http://bugs.winehq.org/show_bug.cgi?id=17239
Summary: Fiesta does not work - D3D issue? Product: Wine Version: 1.1.13 Platform: Other URL: http://fiesta-online.gamigo.com/download/ OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: hramrach@centrum.cz
Created an attachment (id=19221) --> (http://bugs.winehq.org/attachment.cgi?id=19221) the log from wine without any special options
The game installs, updates, and when it starts it shows a window which displays only garbage and a mouse cursor, then exits.
This version does not seem to include XTrap (yet?) which causes problems with many other online games.
The docvw messages are from the launcher, not the game itself. They appear before the game starts.
http://bugs.winehq.org/show_bug.cgi?id=17239
--- Comment #1 from Michal Suchanek hramrach@centrum.cz 2009-02-06 17:07:34 --- Created an attachment (id=19293) --> (http://bugs.winehq.org/attachment.cgi?id=19293) log on another hardware
it's certainly something with 3D.
The log on different hardware is different, and so is the behaviour.
The program starts and creates an empty window but this time it does no exit, it produces the expected sound on the speakers. However, there is no graphical output and the log is full of complaints about invalid GL value.
http://bugs.winehq.org/show_bug.cgi?id=17239
Michal Suchanek hramrach@centrum.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #19221|0 |1 is obsolete| | Attachment #19293|0 |1 is obsolete| |
--- Comment #2 from Michal Suchanek hramrach@centrum.cz 2009-02-13 19:10:06 --- Created an attachment (id=19427) --> (http://bugs.winehq.org/attachment.cgi?id=19427) d3d trace of wine git running the application
With wine git I no longer get the complaint about invalid GL value unless I run with WINEDEBUG=+d3d
The observed behaviour does not change: the application runs but nothing or garbage is displayed in the window. Sometimes a piece of the expected graphics appears among the garbage in the window.
http://bugs.winehq.org/show_bug.cgi?id=17239
--- Comment #3 from Michal Suchanek hramrach@centrum.cz 2009-06-24 16:38:49 --- with wine 1.1.23 there is a regression. The program no longer starts. Only the loader shows and then Wine complains about bad drawable.
without trace:
fixme:win:EnumDisplayDevicesW ((null),0,0x33d674,0x00000000), stub! err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT err:d3d:getColorBits Unsupported format: WINED3DFMT_R32G32B32A32_FLOAT err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT err:d3d:getColorBits Unsupported format: WINED3DFMT_R32G32B32A32_FLOAT err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT err:d3d:getColorBits Unsupported format: WINED3DFMT_R32G32B32A32_FLOAT err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT err:d3d:getColorBits Unsupported format: WINED3DFMT_R32G32B32A32_FLOAT X Error of failed request: GLXBadDrawable Major opcode of failed request: 152 (GLX) Minor opcode of failed request: 5 (X_GLXMakeCurrent) Serial number of failed request: 619 Current serial number in output stream: 619
With trace (completely different messages - no errors anymore)
trace:d3d:DllMain WineD3D DLLMain Reason=1 trace:d3d:wined3d_init Allow HW vertex shaders trace:d3d:wined3d_init If supported by your system, GL Shading Language will be used trace:d3d:InitAdapters Initializing adapters trace:d3d:InitAdapters Initializing default adapter trace:d3d:WineD3D_CreateFakeGLContext getting context... X Error of failed request: GLXBadDrawable Major opcode of failed request: 152 (GLX) Minor opcode of failed request: 5 (X_GLXMakeCurrent) Serial number of failed request: 495
http://bugs.winehq.org/show_bug.cgi?id=17239
--- Comment #4 from Michal Suchanek hramrach@centrum.cz 2009-10-04 17:44:11 --- Created an attachment (id=23922) --> (http://bugs.winehq.org/attachment.cgi?id=23922) log from running the application
The problem is still present in wine 1.1.30
OpenGL renderer string: Mesa DRI R100 (RS200 4337) 20090101 AGP 4x x86/MMX/SSE2 NO-TCL OpenGL version string: 1.3 Mesa 7.6
gives a black screen, then white screen and then black screen with the expected sound.
The logs are different than before, I get something about BOs.
http://bugs.winehq.org/show_bug.cgi?id=17239
Michal Suchanek hramrach@centrum.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #19427|0 |1 is obsolete| |
--- Comment #5 from Michal Suchanek hramrach@centrum.cz 2009-10-04 17:48:10 --- Created an attachment (id=23923) --> (http://bugs.winehq.org/attachment.cgi?id=23923) log with d3d trace
http://bugs.winehq.org/show_bug.cgi?id=17239
--- Comment #6 from Michal Suchanek hramrach@centrum.cz 2009-10-04 18:34:01 --- Created an attachment (id=23924) --> (http://bugs.winehq.org/attachment.cgi?id=23924) log with d3d trace on dfferent hardware
OpenGL renderer string: Mesa DRI R300 (RV515 7153) 20090101 TCL OpenGL version string: 1.5 Mesa 7.6
on amd64 gives much shorter log, I get BadDrawable early.
fixme:win:EnumDisplayDevicesW ((null),0,0x33d620,0x00000000), stub! X Error of failed request: GLXBadDrawable Major opcode of failed request: 153 (GLX) Minor opcode of failed request: 5 (X_GLXMakeCurrent) Serial number of failed request: 638 Current serial number in output stream: 638
http://bugs.winehq.org/show_bug.cgi?id=17239
Michal Suchanek hramrach@centrum.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Platform|Other |PC Version|1.1.13 |1.1.30 OS/Version|other |Linux
http://bugs.winehq.org/show_bug.cgi?id=17239
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.1.30 |1.1.13
--- Comment #7 from Jeff Zaroyko jeffz@jeffz.name 2009-10-04 18:46:39 --- Please don't change the original reported version.
http://bugs.winehq.org/show_bug.cgi?id=17239
Michal Suchanek hramrach@centrum.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #8 from Michal Suchanek hramrach@centrum.cz 2010-07-03 17:03:52 --- With wine 1.42 the game works. Character textures are missing (transparent) but that's a separate issue.
The BadDrawable on amd64 is due to missing 32 bit dri modules on amd64.
http://bugs.winehq.org/show_bug.cgi?id=17239
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #9 from Alexandre Julliard julliard@winehq.org 2010-07-09 11:57:04 --- Closing bugs fixed in 1.2-rc7.