http://bugs.winehq.org/show_bug.cgi?id=17809
Summary: Warcraft III crashes when logging into battlenet Product: Wine Version: 1.1.16 Platform: Other OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: xzarr@lavabit.com
Created an attachment (id=20041) --> (http://bugs.winehq.org/attachment.cgi?id=20041) +relay when it crashed (tail -n100)
Warcraft III battlenet crashes after entering user/password
wine-1.1.16 gcc version 4.3.3 (Gentoo 4.3.3-r1 p1.1, pie-10.1.5) kernel 2.6.28-gentoo-r4
http://bugs.winehq.org/show_bug.cgi?id=17809
Baum ranger baumhaus691@onlinehome.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |baumhaus691@onlinehome.de
--- Comment #1 from Baum ranger baumhaus691@onlinehome.de 2009-03-20 19:02:24 --- I can confirm that the latest patch (1.23.0.6352) crashes Warcraft 3 right after loging in into battle.net. This crash didn't happen two days ago when there was still the old patch
Even though I don't think that this will help I give you the error message that pops up right after the games crashes:
http://filesmelt.com/Filehosting2/downloader.php?file=error1.jpeg
http://bugs.winehq.org/show_bug.cgi?id=17809
J unexpectedapocalypse@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |unexpectedapocalypse@gmail.c | |om
--- Comment #2 from J unexpectedapocalypse@gmail.com 2009-03-20 21:17:59 --- This comment seems to be linked both to the ads and to something else. Whenever I log into Battle.Net, I don't see any ads, it's just the battle.net header. However, when entering a regular game, at the moment that a matchup seems to have been found, the game will crash with this error:
This application has encountered a critical error:
FATAL ERROR! Program: C:\Program Files\Warcraft III\war3.exe Exception: 0xC0000005 (ACCESS_VIOLATION) at 0023:7D215BB4
The instruction at '0x7D215BB4' referenced memory at '0x2AE26EC'. The memory could not be 'read'.
Press OK to terminate the application.
Not sure if that helps, but just anything I can do to help.
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #3 from Nicky nheart@gmail.com 2009-03-21 01:13:38 --- I can log in in battle.net fine (no ads) but if I don't start a custom game fast enough (meaning a minute or so) the game crashes. However once a custom game is started I have no trouble playing (Until the game ends and Bnet crashes.) I haven't been able to play a ladder game yet. Will attach some errors later today.
http://bugs.winehq.org/show_bug.cgi?id=17809
Nicky nheart@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #4 from Nicky nheart@gmail.com 2009-03-21 01:15:09 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=17809
Michael Kainer kaini@inode.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kaini@inode.at
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #5 from Michael Kainer kaini@inode.at 2009-03-21 02:06:29 --- I can confirm this bug.
Warcraft crashes as soon as I have entered the password for me. No chance to join a game. There is not an obvious error message in the terminal, just the window that Baum ranger attached in #1.
I am using wine-1.1.17 compiled with gcc-4.3.3. My graphics card is a nvidia 8800gts (nvidia-drivers-180.37) under an 2.6.28 kernel.
http://bugs.winehq.org/show_bug.cgi?id=17809
Florian florian@fkoeberle.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |florian@fkoeberle.de
--- Comment #6 from Florian florian@fkoeberle.de 2009-03-21 03:52:14 --- I can confirm it too. I also noticed that Wacraft III 1.23 does not crash instantly if you use wine-1.1.9 (with no IO completion port patch). Instead random crashes happen while you are in a chat room(about 1 crash per minute). The random crashes do not happen while you are in a game.
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #7 from Nicky nheart@gmail.com 2009-03-21 04:04:36 --- Created an attachment (id=20042) --> (http://bugs.winehq.org/attachment.cgi?id=20042) console output
Using wine 1.1.15 with event.c hack and AcceptEx implementation. I can login in battle.net start a custom game, finish a custom game and then the game crashes. The game also crashes if I idle in chat for a minute or so. Here's the output in the console. This is a log submited from 1 minute or so idling in chat crash.
http://bugs.winehq.org/show_bug.cgi?id=17809
Morten Rasmussen cyrixmorten@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |cyrixmorten@gmail.com
--- Comment #8 from Morten Rasmussen cyrixmorten@gmail.com 2009-03-21 17:22:16 --- I got same problem after latest patch. Warcraft crashes as soon as I enter bnet.
wine-1.1.11 compiled with gcc-4.3.3 ubuntu 8.10 x64 2.6.27-11-generic
http://bugs.winehq.org/show_bug.cgi?id=17809
Jerome Hauser jhauser@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jhauser@gmail.com
--- Comment #9 from Jerome Hauser jhauser@gmail.com 2009-03-21 18:13:08 --- this bug is certainly caused by the new Warcraft III, not a new wine. I have wine 1.1.17 and never saw this crash until now when the new warcraft patch came out. I also have a patched version of wine 1.1.12 (patched for acceptx) and the crash happens there too. For me, it happens after a game on battlenet (either arranged team or normal game). As others mentioned, if you join another game before the crash, everything is fine. So it is something that happens while you are on battlenet but NOT in a game. By the way, I also have a windows box and in the latest warcraft there don't seem to be ads there either, just the battle.net banner where there *could* be ads. So the problem may not be directly related to that since thats what happens even in regular windows. But maybe between games it tries to reload or refresh that banner, and thats when it crashes. Seems to be between 30 and 90 seconds after the 1st game that it crashes.
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #10 from Jerome Hauser jhauser@gmail.com 2009-03-21 18:15:40 --- Created an attachment (id=20049) --> (http://bugs.winehq.org/attachment.cgi?id=20049) Warcraft III The Frozen Throne Crash Message
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #11 from J unexpectedapocalypse@gmail.com 2009-03-21 18:22:13 --- Created an attachment (id=20050) --> (http://bugs.winehq.org/attachment.cgi?id=20050) console log of Warcraft crash
log of a subsequent crash.
I was able to play a quick play game once without it crashing, seems very hit and miss.
http://bugs.winehq.org/show_bug.cgi?id=17809
anomalydetected@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |anomalydetected@gmail.com
--- Comment #12 from anomalydetected@gmail.com 2009-03-21 19:02:54 --- Full +relay output can be found here: http://www.filehosting.org/file/details/19638/xfJmdEFb4j4CdclH/wineoutput.tx...
Fresh wine install version 1.1.17 (from git - no additonal patches applied) compiled with gcc 4.3.2 Fresh install of Warcraft 3 The Frozen Throne
Game installs and launches normally. When connecting to battle.net, the new patch for the game (1.23) is automatically downloaded and applied.
After restarting game, it still launches normally and single player and LAN play work fine. Connecting to Battle.net works, but after approximately one minute the game crashes with the error message attached to this bug.
If a battle.net game is initiated before the crash occurs, it plays out normally with no problem.
The crash seems to be related to the "new banner ad system" included in the new 1.23 warcraft patch. Normally, after logging into battle.net, the top of the screen starts out with just a title banner saying "Battle.net", but eventually changes to various advertisements. Since applying the new patch, I have yet to see an ad appear. I believe therein lies the problem, after the title banner has been displayed for a minute or so, it seems like the first ad is trying to display and instead the game crashes.
http://bugs.winehq.org/show_bug.cgi?id=17809
Patrick attackofthesalamander@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |attackofthesalamander@gmail. | |com
--- Comment #13 from Patrick attackofthesalamander@gmail.com 2009-03-21 22:31:23 --- I'm getting exactly the same thing, and i feared that it would happen before i even got on after i realized that a patch download was going on.... cause this seems to be recurrent w/ patches XD. Anyways i can log on to B-net and I'm fine as long as i choose a game quickly (custom games), but just now its started to freeze when the game actually starts. Finishing a game usually doesnt crash me though. Using 1.1.17
http://bugs.winehq.org/show_bug.cgi?id=17809
Tobias tokoni@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tokoni@gmx.net
--- Comment #14 from Tobias tokoni@gmx.net 2009-03-23 10:13:04 --- Seems like the banner wouldn't be the Problem, blocking the website which would have been shown, don't fix the problem.
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #15 from Paul lolerskates@gmail.com 2009-03-23 10:46:47 --- (In reply to comment #14)
Seems like the banner wouldn't be the Problem, blocking the website which would have been shown, don't fix the problem.
I too tried to block it (by port) and it still crashes.
I don't think it's the banner so much as the new code. This issue is occurring on Windows machines too: http://forums.battle.net/thread.html?topicId=15864306330&sid=3000
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #16 from Florian florian@fkoeberle.de 2009-03-23 12:09:22 --- There are two behaviors observable: a.) Game crashes instantly after login b.) Game crashes if you are about for 1 min in a chat room.
You get behavior b instead of a, if schannel support is on.
For schannel support a recent version of libgnutls-dev is required. If you see the following line while running "./configure" then you get behavior a: configure: libgnutls development files not found, no schannel support. If you see something like this, then you get behavior b: checking for -lgnutls... libgnutls.so.13
Until revision 3c114a88ca1752ac07fe039d0471f89384ea4704 (inclusive) you can use the libgnutls-dev version of Ubuntu hardy (2.0.4-1ubuntu2.3).
If you want schannel support with a more recent version of wine then you need a more recent version of libgnutls-dev too: e.g. the version 2.4.1-1ubuntu0.2 of Ubuntu Intrepid.
Summary: If you use wine-1.1.12 or later make sure that you update your libgnutls-dev to version 2.4.1-1ubuntu0.2 or later to get behavior b.
As a side note: You get a compilation error, if you try to build with an old libgnutls-dev version a wine revision between 3c114a88ca1752ac07fe039d0471f89384ea4704 and 8c4a2978b281e9519a6581d859add636de4b42d4.
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #17 from Florian florian@fkoeberle.de 2009-03-23 12:46:55 --- Created an attachment (id=20091) --> (http://bugs.winehq.org/attachment.cgi?id=20091) output of wine-1.1.17 [with schannel support].
Contains two lines: err:secur32:schan_free_handle Handle 20(0x13fe20) is not of type 0x1 err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7bc45983
Can someone change the "component" field of this bug report to "secur32"?
http://bugs.winehq.org/show_bug.cgi?id=17809
Juan Lang juan_lang@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |secur32
--- Comment #18 from Juan Lang juan_lang@yahoo.com 2009-03-23 13:41:57 --- Agreed, this looks like a deficiency in the schannel implemenation in secur32.
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #19 from Manuel C. Bihl Manuel.Bihl@gmx.de 2009-03-23 15:26:41 --- Using an native secur32.dll causes the instant crash. Using buildin Version works with 1.1.16 for a short time. I have tried 3 native secur32.dlls from 3 XP-Versions. None worked (but it works on those XP-Versions).
