https://bugs.winehq.org/show_bug.cgi?id=40250
Bug ID: 40250 Summary: Stunt GP too fast timer for stunts, waterfall/screen animation and starting screens Product: Wine Version: 1.9.4 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: 10mkudela@gmail.com Distribution: ---
In the game time frame required to press Shift key to make stunt is much smaller then in Windows. Also waterfall animation and loading screens are much faster then in Windows. Everything else is at the same speed. One additional animation is faster as well: speed of the text on screen in Germany location is faster as well, but it's speed is changing from what I have noticed.
There is probably a timer somewhere that is ticking faster then it should be, and that is used by all those elements.
This bug was tested on 1.9.4 version of Wine, but it is also present on older versions.
https://bugs.winehq.org/show_bug.cgi?id=40250
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #1 from winetest@luukku.com --- Does this have free download? Can you attach the default console output as attachment?
https://bugs.winehq.org/show_bug.cgi?id=40250
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #2 from winetest@luukku.com --- Ok I found a download, I am not sure its the same game. I don't see anything wrong with the game menu speeds. But there was a waterfall at the map and its definitely too fast.
Loaded the demo from here http://www.jonneweb.net/pelit/dl_start.php?f=106&m=4
This could be a dupe of bug 28520.
https://bugs.winehq.org/show_bug.cgi?id=40250
--- Comment #3 from Bruno Jesus 00cpxxx@gmail.com --- Where is the waterfall in the demo? I played both levels and could not find any.
Also I don't feel any difference from Windows in the stunt timer when using shift.
https://bugs.winehq.org/show_bug.cgi?id=40250
--- Comment #4 from winetest@luukku.com --- I accidentally found the waterfall. It's on the right side of the track. I started the game all default. To be more specific I need to retest.
https://bugs.winehq.org/show_bug.cgi?id=40250
--- Comment #5 from winetest@luukku.com --- Ok found it.
You need to make 2 jumps. After the flag that looks lke japanese you look at right and you should see waterfal. That's the only issue I see with this game. Everything else seems to work correctly.
https://bugs.winehq.org/show_bug.cgi?id=40250
--- Comment #6 from winetest@luukku.com --- (In reply to winetest from comment #5)
Ok found it.
You need to make 2 jumps. After the flag that looks lke japanese you look at right and you should see waterfal. That's the only issue I see with this game. Everything else seems to work correctly.
And you just press enter at the menus. And start the game.
https://bugs.winehq.org/show_bug.cgi?id=40250
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download URL| |http://www.jonneweb.net/pel | |it/dl_start.php?f=106&m=4
--- Comment #7 from Bruno Jesus 00cpxxx@gmail.com --- (In reply to winetest from comment #5)
You need to make 2 jumps. After the flag that looks lke japanese you look at right and you should see waterfal. That's the only issue I see with this game. Everything else seems to work correctly.
Thanks, the waterfall is the same as in Windows for me. In this video its possible to see the waterfall at 1:35, do you think its faster for you? https://www.youtube.com/watch?v=HDVi1I-yDDQ
https://bugs.winehq.org/show_bug.cgi?id=40250
--- Comment #8 from winetest@luukku.com --- It feels/looks faster. The waterfall has fast speed from top to bottom. It doesnt slow down or speed up at anypoint.
https://bugs.winehq.org/show_bug.cgi?id=40250
skrzynka@halamix2.pl changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |skrzynka@halamix2.pl
--- Comment #9 from skrzynka@halamix2.pl --- This might be a game issue: On Windows the game forces full-screen and v-sync on; and it assumes the v-sync rate is 60Hz.
The game is also unplayable on Windows on 144Hz screens due to some things being FPS-bound, like time window to start stunt is 0.42 of the original time (60/144).
There is also option in config.exe to "disable framerate correction", which turned on just assumes stable 60FPS and uses fixed delta for everything