http://bugs.winehq.org/show_bug.cgi?id=5707
------- Additional Comments From ns03ja@brocku.ca 2006-09-08 22:54 ------- I fired up top in the background and watched the cpu load in today's git vs 0.9.15, which turned up some curious results...
In both cases, S4_Main.exe would consume ~80% of one CPU, however, in today's git, that's all it takes.
In wine-0.9.15, X also consumes ~20% of a CPU and wineserver consumes 5-10% of a CPU.
None of these numbers seem to changed when switching resolutions in game.
I also tried forcing the CPUs to 1 Ghz (down from 2.2 Ghz), and the game seemed about equally slower (not very much, maybe 10-20%) in both cases, I didn't notice any real difference in speed between the two Wine versions here either. CPU load stayed similar to before, except in 0.9.15, S4_Main.exe was consuming 100% of a CPU.
For reference, I've been opening the demo, clicking on single player and picking the first map it shows me, perhaps other maps are slower? Do you experience this problem on that map too?
I've also been testing with a fresh ~/.wine, have you changed anything there?