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #20 from Florian florian@fkoeberle.de 2009-03-24 07:18:36 --- Created an attachment (id=20103) --> (http://bugs.winehq.org/attachment.cgi?id=20103) Patch to prevent crash when the handle is invalid.
This patch address the crash type b. It does not fix the actual problem, but convert the crash into an error message.
http://bugs.winehq.org/show_bug.cgi?id=17809
Asmus asmus_moser@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |asmus_moser@hotmail.com
--- Comment #21 from Asmus asmus_moser@hotmail.com 2009-03-24 11:15:07 --- I am a newb, so how do i use it?
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #22 from Austin English austinenglish@gmail.com 2009-03-24 11:24:04 --- (In reply to comment #21)
I am a newb, so how do i use it?
http://wiki.winehq.org/Patching
http://bugs.winehq.org/show_bug.cgi?id=17809
Toto Lelapin duprejb@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |duprejb@gmail.com
--- Comment #23 from Toto Lelapin duprejb@gmail.com 2009-03-25 16:35:27 --- (In reply to comment #22)
(In reply to comment #21)
I am a newb, so how do i use it?
Which wine version can be patched? I tried with 1.1.17 and obtained the following error message :
patching file dlls/secur32/schannel.c Hunk #1 FAILED at 165. 1 out of 1 hunk FAILED -- saving rejects to file dlls/secur32/schannel.c.rej
http://bugs.winehq.org/show_bug.cgi?id=17809
Dennis Hedegaard neo2k@neo2k.dk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |neo2k@neo2k.dk
--- Comment #24 from Dennis Hedegaard neo2k@neo2k.dk 2009-03-26 09:02:26 --- (In reply to comment #23)
(In reply to comment #22)
(In reply to comment #21)
I am a newb, so how do i use it?
Which wine version can be patched? I tried with 1.1.17 and obtained the following error message :
patching file dlls/secur32/schannel.c Hunk #1 FAILED at 165. 1 out of 1 hunk FAILED -- saving rejects to file dlls/secur32/schannel.c.rej
1.1.15 worked fine for me.
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #25 from Florian florian@fkoeberle.de 2009-03-26 09:39:28 --- Patching wine-1.1.17 works for me, what exactly are the commands you are using?
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #26 from Toto Lelapin duprejb@gmail.com 2009-03-26 12:55:00 --- (In reply to comment #25)
Patching wine-1.1.17 works for me, what exactly are the commands you are using?
patch -p1 < patch.diff
I copy/paste the patch content into the patch.diff file its probaly a mistake this is the first time i try to apply a patch :-s
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #27 from Florian florian@fkoeberle.de 2009-03-26 17:51:57 --- (In reply to comment #26) I setup a wine repository with useful Warcraft 3 patches here: http://repo.or.cz/w/wine/warcraft3.git
Besides my patch it also contains a patch which works around bug 9787.
The url to clone/fetch from is: git://repo.or.cz/wine/warcraft3.git
e.g. to build WINE with the patches and run warcraft 3 you could enter the following commands: cd git clone git://repo.or.cz/wine/warcraft3.git wine-war3 cd wine-war3 ./configure --with-gnutls && make depend && make ./wine "c:\Program Files\Warcraft III\Frozen Throne.exe"
Much faster, but also more difficult is the fetching of the changes into your checked out wine repository. git remote add warcraft3 git://repo.or.cz/wine/warcraft3.git git fetch warcraft3
And if you know what you do then you can reset the current branch to it with: git reset --hard warcraft3/master
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
http://bugs.winehq.org/show_bug.cgi?id=17809
yournameinhere yournameinhere@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |yournameinhere@googlemail.co | |m
--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
http://bugs.winehq.org/show_bug.cgi?id=17809
yournameinhere yournameinhere@googlemail.com changed:
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picca picca@pudr.com changed:
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
http://bugs.winehq.org/show_bug.cgi?id=17809
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Joseph bomber joseph.bomber@gmail.com changed:
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
http://bugs.winehq.org/show_bug.cgi?id=17809
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Joseph bomber joseph.bomber@gmail.com changed:
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
http://bugs.winehq.org/show_bug.cgi?id=17809
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Toon Geens geens.toon@gmail.com changed:
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
http://bugs.winehq.org/show_bug.cgi?id=17809
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Toon Geens geens.toon@gmail.com changed:
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
http://bugs.winehq.org/show_bug.cgi?id=17809
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Toon Geens geens.toon@gmail.com changed:
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
http://bugs.winehq.org/show_bug.cgi?id=17809
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
http://bugs.winehq.org/show_bug.cgi?id=17809
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
http://bugs.winehq.org/show_bug.cgi?id=17809
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
http://bugs.winehq.org/show_bug.cgi?id=17809
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
http://bugs.winehq.org/show_bug.cgi?id=17809
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
--- Comment #37 from Toon Geens geens.toon@gmail.com 2009-04-09 01:58:42 --- Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
http://bugs.winehq.org/show_bug.cgi?id=17809
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
--- Comment #37 from Toon Geens geens.toon@gmail.com 2009-04-09 01:58:42 --- Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
--- Comment #38 from anomalydetected@gmail.com 2009-04-09 10:16:58 --- On 1.1.18, the crash for me would happen very quickly, usually within about a minute or so of being in chat. On 1.1.4, I was able to chat for quite awhile but did not time how long. You bring up a good point - maybe the issue is just improved and not completely gone - so I'll spend some more time and actually clock how long I can stay in chat, run a few long games, etc. to confirm whether or not it is completely gone. I'll report back here when done.
Also, I haven't personally verified that 1.1.4 is the latest version where the problem has (or at least seems to have) gone away. Not sure how the first person figured out that 1.1.4 was the magic version. Has anyone confirmed if it still happens almost immediately in 1.1.5 yet? If I cannot make 1.1.4 fail, I'll start going up the chain and see what the first verison that does fail is.
http://bugs.winehq.org/show_bug.cgi?id=17809
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
--- Comment #37 from Toon Geens geens.toon@gmail.com 2009-04-09 01:58:42 --- Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
--- Comment #38 from anomalydetected@gmail.com 2009-04-09 10:16:58 --- On 1.1.18, the crash for me would happen very quickly, usually within about a minute or so of being in chat. On 1.1.4, I was able to chat for quite awhile but did not time how long. You bring up a good point - maybe the issue is just improved and not completely gone - so I'll spend some more time and actually clock how long I can stay in chat, run a few long games, etc. to confirm whether or not it is completely gone. I'll report back here when done.
Also, I haven't personally verified that 1.1.4 is the latest version where the problem has (or at least seems to have) gone away. Not sure how the first person figured out that 1.1.4 was the magic version. Has anyone confirmed if it still happens almost immediately in 1.1.5 yet? If I cannot make 1.1.4 fail, I'll start going up the chain and see what the first verison that does fail is.
--- Comment #39 from Florian florian@fkoeberle.de 2009-04-10 06:30:35 --- e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 is first bad commit commit e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 Author: Henri Verbeet hverbeet@gmail.com Date: Mon Oct 20 09:26:45 2008 +0200
secur32: Implement schannel InitializeSecurityContextW.
:040000 040000 529e5211a3cdb6c5361ae8c5a31d91c90ec7a3f2 b221c3ebbdec872c3bd8c159636cc334e2cd29ee M dlls
http://bugs.winehq.org/show_bug.cgi?id=17809
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
--- Comment #37 from Toon Geens geens.toon@gmail.com 2009-04-09 01:58:42 --- Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
--- Comment #38 from anomalydetected@gmail.com 2009-04-09 10:16:58 --- On 1.1.18, the crash for me would happen very quickly, usually within about a minute or so of being in chat. On 1.1.4, I was able to chat for quite awhile but did not time how long. You bring up a good point - maybe the issue is just improved and not completely gone - so I'll spend some more time and actually clock how long I can stay in chat, run a few long games, etc. to confirm whether or not it is completely gone. I'll report back here when done.
Also, I haven't personally verified that 1.1.4 is the latest version where the problem has (or at least seems to have) gone away. Not sure how the first person figured out that 1.1.4 was the magic version. Has anyone confirmed if it still happens almost immediately in 1.1.5 yet? If I cannot make 1.1.4 fail, I'll start going up the chain and see what the first verison that does fail is.
--- Comment #39 from Florian florian@fkoeberle.de 2009-04-10 06:30:35 --- e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 is first bad commit commit e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 Author: Henri Verbeet hverbeet@gmail.com Date: Mon Oct 20 09:26:45 2008 +0200
secur32: Implement schannel InitializeSecurityContextW.
:040000 040000 529e5211a3cdb6c5361ae8c5a31d91c90ec7a3f2 b221c3ebbdec872c3bd8c159636cc334e2cd29ee M dlls
--- Comment #40 from Florian florian@fkoeberle.de 2009-04-10 06:41:29 --- Created an attachment (id=20360) --> (http://bugs.winehq.org/attachment.cgi?id=20360) secur32: Disable schannel InitializeSecurityContextW.
The implementation of schannel is incomplete. This patch makes InitializeSecurityContextW a stub again, to prevent Warcraft 3 from crashing when the user is one minute in a battle.net chat room.
I updated the git repository (website: http://repo.or.cz/w/wine/warcraft3.git) with the warcraft 3 patches.
If you have checked it out you can update to the newest patches by executing the following commands in the checkout out directory: git fetch -f git rebase origin make
If you haven't checked it out so far then following my instructions from comment #27 is enough.
http://bugs.winehq.org/show_bug.cgi?id=17809
yournameinhere yournameinhere@googlemail.com changed:
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picca picca@pudr.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |picca@pudr.com
Joseph bomber joseph.bomber@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.bomber@gmail.com
Toon Geens geens.toon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |geens.toon@gmail.com
Matheus Ribeiro mfribeiro@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mfribeiro@gmail.com
Eivind to.eivind@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |to.eivind@gmail.com
Florian florian@fkoeberle.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #20103|0 |1 is obsolete| |
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
--- Comment #37 from Toon Geens geens.toon@gmail.com 2009-04-09 01:58:42 --- Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
--- Comment #38 from anomalydetected@gmail.com 2009-04-09 10:16:58 --- On 1.1.18, the crash for me would happen very quickly, usually within about a minute or so of being in chat. On 1.1.4, I was able to chat for quite awhile but did not time how long. You bring up a good point - maybe the issue is just improved and not completely gone - so I'll spend some more time and actually clock how long I can stay in chat, run a few long games, etc. to confirm whether or not it is completely gone. I'll report back here when done.
Also, I haven't personally verified that 1.1.4 is the latest version where the problem has (or at least seems to have) gone away. Not sure how the first person figured out that 1.1.4 was the magic version. Has anyone confirmed if it still happens almost immediately in 1.1.5 yet? If I cannot make 1.1.4 fail, I'll start going up the chain and see what the first verison that does fail is.
