http://bugs.winehq.org/show_bug.cgi?id=6181
Alexander Dorofeyev alexd4@inbox.lv changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |alexd4@inbox.lv
--- Comment #15 from Alexander Dorofeyev alexd4@inbox.lv 2008-05-13 08:06:53 --- IIRC, Red Alert 1 is doing some whole front buffer locking madness in menus (and probably other C&C derivative games). It does like 400+ Lock/Unlock operations in a row sometimes! Probably it just modifies a few pixels here and there, but in wine, since there's no direct access to screen pixels and no tracking of what actually changed, this means whole contens are transfered from / to screen hundreds of times in a row. That's what I believe creates those annoying 2-3 second freezes when using menu in Red Alert demo on my computer. Probably not even fast cpus and video cards with good opengl feature set can cope with that well.
I don't know about cutscenes. Red Alert demo doesn't have it. Maybe I'll check out C&C if it's reportedly can be downloadable. It was a cool game :).