winehq.org/show_bug.cgi?id=28850
--- Comment #7 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-5.10? For me, the demo crashes very soon...
https://bugs.winehq.org/show_bug.cgi?id=28850
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED Fixed by SHA1| |6745afd81d38e26b8890bd97163 | |eb1e4494c6cb1 Component|quartz |winegstreamer
--- Comment #8 from Béla Gyebrószki gyebro69@gmail.com --- Music works properly, without glitches in Wine-5.2 and newer. Only native d3dx9_28 was used to get the game to start (and the launcher needs msvbvm60.dll).
This was fixed by https://source.winehq.org/git/wine.git/commit/6745afd81d38e26b8890bd97163eb1...
https://bugs.winehq.org/show_bug.cgi?id=28850
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick@piezo-forte.be Keywords|Abandoned? |
https://bugs.winehq.org/show_bug.cgi?id=28850
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #9 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 5.11.