--- Comment #39 from Florian florian@fkoeberle.de 2009-04-10 06:30:35 --- e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 is first bad commit commit e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 Author: Henri Verbeet hverbeet@gmail.com Date: Mon Oct 20 09:26:45 2008 +0200
secur32: Implement schannel InitializeSecurityContextW.
:040000 040000 529e5211a3cdb6c5361ae8c5a31d91c90ec7a3f2 b221c3ebbdec872c3bd8c159636cc334e2cd29ee M dlls
--- Comment #40 from Florian florian@fkoeberle.de 2009-04-10 06:41:29 --- Created an attachment (id=20360) --> (http://bugs.winehq.org/attachment.cgi?id=20360) secur32: Disable schannel InitializeSecurityContextW.
The implementation of schannel is incomplete. This patch makes InitializeSecurityContextW a stub again, to prevent Warcraft 3 from crashing when the user is one minute in a battle.net chat room.
I updated the git repository (website: http://repo.or.cz/w/wine/warcraft3.git) with the warcraft 3 patches.
If you have checked it out you can update to the newest patches by executing the following commands in the checkout out directory: git fetch -f git rebase origin make
If you haven't checked it out so far then following my instructions from comment #27 is enough.
http://bugs.winehq.org/show_bug.cgi?id=17809
yournameinhere yournameinhere@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |yournameinhere@googlemail.co | |m
picca picca@pudr.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |picca@pudr.com
Joseph bomber joseph.bomber@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.bomber@gmail.com
Toon Geens geens.toon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |geens.toon@gmail.com
Matheus Ribeiro mfribeiro@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mfribeiro@gmail.com
Eivind to.eivind@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |to.eivind@gmail.com
Florian florian@fkoeberle.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #20103|0 |1 is obsolete| |
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
--- Comment #37 from Toon Geens geens.toon@gmail.com 2009-04-09 01:58:42 --- Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
--- Comment #38 from anomalydetected@gmail.com 2009-04-09 10:16:58 --- On 1.1.18, the crash for me would happen very quickly, usually within about a minute or so of being in chat. On 1.1.4, I was able to chat for quite awhile but did not time how long. You bring up a good point - maybe the issue is just improved and not completely gone - so I'll spend some more time and actually clock how long I can stay in chat, run a few long games, etc. to confirm whether or not it is completely gone. I'll report back here when done.
Also, I haven't personally verified that 1.1.4 is the latest version where the problem has (or at least seems to have) gone away. Not sure how the first person figured out that 1.1.4 was the magic version. Has anyone confirmed if it still happens almost immediately in 1.1.5 yet? If I cannot make 1.1.4 fail, I'll start going up the chain and see what the first verison that does fail is.
--- Comment #39 from Florian florian@fkoeberle.de 2009-04-10 06:30:35 --- e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 is first bad commit commit e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 Author: Henri Verbeet hverbeet@gmail.com Date: Mon Oct 20 09:26:45 2008 +0200
secur32: Implement schannel InitializeSecurityContextW.
:040000 040000 529e5211a3cdb6c5361ae8c5a31d91c90ec7a3f2 b221c3ebbdec872c3bd8c159636cc334e2cd29ee M dlls
--- Comment #40 from Florian florian@fkoeberle.de 2009-04-10 06:41:29 --- Created an attachment (id=20360) --> (http://bugs.winehq.org/attachment.cgi?id=20360) secur32: Disable schannel InitializeSecurityContextW.
The implementation of schannel is incomplete. This patch makes InitializeSecurityContextW a stub again, to prevent Warcraft 3 from crashing when the user is one minute in a battle.net chat room.
I updated the git repository (website: http://repo.or.cz/w/wine/warcraft3.git) with the warcraft 3 patches.
If you have checked it out you can update to the newest patches by executing the following commands in the checkout out directory: git fetch -f git rebase origin make
If you haven't checked it out so far then following my instructions from comment #27 is enough.
--- Comment #41 from Florian florian@fkoeberle.de 2009-04-12 08:38:34 --- Created an attachment (id=20398) --> (http://bugs.winehq.org/attachment.cgi?id=20398) trace+secur32 until crash with slightly modified wine-1.1.19
The attached trace shows that DeleteSecurityContext gets called twice with the same handle. The trace does not contain the crash stackstrace as Warcraft 3 catch the exception and writes down it's own stacktrace file.
The trace has been made with a wine build based on commit 1f00a870ec6ee of my repository: http://repo.or.cz/w/wine/warcraft3.git?a=log;h=1f00a870ec6ee172afa7ffc82a169...
http://bugs.winehq.org/show_bug.cgi?id=17809
yournameinhere yournameinhere@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |yournameinhere@googlemail.co | |m
picca picca@pudr.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |picca@pudr.com
Joseph bomber joseph.bomber@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.bomber@gmail.com
Toon Geens geens.toon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |geens.toon@gmail.com
Matheus Ribeiro mfribeiro@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mfribeiro@gmail.com
Eivind to.eivind@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |to.eivind@gmail.com
Florian florian@fkoeberle.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #20103|0 |1 is obsolete| |
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
--- Comment #37 from Toon Geens geens.toon@gmail.com 2009-04-09 01:58:42 --- Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
--- Comment #38 from anomalydetected@gmail.com 2009-04-09 10:16:58 --- On 1.1.18, the crash for me would happen very quickly, usually within about a minute or so of being in chat. On 1.1.4, I was able to chat for quite awhile but did not time how long. You bring up a good point - maybe the issue is just improved and not completely gone - so I'll spend some more time and actually clock how long I can stay in chat, run a few long games, etc. to confirm whether or not it is completely gone. I'll report back here when done.
Also, I haven't personally verified that 1.1.4 is the latest version where the problem has (or at least seems to have) gone away. Not sure how the first person figured out that 1.1.4 was the magic version. Has anyone confirmed if it still happens almost immediately in 1.1.5 yet? If I cannot make 1.1.4 fail, I'll start going up the chain and see what the first verison that does fail is.
--- Comment #39 from Florian florian@fkoeberle.de 2009-04-10 06:30:35 --- e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 is first bad commit commit e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 Author: Henri Verbeet hverbeet@gmail.com Date: Mon Oct 20 09:26:45 2008 +0200
secur32: Implement schannel InitializeSecurityContextW.
:040000 040000 529e5211a3cdb6c5361ae8c5a31d91c90ec7a3f2 b221c3ebbdec872c3bd8c159636cc334e2cd29ee M dlls
--- Comment #40 from Florian florian@fkoeberle.de 2009-04-10 06:41:29 --- Created an attachment (id=20360) --> (http://bugs.winehq.org/attachment.cgi?id=20360) secur32: Disable schannel InitializeSecurityContextW.
The implementation of schannel is incomplete. This patch makes InitializeSecurityContextW a stub again, to prevent Warcraft 3 from crashing when the user is one minute in a battle.net chat room.
I updated the git repository (website: http://repo.or.cz/w/wine/warcraft3.git) with the warcraft 3 patches.
If you have checked it out you can update to the newest patches by executing the following commands in the checkout out directory: git fetch -f git rebase origin make
If you haven't checked it out so far then following my instructions from comment #27 is enough.
--- Comment #41 from Florian florian@fkoeberle.de 2009-04-12 08:38:34 --- Created an attachment (id=20398) --> (http://bugs.winehq.org/attachment.cgi?id=20398) trace+secur32 until crash with slightly modified wine-1.1.19
The attached trace shows that DeleteSecurityContext gets called twice with the same handle. The trace does not contain the crash stackstrace as Warcraft 3 catch the exception and writes down it's own stacktrace file.
The trace has been made with a wine build based on commit 1f00a870ec6ee of my repository: http://repo.or.cz/w/wine/warcraft3.git?a=log;h=1f00a870ec6ee172afa7ffc82a169...
--- Comment #42 from Florian florian@fkoeberle.de 2009-04-12 08:51:57 --- The trace contains some "magical numbers", here are the symbols:
The argument fContextReq=49436 of the InitializeSecurityContextW calls is 0xc11c in hex and has the following meaning: #define ISC_REQ_STREAM 0x00008000 #define ISC_REQ_EXTENDED_ERROR 0x00004000 #define ISC_REQ_ALLOCATE_MEMORY 0x00000100 #define ISC_REQ_CONFIDENTIALITY 0x00000010 #define ISC_REQ_SEQUENCE_DETECT 0x00000008 #define ISC_REQ_REPLAY_DETECT 0x00000004
The attribute 83 (0x53) of the QueryContextAttributesA call has the following meaning: #define SECPKG_ATTR_REMOTE_CERT_CONTEXT 0x53
http://bugs.winehq.org/show_bug.cgi?id=17809
yournameinhere yournameinhere@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |yournameinhere@googlemail.co | |m
picca picca@pudr.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |picca@pudr.com
Joseph bomber joseph.bomber@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.bomber@gmail.com
Toon Geens geens.toon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |geens.toon@gmail.com
Matheus Ribeiro mfribeiro@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mfribeiro@gmail.com
Eivind to.eivind@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |to.eivind@gmail.com
Florian florian@fkoeberle.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #20103|0 |1 is obsolete| |
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
Alexander Kojevnikov alexander@kojevnikov.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |alexander@kojevnikov.com
--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
--- Comment #37 from Toon Geens geens.toon@gmail.com 2009-04-09 01:58:42 --- Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
--- Comment #38 from anomalydetected@gmail.com 2009-04-09 10:16:58 --- On 1.1.18, the crash for me would happen very quickly, usually within about a minute or so of being in chat. On 1.1.4, I was able to chat for quite awhile but did not time how long. You bring up a good point - maybe the issue is just improved and not completely gone - so I'll spend some more time and actually clock how long I can stay in chat, run a few long games, etc. to confirm whether or not it is completely gone. I'll report back here when done.
Also, I haven't personally verified that 1.1.4 is the latest version where the problem has (or at least seems to have) gone away. Not sure how the first person figured out that 1.1.4 was the magic version. Has anyone confirmed if it still happens almost immediately in 1.1.5 yet? If I cannot make 1.1.4 fail, I'll start going up the chain and see what the first verison that does fail is.
--- Comment #39 from Florian florian@fkoeberle.de 2009-04-10 06:30:35 --- e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 is first bad commit commit e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 Author: Henri Verbeet hverbeet@gmail.com Date: Mon Oct 20 09:26:45 2008 +0200
secur32: Implement schannel InitializeSecurityContextW.
:040000 040000 529e5211a3cdb6c5361ae8c5a31d91c90ec7a3f2 b221c3ebbdec872c3bd8c159636cc334e2cd29ee M dlls
--- Comment #40 from Florian florian@fkoeberle.de 2009-04-10 06:41:29 --- Created an attachment (id=20360) --> (http://bugs.winehq.org/attachment.cgi?id=20360) secur32: Disable schannel InitializeSecurityContextW.
The implementation of schannel is incomplete. This patch makes InitializeSecurityContextW a stub again, to prevent Warcraft 3 from crashing when the user is one minute in a battle.net chat room.
I updated the git repository (website: http://repo.or.cz/w/wine/warcraft3.git) with the warcraft 3 patches.
If you have checked it out you can update to the newest patches by executing the following commands in the checkout out directory: git fetch -f git rebase origin make
If you haven't checked it out so far then following my instructions from comment #27 is enough.
--- Comment #41 from Florian florian@fkoeberle.de 2009-04-12 08:38:34 --- Created an attachment (id=20398) --> (http://bugs.winehq.org/attachment.cgi?id=20398) trace+secur32 until crash with slightly modified wine-1.1.19
The attached trace shows that DeleteSecurityContext gets called twice with the same handle. The trace does not contain the crash stackstrace as Warcraft 3 catch the exception and writes down it's own stacktrace file.
The trace has been made with a wine build based on commit 1f00a870ec6ee of my repository: http://repo.or.cz/w/wine/warcraft3.git?a=log;h=1f00a870ec6ee172afa7ffc82a169...
--- Comment #42 from Florian florian@fkoeberle.de 2009-04-12 08:51:57 --- The trace contains some "magical numbers", here are the symbols:
The argument fContextReq=49436 of the InitializeSecurityContextW calls is 0xc11c in hex and has the following meaning: #define ISC_REQ_STREAM 0x00008000 #define ISC_REQ_EXTENDED_ERROR 0x00004000 #define ISC_REQ_ALLOCATE_MEMORY 0x00000100 #define ISC_REQ_CONFIDENTIALITY 0x00000010 #define ISC_REQ_SEQUENCE_DETECT 0x00000008 #define ISC_REQ_REPLAY_DETECT 0x00000004
The attribute 83 (0x53) of the QueryContextAttributesA call has the following meaning: #define SECPKG_ATTR_REMOTE_CERT_CONTEXT 0x53
http://bugs.winehq.org/show_bug.cgi?id=17809
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What |Removed |Added ---------------------------------------------------------------------------- Attachment #20103|0 |1 is obsolete| |
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--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
--- Comment #37 from Toon Geens geens.toon@gmail.com 2009-04-09 01:58:42 --- Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
--- Comment #38 from anomalydetected@gmail.com 2009-04-09 10:16:58 --- On 1.1.18, the crash for me would happen very quickly, usually within about a minute or so of being in chat. On 1.1.4, I was able to chat for quite awhile but did not time how long. You bring up a good point - maybe the issue is just improved and not completely gone - so I'll spend some more time and actually clock how long I can stay in chat, run a few long games, etc. to confirm whether or not it is completely gone. I'll report back here when done.
Also, I haven't personally verified that 1.1.4 is the latest version where the problem has (or at least seems to have) gone away. Not sure how the first person figured out that 1.1.4 was the magic version. Has anyone confirmed if it still happens almost immediately in 1.1.5 yet? If I cannot make 1.1.4 fail, I'll start going up the chain and see what the first verison that does fail is.
--- Comment #39 from Florian florian@fkoeberle.de 2009-04-10 06:30:35 --- e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 is first bad commit commit e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 Author: Henri Verbeet hverbeet@gmail.com Date: Mon Oct 20 09:26:45 2008 +0200
secur32: Implement schannel InitializeSecurityContextW.
:040000 040000 529e5211a3cdb6c5361ae8c5a31d91c90ec7a3f2 b221c3ebbdec872c3bd8c159636cc334e2cd29ee M dlls
--- Comment #40 from Florian florian@fkoeberle.de 2009-04-10 06:41:29 --- Created an attachment (id=20360) --> (http://bugs.winehq.org/attachment.cgi?id=20360) secur32: Disable schannel InitializeSecurityContextW.
The implementation of schannel is incomplete. This patch makes InitializeSecurityContextW a stub again, to prevent Warcraft 3 from crashing when the user is one minute in a battle.net chat room.
I updated the git repository (website: http://repo.or.cz/w/wine/warcraft3.git) with the warcraft 3 patches.
If you have checked it out you can update to the newest patches by executing the following commands in the checkout out directory: git fetch -f git rebase origin make
If you haven't checked it out so far then following my instructions from comment #27 is enough.
--- Comment #41 from Florian florian@fkoeberle.de 2009-04-12 08:38:34 --- Created an attachment (id=20398) --> (http://bugs.winehq.org/attachment.cgi?id=20398) trace+secur32 until crash with slightly modified wine-1.1.19
The attached trace shows that DeleteSecurityContext gets called twice with the same handle. The trace does not contain the crash stackstrace as Warcraft 3 catch the exception and writes down it's own stacktrace file.
The trace has been made with a wine build based on commit 1f00a870ec6ee of my repository: http://repo.or.cz/w/wine/warcraft3.git?a=log;h=1f00a870ec6ee172afa7ffc82a169...
--- Comment #42 from Florian florian@fkoeberle.de 2009-04-12 08:51:57 --- The trace contains some "magical numbers", here are the symbols:
The argument fContextReq=49436 of the InitializeSecurityContextW calls is 0xc11c in hex and has the following meaning: #define ISC_REQ_STREAM 0x00008000 #define ISC_REQ_EXTENDED_ERROR 0x00004000 #define ISC_REQ_ALLOCATE_MEMORY 0x00000100 #define ISC_REQ_CONFIDENTIALITY 0x00000010 #define ISC_REQ_SEQUENCE_DETECT 0x00000008 #define ISC_REQ_REPLAY_DETECT 0x00000004
The attribute 83 (0x53) of the QueryContextAttributesA call has the following meaning: #define SECPKG_ATTR_REMOTE_CERT_CONTEXT 0x53
--- Comment #43 from Ricardo pst.falco@gmail.com 2009-04-18 17:21:31 --- Yep, also to me.
Crash after entering user/password.
i cant see battle net,
Last patach works normal.
http://bugs.winehq.org/show_bug.cgi?id=17809
yournameinhere yournameinhere@googlemail.com changed:
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What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.bomber@gmail.com
Toon Geens geens.toon@gmail.com changed:
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What |Removed |Added ---------------------------------------------------------------------------- CC| |mfribeiro@gmail.com
Eivind to.eivind@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |to.eivind@gmail.com
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What |Removed |Added ---------------------------------------------------------------------------- Attachment #20103|0 |1 is obsolete| |
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
Alexander Kojevnikov alexander@kojevnikov.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |alexander@kojevnikov.com
pst.falco@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pst.falco@gmail.com
--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
--- Comment #37 from Toon Geens geens.toon@gmail.com 2009-04-09 01:58:42 --- Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
--- Comment #38 from anomalydetected@gmail.com 2009-04-09 10:16:58 --- On 1.1.18, the crash for me would happen very quickly, usually within about a minute or so of being in chat. On 1.1.4, I was able to chat for quite awhile but did not time how long. You bring up a good point - maybe the issue is just improved and not completely gone - so I'll spend some more time and actually clock how long I can stay in chat, run a few long games, etc. to confirm whether or not it is completely gone. I'll report back here when done.
Also, I haven't personally verified that 1.1.4 is the latest version where the problem has (or at least seems to have) gone away. Not sure how the first person figured out that 1.1.4 was the magic version. Has anyone confirmed if it still happens almost immediately in 1.1.5 yet? If I cannot make 1.1.4 fail, I'll start going up the chain and see what the first verison that does fail is.
--- Comment #39 from Florian florian@fkoeberle.de 2009-04-10 06:30:35 --- e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 is first bad commit commit e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 Author: Henri Verbeet hverbeet@gmail.com Date: Mon Oct 20 09:26:45 2008 +0200
secur32: Implement schannel InitializeSecurityContextW.
:040000 040000 529e5211a3cdb6c5361ae8c5a31d91c90ec7a3f2 b221c3ebbdec872c3bd8c159636cc334e2cd29ee M dlls
--- Comment #40 from Florian florian@fkoeberle.de 2009-04-10 06:41:29 --- Created an attachment (id=20360) --> (http://bugs.winehq.org/attachment.cgi?id=20360) secur32: Disable schannel InitializeSecurityContextW.
The implementation of schannel is incomplete. This patch makes InitializeSecurityContextW a stub again, to prevent Warcraft 3 from crashing when the user is one minute in a battle.net chat room.
I updated the git repository (website: http://repo.or.cz/w/wine/warcraft3.git) with the warcraft 3 patches.
If you have checked it out you can update to the newest patches by executing the following commands in the checkout out directory: git fetch -f git rebase origin make
If you haven't checked it out so far then following my instructions from comment #27 is enough.
--- Comment #41 from Florian florian@fkoeberle.de 2009-04-12 08:38:34 --- Created an attachment (id=20398) --> (http://bugs.winehq.org/attachment.cgi?id=20398) trace+secur32 until crash with slightly modified wine-1.1.19
The attached trace shows that DeleteSecurityContext gets called twice with the same handle. The trace does not contain the crash stackstrace as Warcraft 3 catch the exception and writes down it's own stacktrace file.
The trace has been made with a wine build based on commit 1f00a870ec6ee of my repository: http://repo.or.cz/w/wine/warcraft3.git?a=log;h=1f00a870ec6ee172afa7ffc82a169...
--- Comment #42 from Florian florian@fkoeberle.de 2009-04-12 08:51:57 --- The trace contains some "magical numbers", here are the symbols:
The argument fContextReq=49436 of the InitializeSecurityContextW calls is 0xc11c in hex and has the following meaning: #define ISC_REQ_STREAM 0x00008000 #define ISC_REQ_EXTENDED_ERROR 0x00004000 #define ISC_REQ_ALLOCATE_MEMORY 0x00000100 #define ISC_REQ_CONFIDENTIALITY 0x00000010 #define ISC_REQ_SEQUENCE_DETECT 0x00000008 #define ISC_REQ_REPLAY_DETECT 0x00000004
The attribute 83 (0x53) of the QueryContextAttributesA call has the following meaning: #define SECPKG_ATTR_REMOTE_CERT_CONTEXT 0x53
--- Comment #43 from pst.falco@gmail.com 2009-04-18 17:21:31 --- Yep, also to me.
Crash after entering user/password.
i cant see battle net,
Last patach works normal.
--- Comment #44 from Toon Geens geens.toon@gmail.com 2009-04-19 19:22:29 --- Running Jaunty with wine 1.1.4 on amd64, it crashes after around 20 minutes in game with:
fixme:d3d_surface:read_from_framebuffer >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glMapBufferARB @ surface.c / 795 fixme:debug_buffer:RtlCreateQueryDebugBuffer (0, 0): stub fixme:debug_buffer:RtlCreateQueryDebugBuffer (96, 0): returning 0xd7a8ac0 fixme:debug_buffer:RtlQueryProcessDebugInformation (8, 80000001, 0xd7a8ac0): stub fixme:debug_buffer:RtlDestroyQueryDebugBuffer (0xd7a8ac0): stub
Is this still related ?
http://bugs.winehq.org/show_bug.cgi?id=17809
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What |Removed |Added ---------------------------------------------------------------------------- Attachment #20103|0 |1 is obsolete| |
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
Alexander Kojevnikov alexander@kojevnikov.com changed:
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pst.falco@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pst.falco@gmail.com
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What |Removed |Added ---------------------------------------------------------------------------- CC| |interweiss@yahoo.ca
--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
--- Comment #37 from Toon Geens geens.toon@gmail.com 2009-04-09 01:58:42 --- Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
--- Comment #38 from anomalydetected@gmail.com 2009-04-09 10:16:58 --- On 1.1.18, the crash for me would happen very quickly, usually within about a minute or so of being in chat. On 1.1.4, I was able to chat for quite awhile but did not time how long. You bring up a good point - maybe the issue is just improved and not completely gone - so I'll spend some more time and actually clock how long I can stay in chat, run a few long games, etc. to confirm whether or not it is completely gone. I'll report back here when done.
Also, I haven't personally verified that 1.1.4 is the latest version where the problem has (or at least seems to have) gone away. Not sure how the first person figured out that 1.1.4 was the magic version. Has anyone confirmed if it still happens almost immediately in 1.1.5 yet? If I cannot make 1.1.4 fail, I'll start going up the chain and see what the first verison that does fail is.
--- Comment #39 from Florian florian@fkoeberle.de 2009-04-10 06:30:35 --- e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 is first bad commit commit e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 Author: Henri Verbeet hverbeet@gmail.com Date: Mon Oct 20 09:26:45 2008 +0200
secur32: Implement schannel InitializeSecurityContextW.
:040000 040000 529e5211a3cdb6c5361ae8c5a31d91c90ec7a3f2 b221c3ebbdec872c3bd8c159636cc334e2cd29ee M dlls
--- Comment #40 from Florian florian@fkoeberle.de 2009-04-10 06:41:29 --- Created an attachment (id=20360) --> (http://bugs.winehq.org/attachment.cgi?id=20360) secur32: Disable schannel InitializeSecurityContextW.
The implementation of schannel is incomplete. This patch makes InitializeSecurityContextW a stub again, to prevent Warcraft 3 from crashing when the user is one minute in a battle.net chat room.
I updated the git repository (website: http://repo.or.cz/w/wine/warcraft3.git) with the warcraft 3 patches.
If you have checked it out you can update to the newest patches by executing the following commands in the checkout out directory: git fetch -f git rebase origin make
If you haven't checked it out so far then following my instructions from comment #27 is enough.
--- Comment #41 from Florian florian@fkoeberle.de 2009-04-12 08:38:34 --- Created an attachment (id=20398) --> (http://bugs.winehq.org/attachment.cgi?id=20398) trace+secur32 until crash with slightly modified wine-1.1.19
The attached trace shows that DeleteSecurityContext gets called twice with the same handle. The trace does not contain the crash stackstrace as Warcraft 3 catch the exception and writes down it's own stacktrace file.
The trace has been made with a wine build based on commit 1f00a870ec6ee of my repository: http://repo.or.cz/w/wine/warcraft3.git?a=log;h=1f00a870ec6ee172afa7ffc82a169...
--- Comment #42 from Florian florian@fkoeberle.de 2009-04-12 08:51:57 --- The trace contains some "magical numbers", here are the symbols:
The argument fContextReq=49436 of the InitializeSecurityContextW calls is 0xc11c in hex and has the following meaning: #define ISC_REQ_STREAM 0x00008000 #define ISC_REQ_EXTENDED_ERROR 0x00004000 #define ISC_REQ_ALLOCATE_MEMORY 0x00000100 #define ISC_REQ_CONFIDENTIALITY 0x00000010 #define ISC_REQ_SEQUENCE_DETECT 0x00000008 #define ISC_REQ_REPLAY_DETECT 0x00000004
The attribute 83 (0x53) of the QueryContextAttributesA call has the following meaning: #define SECPKG_ATTR_REMOTE_CERT_CONTEXT 0x53
--- Comment #43 from pst.falco@gmail.com 2009-04-18 17:21:31 --- Yep, also to me.
Crash after entering user/password.
i cant see battle net,
Last patach works normal.
--- Comment #44 from Toon Geens geens.toon@gmail.com 2009-04-19 19:22:29 --- Running Jaunty with wine 1.1.4 on amd64, it crashes after around 20 minutes in game with:
fixme:d3d_surface:read_from_framebuffer >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glMapBufferARB @ surface.c / 795 fixme:debug_buffer:RtlCreateQueryDebugBuffer (0, 0): stub fixme:debug_buffer:RtlCreateQueryDebugBuffer (96, 0): returning 0xd7a8ac0 fixme:debug_buffer:RtlQueryProcessDebugInformation (8, 80000001, 0xd7a8ac0): stub fixme:debug_buffer:RtlDestroyQueryDebugBuffer (0xd7a8ac0): stub
Is this still related ?
--- Comment #45 from Toon Geens geens.toon@gmail.com 2009-04-24 06:37:49 --- I guess there is no chance for improvement in the near future then ?
--- Comment #46 from Paul Weiss interweiss@yahoo.ca 2009-04-29 18:01:27 --- (In reply to comment #27)
(In reply to comment #26) I setup a wine repository with useful Warcraft 3 patches here: http://repo.or.cz/w/wine/warcraft3.git
Besides my patch it also contains a patch which works around bug 9787.
The url to clone/fetch from is: git://repo.or.cz/wine/warcraft3.git
e.g. to build WINE with the patches and run warcraft 3 you could enter the following commands: cd git clone git://repo.or.cz/wine/warcraft3.git wine-war3 cd wine-war3 ./configure --with-gnutls && make depend && make ./wine "c:\Program Files\Warcraft III\Frozen Throne.exe"
Much faster, but also more difficult is the fetching of the changes into your checked out wine repository. git remote add warcraft3 git://repo.or.cz/wine/warcraft3.git git fetch warcraft3
And if you know what you do then you can reset the current branch to it with: git reset --hard warcraft3/master
The above didn't work for me.
http://bugs.winehq.org/show_bug.cgi?id=17809
yournameinhere yournameinhere@googlemail.com changed:
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picca picca@pudr.com changed:
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Toon Geens geens.toon@gmail.com changed:
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Florian florian@fkoeberle.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #20103|0 |1 is obsolete| |
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
Alexander Kojevnikov alexander@kojevnikov.com changed:
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pst.falco@gmail.com changed:
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Wolter Hellmund wolterh6@gmail.com changed:
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Dan LaMotte lamo0070@umn.edu changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lamo0070@umn.edu
--- Comment #28 from Nicky nheart@gmail.com 2009-03-28 07:56:43 --- After this patch the game doesn't crash in chat (only sometimes there's a "Connection to battle.net lost" but no crash) However when you start a ladder game there's a crash while loading the game - the crash is the same Acces Violation. Custom games still work fine, though...
--- Comment #29 from picca picca@pudr.com 2009-04-02 12:35:21 --- I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far everything looks stable. No crashes.
--- Comment #30 from Joseph bomber joseph.bomber@gmail.com 2009-04-02 13:40:27 --- I down graded to 1.1.4 after having the type B crashes and it did stop crashing. Though arranged games still dont work, once you find a game it brings up an error message (but battle net doesn't crash... which is nice).
--- Comment #31 from Charles McGarvey onefriedrice@brokenzipper.com 2009-04-05 18:53:19 --- Confirmed: 1.1.4 fixes both types of crash for me.
--- Comment #32 from Toon Geens geens.toon@gmail.com 2009-04-06 07:32:54 --- Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?
--- Comment #33 from Toon Geens geens.toon@gmail.com 2009-04-06 08:07:46 --- Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.
How can I get the 1.1.4 source from the git repo to compile this myself ? There is no 1.1.4 .deb available for Intrepid of Jaunty.
--- Comment #34 from Matheus Ribeiro mfribeiro@gmail.com 2009-04-06 09:17:05 --- Compiled 1.1.4 here and bnet problem disappears. But still have the crashes while saving in single player.
--- Comment #35 from Eivind to.eivind@gmail.com 2009-04-07 14:09:02 --- Downgraded to 1.1.4 and it seams to work fine. Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was correctly applied (just did a really quick ebuild (added: epatch {$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced with patching ;) )
amd64 gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3 kernel 2.6.29-gentoo-r1 wine 1.1.4 and 1.1.18.
--- Comment #36 from anomalydetected@gmail.com 2009-04-08 22:30:23 --- Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the battle.net problem is not present. I don't see the banner ads at all (and don't care too), but the crash does not happen.
So to you dev types: what is a good next step toward this getting resolved in future versions? Should I do a regression test?
--- Comment #37 from Toon Geens geens.toon@gmail.com 2009-04-09 01:58:42 --- Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
--- Comment #38 from anomalydetected@gmail.com 2009-04-09 10:16:58 --- On 1.1.18, the crash for me would happen very quickly, usually within about a minute or so of being in chat. On 1.1.4, I was able to chat for quite awhile but did not time how long. You bring up a good point - maybe the issue is just improved and not completely gone - so I'll spend some more time and actually clock how long I can stay in chat, run a few long games, etc. to confirm whether or not it is completely gone. I'll report back here when done.
Also, I haven't personally verified that 1.1.4 is the latest version where the problem has (or at least seems to have) gone away. Not sure how the first person figured out that 1.1.4 was the magic version. Has anyone confirmed if it still happens almost immediately in 1.1.5 yet? If I cannot make 1.1.4 fail, I'll start going up the chain and see what the first verison that does fail is.
--- Comment #39 from Florian florian@fkoeberle.de 2009-04-10 06:30:35 --- e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 is first bad commit commit e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 Author: Henri Verbeet hverbeet@gmail.com Date: Mon Oct 20 09:26:45 2008 +0200
secur32: Implement schannel InitializeSecurityContextW.
:040000 040000 529e5211a3cdb6c5361ae8c5a31d91c90ec7a3f2 b221c3ebbdec872c3bd8c159636cc334e2cd29ee M dlls
--- Comment #40 from Florian florian@fkoeberle.de 2009-04-10 06:41:29 --- Created an attachment (id=20360) --> (http://bugs.winehq.org/attachment.cgi?id=20360) secur32: Disable schannel InitializeSecurityContextW.
The implementation of schannel is incomplete. This patch makes InitializeSecurityContextW a stub again, to prevent Warcraft 3 from crashing when the user is one minute in a battle.net chat room.
I updated the git repository (website: http://repo.or.cz/w/wine/warcraft3.git) with the warcraft 3 patches.
If you have checked it out you can update to the newest patches by executing the following commands in the checkout out directory: git fetch -f git rebase origin make
If you haven't checked it out so far then following my instructions from comment #27 is enough.
--- Comment #41 from Florian florian@fkoeberle.de 2009-04-12 08:38:34 --- Created an attachment (id=20398) --> (http://bugs.winehq.org/attachment.cgi?id=20398) trace+secur32 until crash with slightly modified wine-1.1.19
The attached trace shows that DeleteSecurityContext gets called twice with the same handle. The trace does not contain the crash stackstrace as Warcraft 3 catch the exception and writes down it's own stacktrace file.
The trace has been made with a wine build based on commit 1f00a870ec6ee of my repository: http://repo.or.cz/w/wine/warcraft3.git?a=log;h=1f00a870ec6ee172afa7ffc82a169...
--- Comment #42 from Florian florian@fkoeberle.de 2009-04-12 08:51:57 --- The trace contains some "magical numbers", here are the symbols:
The argument fContextReq=49436 of the InitializeSecurityContextW calls is 0xc11c in hex and has the following meaning: #define ISC_REQ_STREAM 0x00008000 #define ISC_REQ_EXTENDED_ERROR 0x00004000 #define ISC_REQ_ALLOCATE_MEMORY 0x00000100 #define ISC_REQ_CONFIDENTIALITY 0x00000010 #define ISC_REQ_SEQUENCE_DETECT 0x00000008 #define ISC_REQ_REPLAY_DETECT 0x00000004
The attribute 83 (0x53) of the QueryContextAttributesA call has the following meaning: #define SECPKG_ATTR_REMOTE_CERT_CONTEXT 0x53
--- Comment #43 from pst.falco@gmail.com 2009-04-18 17:21:31 --- Yep, also to me.
Crash after entering user/password.
i cant see battle net,
Last patach works normal.
--- Comment #44 from Toon Geens geens.toon@gmail.com 2009-04-19 19:22:29 --- Running Jaunty with wine 1.1.4 on amd64, it crashes after around 20 minutes in game with:
fixme:d3d_surface:read_from_framebuffer >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glMapBufferARB @ surface.c / 795 fixme:debug_buffer:RtlCreateQueryDebugBuffer (0, 0): stub fixme:debug_buffer:RtlCreateQueryDebugBuffer (96, 0): returning 0xd7a8ac0 fixme:debug_buffer:RtlQueryProcessDebugInformation (8, 80000001, 0xd7a8ac0): stub fixme:debug_buffer:RtlDestroyQueryDebugBuffer (0xd7a8ac0): stub
Is this still related ?
--- Comment #45 from Toon Geens geens.toon@gmail.com 2009-04-24 06:37:49 --- I guess there is no chance for improvement in the near future then ?
--- Comment #46 from Paul Weiss interweiss@yahoo.ca 2009-04-29 18:01:27 --- (In reply to comment #27)
(In reply to comment #26) I setup a wine repository with useful Warcraft 3 patches here: http://repo.or.cz/w/wine/warcraft3.git
Besides my patch it also contains a patch which works around bug 9787.
The url to clone/fetch from is: git://repo.or.cz/wine/warcraft3.git
e.g. to build WINE with the patches and run warcraft 3 you could enter the following commands: cd git clone git://repo.or.cz/wine/warcraft3.git wine-war3 cd wine-war3 ./configure --with-gnutls && make depend && make ./wine "c:\Program Files\Warcraft III\Frozen Throne.exe"
Much faster, but also more difficult is the fetching of the changes into your checked out wine repository. git remote add warcraft3 git://repo.or.cz/wine/warcraft3.git git fetch warcraft3
And if you know what you do then you can reset the current branch to it with: git reset --hard warcraft3/master
The above didn't work for me.
--- Comment #47 from Jan Zerebecki jan.wine@zerebecki.de 2009-05-11 01:22:22 --- Picked those patches from warcraft3.git into http://repo.or.cz/w/wine/hacks.git (use link with browser not git).
http://bugs.winehq.org/show_bug.cgi?id=17809
Artem Semendyaev lifeissecret@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lifeissecret@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=17809
oz oolivo25@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |oolivo25@gmail.com
--- Comment #48 from oz oolivo25@gmail.com 2009-06-08 23:27:32 --- (In reply to comment #27)
(In reply to comment #26) I setup a wine repository with useful Warcraft 3 patches here: http://repo.or.cz/w/wine/warcraft3.git
Besides my patch it also contains a patch which works around bug 9787.
The url to clone/fetch from is: git://repo.or.cz/wine/warcraft3.git
e.g. to build WINE with the patches and run warcraft 3 you could enter the following commands: cd git clone git://repo.or.cz/wine/warcraft3.git wine-war3 cd wine-war3 ./configure --with-gnutls && make depend && make ./wine "c:\Program Files\Warcraft III\Frozen Throne.exe"
Much faster, but also more difficult is the fetching of the changes into your checked out wine repository. git remote add warcraft3 git://repo.or.cz/wine/warcraft3.git git fetch warcraft3
And if you know what you do then you can reset the current branch to it with: git reset --hard warcraft3/master
i tried to get the repository using the commands u outlined but i get an X error during the compilation saying that i need X support but dont have the libraries for Xlib or Xfree86. any help?
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #49 from oz oolivo25@gmail.com 2009-06-08 23:30:26 --- (In reply to comment #48)
(In reply to comment #27)
(In reply to comment #26) I setup a wine repository with useful Warcraft 3 patches here: http://repo.or.cz/w/wine/warcraft3.git
Besides my patch it also contains a patch which works around bug 9787.
The url to clone/fetch from is: git://repo.or.cz/wine/warcraft3.git
e.g. to build WINE with the patches and run warcraft 3 you could enter the following commands: cd git clone git://repo.or.cz/wine/warcraft3.git wine-war3 cd wine-war3 ./configure --with-gnutls && make depend && make ./wine "c:\Program Files\Warcraft III\Frozen Throne.exe"
Much faster, but also more difficult is the fetching of the changes into your checked out wine repository. git remote add warcraft3 git://repo.or.cz/wine/warcraft3.git git fetch warcraft3
And if you know what you do then you can reset the current branch to it with: git reset --hard warcraft3/master
i tried to get the repository using the commands u outlined but i get an X error during the compilation saying that i need X support but dont have the libraries for Xlib or Xfree86. any help?
When i try to install them it says packages could not be found
http://bugs.winehq.org/show_bug.cgi?id=17809
Stev47 stephan@ehilb.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stephan@ehilb.de
--- Comment #50 from Stev47 stephan@ehilb.de 2009-06-10 11:40:58 --- (In reply to comment #37)
The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
I have the same problem, though I think, its not really related to this bug. I think I'll open a new bug for this when I have gathered more debug information.
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #51 from Lukáš Krejza gryffus@hkfree.org 2009-06-12 12:22:24 --- Created an attachment (id=21758) --> (http://bugs.winehq.org/attachment.cgi?id=21758) Output from wine-hacks-1.1.23 ( http://repo.or.cz/w/wine/hacks.git )
I have got same problem. I get this on 4 machines... One is english W3 and others are czech. I tried with these versions:
wine-1.1.23 - crash after entering password and trying to login wine-1.0.1 (stable) - WORKS but i cannot host because there is no acceptex or disable IO completion patch for stable wine :-( wine-hacks-1.1.21 (http://repo.or.cz/w/wine/hacks.git) - crash after entering password and trying to login wine-hacks-1.1.23 (newest from http://repo.or.cz/w/wine/hacks.git) - crash after entering password and trying to login
All in openSUSE 11.1 and Factory. Are you sure the bug is in secur32? Imho it crashes because of that new banner system introduced in 1.23 patch (with which this problem started). Additionally many users using Windows XP/98/Vista are having the same issue as we do. But blizzard tech support completely ignores them (They are so funny :-) ) as you can see here: http://forums.battle.net/thread.html?topicId=15864306330&sid=3000 Any clue?
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #52 from Lukáš Krejza gryffus@hkfree.org 2009-06-12 12:33:32 --- Created an attachment (id=21760) --> (http://bugs.winehq.org/attachment.cgi?id=21760) Output from wine-1.0.1 (stable)
please if you will need any detailed logs, just ask...
I hope this wont be same long-time job as acceptex... (perhaps rules for accepting into mainline are too hard? :-) )
http://bugs.winehq.org/show_bug.cgi?id=17809
Nicky nheart@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nheart@gmail.com
--- Comment #53 from Nicky nheart@gmail.com 2009-06-12 13:47:12 --- (In reply to comment #52)
Created an attachment (id=21760)
--> (http://bugs.winehq.org/attachment.cgi?id=21760) [details]
Output from wine-1.0.1 (stable)
please if you will need any detailed logs, just ask...
I hope this wont be same long-time job as acceptex... (perhaps rules for accepting into mainline are too hard? :-) )
Unlike with AcceptEx, here there is no solution to the bug - the game crashes due to not fully implemented function. The patch that is applied undoes the partial implementation and stubs the function and that is why it won't be accepted.
http://bugs.winehq.org/show_bug.cgi?id=17809
Kyryus mougouille@free.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mougouille@free.fr
--- Comment #54 from Kyryus mougouille@free.fr 2009-06-12 14:05:35 --- The bug has been fixed in the latest version f wine unstable ?
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #55 from Stev47 stephan@ehilb.de 2009-06-13 10:25:34 --- (In reply to comment #37)
Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
I've found the problem. It is not a wine bug, it occures since fglrx version 8.602 (Catalyst 9.4). I installed 8.593 (Catalyst 9.3) and I could play perfectly for two hours.
http://bugs.winehq.org/show_bug.cgi?id=17809
mauzibauzi dodox@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dodox@gmx.net
--- Comment #56 from mauzibauzi dodox@gmx.net 2009-06-13 15:14:22 --- (In reply to comment #55)
(In reply to comment #37)
Are you all sure the battle net problem is gone with 1.1.4 ? The crash is still there between the 20th en the 30th minute of a custom game (3 out of 3 tries) for me.
Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)
I've found the problem. It is not a wine bug, it occures since fglrx version 8.602 (Catalyst 9.4). I installed 8.593 (Catalyst 9.3) and I could play perfectly for two hours.
That's just for ATI cards, right? Because I'm running on a Nvidia...
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #57 from Stev47 stephan@ehilb.de 2009-06-13 15:24:36 --- (In reply to comment #56)
That's just for ATI cards, right? Because I'm running on a Nvidia...
Yeah, it's just for ATI. But it is not related to this bug discussed here, I just wanted to help that guy with the same problem as I had.
Also see:
http://ubuntuforums.org/showthread.php?t=1168982
http://bugs.winehq.org/show_bug.cgi?id=17809
Lukáš Krejza gryffus@hkfree.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gryffus@hkfree.org
--- Comment #58 from Lukáš Krejza gryffus@hkfree.org 2009-06-14 13:13:58 --- (In reply to comment #57)
(In reply to comment #56)
That's just for ATI cards, right? Because I'm running on a Nvidia...
Yeah, it's just for ATI. But it is not related to this bug discussed here, I just wanted to help that guy with the same problem as I had.
Also see:
Please don't discuss here things that have no conjuction with this bug! This is bugzilla, not user support forum!
You can use e-mail instead.
Thx!
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #59 from Lukáš Krejza gryffus@hkfree.org 2009-06-14 13:30:35 --- I have feeling that all users having this bug have either Czech warcraft OR are from Czech Republic... All my friends running warcraft 3 on wine are suffering this problem - NONE of them can connect to battle.net because of this. None of patches here has solved the issue :-( . What debug streams are needed to debug this please? secur32? relay? or trace?
Thanks
Best Regards
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #60 from Stev47 stephan@ehilb.de 2009-06-14 13:49:17 --- (In reply to comment #59)
None of patches here has solved the issue :-( .
Well, I solved this problem using the patch mentioned in this bugreport.
So to get Warcraft III working, I've done this:
Latest git + AcceptEx-Patch (http://bugs.winehq.org/attachment.cgi?id=20300) + schannel-Patch (http://bugs.winehq.org/attachment.cgi?id=20360). Then run in git-directory:
tools/make_requests ./configure --with-gnutls make depend make
make_requests is needed for the AcceptEx-Patch and "--with-gnutls" was mentioned here. Also be sure to run Warcraft with "./wine ...", not "wine ...".
http://bugs.winehq.org/show_bug.cgi?id=17809
Manuel C. Bihl Manuel.Bihl@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Manuel.Bihl@gmx.de
--- Comment #61 from Manuel C. Bihl Manuel.Bihl@gmx.de 2009-06-14 16:06:16 --- (In reply to comment #59)
I have feeling that all users having this bug have either Czech warcraft OR are from Czech Republic... All my friends running warcraft 3 on wine are suffering this problem - NONE of them can connect to battle.net because of this. None of patches here has solved the issue :-( . What debug streams are needed to debug this please? secur32? relay? or trace?
Thanks
Best Regards
I have the german version and a friend of mine has the version from UK. We all have this bug.
If I remember correctly there was a dll which you aren't allowed to override, or must override (I'm unsure) so you can join Bnet and only got kicked after a few minutes. If you have dll overrides - remove them and try it again (clean install: rm ~/.wine).
I can't tell you about the other solutions here, since I didn't tested those.
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #62 from Lukáš Krejza gryffus@hkfree.org 2009-06-14 20:38:16 --- Got it! :-)
Problem was that i didn't have libgnutls26 package installed. So openSUSE users, check if you have libgnutls26 installed (or libgnutls26-32bit in case you are running x86-64 arch) With libgnutls26 installed, i dont get crash even without patch! I will fix the missing dependencies in openSUSE's packages and we can close this what do you think?
Best regards
http://bugs.winehq.org/show_bug.cgi?id=17809
Tobi kabbone@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kabbone@web.de
--- Comment #63 from Tobi kabbone@web.de 2009-06-15 08:33:22 --- Good job Lukáš Krejza!!! It also works with Arch Linux ;)
Thanks
http://bugs.winehq.org/show_bug.cgi?id=17809
Danimoth danimothonline@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |danimothonline@gmail.com
--- Comment #64 from Danimoth danimothonline@gmail.com 2009-06-16 06:56:35 --- (In reply to comment #62)
Got it! :-)
Problem was that i didn't have libgnutls26 package installed. So openSUSE users, check if you have libgnutls26 installed (or libgnutls26-32bit in case you are running x86-64 arch) With libgnutls26 installed, i dont get crash even without patch! I will fix the missing dependencies in openSUSE's packages and we can close this what do you think?
Best regards
Hi, I am running opensuse 11.1 64-bit. I had libgnutls26 but not libgnutls26-32bit. I installed it and I confirm the above works!
I don't get the instant_crash_when_you_logon_to_bnet. Also, i stayed in a channel for a while and there doesn't seem that the other type of crash appears either.
Good Job Lukáš Krejza !
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #65 from Danimoth danimothonline@gmail.com 2009-06-16 06:59:54 --- (In reply to comment #62)
Got it! :-)
Problem was that i didn't have libgnutls26 package installed. So openSUSE users, check if you have libgnutls26 installed (or libgnutls26-32bit in case you are running x86-64 arch) With libgnutls26 installed, i dont get crash even without patch! I will fix the missing dependencies in openSUSE's packages and we can close this what do you think?
Best regards
Hi, I am running opensuse 11.1 64-bit. I had libgnutls26 but not libgnutls26-32bit. I installed it and I confirm the above works!
I don't get the instant_crash_when_you_logon_to_bnet. Also, i stayed in a channel for a while and there doesn't seem that the other type of crash appears either.
Good Job Lukáš Krejza !
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #65 from Danimoth danimothonline@gmail.com 2009-06-16 06:59:54 --- (In reply to comment #62)
Got it! :-)
Problem was that i didn't have libgnutls26 package installed. So openSUSE users, check if you have libgnutls26 installed (or libgnutls26-32bit in case you are running x86-64 arch) With libgnutls26 installed, i dont get crash even without patch! I will fix the missing dependencies in openSUSE's packages and we can close this what do you think?
Best regards
Hi, I am running opensuse 11.1 64-bit. I had libgnutls26 but not libgnutls26-32bit. I installed it and I confirm the above works!
I don't get the instant_crash_when_you_logon_to_bnet. Also, i stayed in a channel for a while and there doesn't seem that the other type of crash appears either.
Good Job Lukáš Krejza !
--- Comment #66 from Danimoth danimothonline@gmail.com 2009-06-16 07:01:15 --- (In reply to comment #62)
Got it! :-)
Problem was that i didn't have libgnutls26 package installed. So openSUSE users, check if you have libgnutls26 installed (or libgnutls26-32bit in case you are running x86-64 arch) With libgnutls26 installed, i dont get crash even without patch! I will fix the missing dependencies in openSUSE's packages and we can close this what do you think?
Best regards
Hi, I am running opensuse 11.1 64-bit. I had libgnutls26 but not libgnutls26-32bit. I installed it and I confirm the above works!
I don't get the instant_crash_when_you_logon_to_bnet. Also, i stayed in a channel for a while and there doesn't seem that the other type of crash appears either.
Good Job Lukáš Krejza !
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #67 from Danimoth danimothonline@gmail.com 2009-06-16 07:04:08 --- (In reply to comment #62)
Got it! :-)
Problem was that i didn't have libgnutls26 package installed. So openSUSE users, check if you have libgnutls26 installed (or libgnutls26-32bit in case you are running x86-64 arch) With libgnutls26 installed, i dont get crash even without patch! I will fix the missing dependencies in openSUSE's packages and we can close this what do you think?
Best regards
Hi, I am running opensuse 11.1 64-bit. I had libgnutls26 but not libgnutls26-32bit. I installed it and I confirm the above works!
I don't get the instant_crash_when_you_logon_to_bnet. Also, i stayed in a channel for a while and there doesn't seem that the other type of crash appears either.
Good Job Lukáš Krejza !
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #68 from Danimoth danimothonline@gmail.com 2009-06-16 07:06:46 --- Sorry for the multipost my browser freaket out :(
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #69 from Alexander Kojevnikov alexander@kojevnikov.com 2009-06-16 07:34:37 --- (In reply to comment #67)
(In reply to comment #62)
Got it! :-)
Problem was that i didn't have libgnutls26 package installed. So openSUSE users, check if you have libgnutls26 installed (or libgnutls26-32bit in case you are running x86-64 arch) With libgnutls26 installed, i dont get crash even without patch! I will fix the missing dependencies in openSUSE's packages and we can close this what do you think?
Hi, I am running opensuse 11.1 64-bit. I had libgnutls26 but not libgnutls26-32bit. I installed it and I confirm the above works!
I don't get the instant_crash_when_you_logon_to_bnet. Also, i stayed in a channel for a while and there doesn't seem that the other type of crash appears either.
Does anyone know how to get it fixed in Ubuntu 9.04 x64? I have libgnutls26 and the Ubuntu repos don't have a package called libgnutls26-32bit.
Thanks!
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #70 from Artem Semendyaev lifeissecret@gmail.com 2009-06-16 07:55:14 --- (In reply to comment #69)
(In reply to comment #67)
(In reply to comment #62)
Got it! :-)
Problem was that i didn't have libgnutls26 package installed. So openSUSE users, check if you have libgnutls26 installed (or libgnutls26-32bit in case you are running x86-64 arch) With libgnutls26 installed, i dont get crash even without patch! I will fix the missing dependencies in openSUSE's packages and we can close this what do you think?
Hi, I am running opensuse 11.1 64-bit. I had libgnutls26 but not libgnutls26-32bit. I installed it and I confirm the above works!
I don't get the instant_crash_when_you_logon_to_bnet. Also, i stayed in a channel for a while and there doesn't seem that the other type of crash appears either.
Does anyone know how to get it fixed in Ubuntu 9.04 x64? I have libgnutls26 and the Ubuntu repos don't have a package called libgnutls26-32bit.
Thanks!
Same with Gentoo amd64 (nvidia). Should I use something like this http://www.gentoo.org/proj/en/base/amd64/howtos/index.xml?part=1&chap=2 ?
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #71 from Lukáš Krejza gryffus@hkfree.org 2009-06-16 13:39:11 --- Please contact your distribution's packagers to fix this.
for openSUSE users: Fixed in package wine from repository Emulators:Wine. For those who are using wine-hacks - my fixed package is in home:gryffus repository. The one in dbuck's will be fixed in few days...
Best regards Gfs
http://bugs.winehq.org/show_bug.cgi?id=17809
Nephyrin zey Nephyrin@nephyrin.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Nephyrin@nephyrin.net
--- Comment #72 from Nephyrin zey Nephyrin@nephyrin.net 2009-06-16 17:27:27 --- For Gentoo, I wrote a multilib (x32/x64) gcrypt ebuild and a multilib gnutls ebuild, and when using those in an overlay i can enable gnutls in wine just fine
My multilib ebuilds (hacky): libgcrypt multilib http://pastebin.com/f2a9f7f93 gnutls multilib http://pastebin.com/f3b286c5b
Then you need to unmask the gnutls use flag (package.use.mask) for wine and rebuild it.
- but that's not likely something the upstream is likely to go for. Gentoo still lacks 'proper' multilib support, so unless a dev decides to create a gnutls32 emul package, this will remain a hack. You could also create a 32-bit chroot, or just maintain a local gnutls32 compile and a local wine compile.
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #73 from Danimoth danimothonline@gmail.com 2009-06-17 08:38:29 --- I mentioned on my previous post that you don't crash in channel, however i was wrong. I get frequent crashes when staying in channel and chatting. Well, at least now you can log on to b.net, though you must quickly find a game to join! :)
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #74 from Florian florian@fkoeberle.de 2009-06-19 07:14:08 --- This bug report was originally only about the crash at login time. I filled in bug 18997 about the crash which happens if you stay one minute in the chat channel.
I updated the HOWTO of the application entry: It explains now how to work around the Battle.net bugs.
http://bugs.winehq.org/show_bug.cgi?id=17809
--- Comment #75 from Wolter Hellmund wolterh6@gmail.com 2009-06-20 12:23:03 --- Awesome man. Simply awesome. Thanks a lot for fixing it!!
http://bugs.winehq.org/show_bug.cgi?id=17809
Patrick Callahan Patrick.pxc.C@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Patrick.pxc.C@gmail.com
--- Comment #76 from Patrick Callahan Patrick.pxc.C@gmail.com 2009-06-22 03:28:09 --- For those of you still experiencing problems, try replacing your wine installation's windows or system32 directory. I was wondering why this problem was still occurring for me despite the fact that I use a patched version of Wine (available to all Ubuntu users, look for pxc's PPA). I eventually tried moving ~/.wine to ~/.wine.bad, and that solved the problem. I then tried moving ~/.wine.bad/drive_c/windows to ~/.wine.bad/drive_c/winbad, and copying over the new windows directory to ~/.wine.bad. Finally, I deleted ~/.wine and restored ~/.wine.bad to ~/.wine. Voila!
http://bugs.winehq.org/show_bug.cgi?id=17809
Juan Lang juan_lang@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |INVALID
zOOm_ER zOOmER.gm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |zOOmER.gm@gmail.com
--- Comment #77 from Juan Lang juan_lang@yahoo.com 2009-08-06 20:15:52 --- What's the status of this with latest git, or with 1.1.27 (to be released tomorrow)?
--- Comment #78 from Florian florian@fkoeberle.de 2009-08-07 09:55:32 --- I vote to close this bug as invalid: The bug only occurs if you build wine without schannel support.
If wished, a new bug can be opened that configure should fail if "gntutls-dev 2.3" is not present. This shouldn't be much work, as configure even recognize "--without-gnutls" as valid argument.
--- Comment #79 from Juan Lang juan_lang@yahoo.com 2009-08-07 17:46:58 --- (In reply to comment #78)
I vote to close this bug as invalid: The bug only occurs if you build wine without schannel support.
There are separate bugs for the missing AcceptEx implementation (bug 9787) and for the "crash after one minute" (bug 18997), so I'm agreeing and marking this invalid. I would mark it fixed, but since it depends on an uncommitted patch, I don't think that's quite right either.
--- Comment #80 from zOOm_ER zOOmER.gm@gmail.com 2009-08-08 09:29:57 --- (In reply to comment #71)
Please contact your distribution's packagers to fix this.
for openSUSE users: Fixed in package wine from repository Emulators:Wine. For those who are using wine-hacks - my fixed package is in home:gryffus repository. The one in dbuck's will be fixed in few days...
Best regards Gfs
Lukáš Krejza: your wine opensuse build (wine-1.1.25-hacks from home:gryffus) does not fix this problem.
wine 1.1.27 (pure opensuse build without any patches, from Emulators:wine repo) also has this bug. WC3 crashes with message "memnory could not be write" right after i click "connect" button in battlenet connect dialog.
http://bugs.winehq.org/show_bug.cgi?id=17809
Juan Lang juan_lang@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |INVALID
zOOm_ER zOOmER.gm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |zOOmER.gm@gmail.com
--- Comment #77 from Juan Lang juan_lang@yahoo.com 2009-08-06 20:15:52 --- What's the status of this with latest git, or with 1.1.27 (to be released tomorrow)?
--- Comment #78 from Florian florian@fkoeberle.de 2009-08-07 09:55:32 --- I vote to close this bug as invalid: The bug only occurs if you build wine without schannel support.
If wished, a new bug can be opened that configure should fail if "gntutls-dev 2.3" is not present. This shouldn't be much work, as configure even recognize "--without-gnutls" as valid argument.
--- Comment #79 from Juan Lang juan_lang@yahoo.com 2009-08-07 17:46:58 --- (In reply to comment #78)
I vote to close this bug as invalid: The bug only occurs if you build wine without schannel support.
There are separate bugs for the missing AcceptEx implementation (bug 9787) and for the "crash after one minute" (bug 18997), so I'm agreeing and marking this invalid. I would mark it fixed, but since it depends on an uncommitted patch, I don't think that's quite right either.
--- Comment #80 from zOOm_ER zOOmER.gm@gmail.com 2009-08-08 09:29:57 --- (In reply to comment #71)
Please contact your distribution's packagers to fix this.
for openSUSE users: Fixed in package wine from repository Emulators:Wine. For those who are using wine-hacks - my fixed package is in home:gryffus repository. The one in dbuck's will be fixed in few days...
Best regards Gfs
Lukáš Krejza: your wine opensuse build (wine-1.1.25-hacks from home:gryffus) does not fix this problem.
wine 1.1.27 (pure opensuse build without any patches, from Emulators:wine repo) also has this bug. WC3 crashes with message "memnory could not be write" right after i click "connect" button in battlenet connect dialog.
--- Comment #81 from zOOm_ER zOOmER.gm@gmail.com 2009-08-08 09:52:08 --- i can't try to patch and build wine myself, because there is no libgnutls26-32bit-devel package in opensuse.
The point is that prebuilt packages i tried, does not work
http://bugs.winehq.org/show_bug.cgi?id=17809
Juan Lang juan_lang@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |INVALID
zOOm_ER zOOmER.gm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |zOOmER.gm@gmail.com
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #77 from Juan Lang juan_lang@yahoo.com 2009-08-06 20:15:52 --- What's the status of this with latest git, or with 1.1.27 (to be released tomorrow)?
--- Comment #78 from Florian florian@fkoeberle.de 2009-08-07 09:55:32 --- I vote to close this bug as invalid: The bug only occurs if you build wine without schannel support.
If wished, a new bug can be opened that configure should fail if "gntutls-dev 2.3" is not present. This shouldn't be much work, as configure even recognize "--without-gnutls" as valid argument.
--- Comment #79 from Juan Lang juan_lang@yahoo.com 2009-08-07 17:46:58 --- (In reply to comment #78)
I vote to close this bug as invalid: The bug only occurs if you build wine without schannel support.
There are separate bugs for the missing AcceptEx implementation (bug 9787) and for the "crash after one minute" (bug 18997), so I'm agreeing and marking this invalid. I would mark it fixed, but since it depends on an uncommitted patch, I don't think that's quite right either.
--- Comment #80 from zOOm_ER zOOmER.gm@gmail.com 2009-08-08 09:29:57 --- (In reply to comment #71)
Please contact your distribution's packagers to fix this.
for openSUSE users: Fixed in package wine from repository Emulators:Wine. For those who are using wine-hacks - my fixed package is in home:gryffus repository. The one in dbuck's will be fixed in few days...
Best regards Gfs
Lukáš Krejza: your wine opensuse build (wine-1.1.25-hacks from home:gryffus) does not fix this problem.
wine 1.1.27 (pure opensuse build without any patches, from Emulators:wine repo) also has this bug. WC3 crashes with message "memnory could not be write" right after i click "connect" button in battlenet connect dialog.
--- Comment #81 from zOOm_ER zOOmER.gm@gmail.com 2009-08-08 09:52:08 --- i can't try to patch and build wine myself, because there is no libgnutls26-32bit-devel package in opensuse.
The point is that prebuilt packages i tried, does not work
--- Comment #82 from Dmitry Timoshkov dmitry@codeweavers.com 2009-08-09 02:06:57 --- Closing invalid.
http://bugs.winehq.org/show_bug.cgi?id=17809
Juan Lang juan_lang@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |INVALID
zOOm_ER zOOmER.gm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |zOOmER.gm@gmail.com
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED CC| |elvanor2007@gmail.com
--- Comment #77 from Juan Lang juan_lang@yahoo.com 2009-08-06 20:15:52 --- What's the status of this with latest git, or with 1.1.27 (to be released tomorrow)?
--- Comment #78 from Florian florian@fkoeberle.de 2009-08-07 09:55:32 --- I vote to close this bug as invalid: The bug only occurs if you build wine without schannel support.
If wished, a new bug can be opened that configure should fail if "gntutls-dev 2.3" is not present. This shouldn't be much work, as configure even recognize "--without-gnutls" as valid argument.
--- Comment #79 from Juan Lang juan_lang@yahoo.com 2009-08-07 17:46:58 --- (In reply to comment #78)
I vote to close this bug as invalid: The bug only occurs if you build wine without schannel support.
There are separate bugs for the missing AcceptEx implementation (bug 9787) and for the "crash after one minute" (bug 18997), so I'm agreeing and marking this invalid. I would mark it fixed, but since it depends on an uncommitted patch, I don't think that's quite right either.
--- Comment #80 from zOOm_ER zOOmER.gm@gmail.com 2009-08-08 09:29:57 --- (In reply to comment #71)
Please contact your distribution's packagers to fix this.
for openSUSE users: Fixed in package wine from repository Emulators:Wine. For those who are using wine-hacks - my fixed package is in home:gryffus repository. The one in dbuck's will be fixed in few days...
Best regards Gfs
Lukáš Krejza: your wine opensuse build (wine-1.1.25-hacks from home:gryffus) does not fix this problem.
wine 1.1.27 (pure opensuse build without any patches, from Emulators:wine repo) also has this bug. WC3 crashes with message "memnory could not be write" right after i click "connect" button in battlenet connect dialog.
--- Comment #81 from zOOm_ER zOOmER.gm@gmail.com 2009-08-08 09:52:08 --- i can't try to patch and build wine myself, because there is no libgnutls26-32bit-devel package in opensuse.
The point is that prebuilt packages i tried, does not work
--- Comment #82 from Dmitry Timoshkov dmitry@codeweavers.com 2009-08-09 02:06:57 --- Closing invalid.
--- Comment #83 from Dmitry Timoshkov dmitry@codeweavers.com 2009-12-23 03:49:07 --- *** Bug 20616 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=17809
Artem Semendyaev lifeissecret@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|lifeissecret@gmail.com |
http://bugs.winehq.org/show_bug.cgi?id=17809
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #84 from Dan Kegel dank@kegel.com 2010-01-05 05:47:31 --- Sounds like maybe updating install-wine-deps.sh is in order here...