https://bugs.winehq.org/show_bug.cgi?id=47096
Bug ID: 47096 Summary: World of Warships 0.8.3.x client crashes when post-battle results screen is about to be displayed Product: Wine Version: 4.7 Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3dx11 Assignee: wine-bugs@winehq.org Reporter: focht@gmx.net Distribution: ---
Hello folks,
encountered with their 0.8.3.x update which added various features and also removed legacy stuff (DX9).
* support for DX11/XD12 (Vulkan) * support for 64-bit client (they still ship 32-bit one too) ... * profit!
That update is kinda messy, it introduced a number of bugs which look like Wine and non-Wine issues, but it's hard to tell. Vodka stronk, Tovarish!
https://forum.worldofwarships.com/forum/266-support/ https://na.wargaming.net/support/en/products/wows/article/10746/
To reproduce that particular crash at post-battle results: Join any game and finish it. Alternatively, create a training room with 1 bot. It crashes immediately before the battle results screen is about to be displayed.
Doesn't matter if 32-bit or 64-bit client is used. Also Wine-Staging vs. plain Wine has no effect.
The game has an own crash reporting tool which writes out crash dumps:
--- snip --- $ find drive_c/Games/World_of_Warships/bin32/crashes/ drive_c/Games/World_of_Warships/bin32/crashes/ drive_c/Games/World_of_Warships/bin32/crashes/WorldOfWarships32-2019-04-29_11-47-15.crash drive_c/Games/World_of_Warships/bin32/crashes/WorldOfWarships32-2019-04-28_18-22-53.crash drive_c/Games/World_of_Warships/bin32/crashes/WorldOfWarships32-2019-04-28_20-30-51.crash ... --- snip ---
--- snip --- Application C:/Games/World_of_Warships/bin32/WorldOfWarships32.exe crashed 04.29.2019 at 12:47:21
Message: Unhandled exception
Hash: 11898 EIP: 0x0000000000C70127
Current thread #9 native trace: (0) : WorldOfWarships32.exe!0x00C70127 (0) : WorldOfWarships32.exe!0x00D925A3 (0) : WorldOfWarships32.exe!0x00D9270D (0) : WorldOfWarships32.exe!0x00D8A018 (0) : WorldOfWarships32.exe!0x00A8C40E (0) : WorldOfWarships32.exe!0x00B14B79 (0) : WorldOfWarships32.exe!0x00B14B79 (0) : WorldOfWarships32.exe!0x00A83853 (0) : WorldOfWarships32.exe!0x00A7EC11 (0) : WorldOfWarships32.exe!0x00A7C173 (0) : WorldOfWarships32.exe!0x00A127FB (0) : KERNEL32.dll!call_process_entry
System info: OS Name: Windows 7 OS Version: 6.6 SP1 OS Architecture: x86_64
Memory info: Virtual memory: 64Kb/4194175Kb (1%) Working set (process physical memory): 1802200Kb/4194175Kb (42%) Commit charge (working set + process page file usage): 1648804Kb/4194175Kb (39%) Global physical memory: 5635652Kb/16302720Kb (34%) Global commitable memory (physical + pagefile): 5702212Kb/24527484Kb (24%)
System info: APPLICATION = DISPLAYDEVICE 0 = \.\DISPLAY1, X11 Windowing System, PCI\VEN_0000&DEV_0000 --- snip ---
With a debugger attached to grab the exception before the crash reporter:
--- snip --- ... 002e:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0x1b8968, format 87, format_support 0x32b15c partial-stub! 002e:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0x1b8968, format 87, format_support 0x32b15c partial-stub! Unhandled exception: page fault on read access to 0x00000074 in 32-bit code (0x0000000000c70127). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:00c70127 ESP:0032b220 EBP:0032b228 EFLAGS:00010202( R- -- I - - - ) EAX:0032b244 EBX:07eec39c ECX:00000000 EDX:00000000 ESI:00000000 EDI:8012ddc4 Stack dump: 0x000000000032b220: 00000000806396bc 00d925a30032b250 0x000000000032b230: 000000000032b244 0000000080639680 0x000000000032b240: 0000000500000000 00000000019eb9c4 0x000000000032b250: 00d9270d0032b264 806396808012ddc0 0x000000000032b260: 0032b290ffffffff 07494e8000d8a018 0x000000000032b270: 0000000000000000 3ce5d3cf019d12e0 0x000000000032b280: 07494e8007eec340 01a0bee800000000 0x000000000032b290: 00a8c40e0032b2bc 034300d003434180 0x000000000032b2a0: 019d12e00032f818 407b3def84478000 0x000000000032b2b0: 407b3d7c9a600000 0032b2d03ce5d3cf 0x000000000032b2c0: 3ce5d3cf00b14b79 03434d8c03434080 0x000000000032b2d0: 00b14b790032b2e4 0032f4a03ce5d3cf Backtrace: =>0 0x0000000000c70127 EntryPoint+0x25d8a8() in worldofwarships32 (0x000000000032b228) 1 0x0000000000d925a3 EntryPoint+0x37fd23() in worldofwarships32 (0x000000000032b250) 2 0x0000000000d9270d EntryPoint+0x37fe8d() in worldofwarships32 (0x000000000032b264) 3 0x0000000000d8a018 EntryPoint+0x377798() in worldofwarships32 (0x000000000032b290) 4 0x0000000000a8c40e EntryPoint+0x79b8e() in worldofwarships32 (0x000000000032b2bc) 5 0x0000000000b14b79 EntryPoint+0x1022f9() in worldofwarships32 (0x000000000032b2d0) 6 0x0000000000b14b79 EntryPoint+0x1022f9() in worldofwarships32 (0x000000000032b2e4) 7 0x0000000000a83853 EntryPoint+0x70fd3() in worldofwarships32 (0x000000000032b32c) 8 0x0000000000a7ec11 EntryPoint+0x6c391() in worldofwarships32 (0x000000000032fe18) 9 0x0000000000a7c173 EntryPoint+0x698f3() in worldofwarships32 (0x000000000032fe74) 10 0x0000000000a127fb EntryPoint+0xffffffffffffffff() in worldofwarships32 (0x000000000032fec0) 11 0x000000007b472c52 call_process_entry+0x11() in kernel32 (0x000000000032fed8) 12 0x000000007b47557a start_process+0x149(entry=<couldn't compute location>, peb=<couldn't compute location>) [/home/focht/projects/wine/mainline-src/dlls/kernel32/process.c:1256] in kernel32 (0x000000000032ffd8) 13 0x000000007b472c5e start_process_wrapper+0x9() in kernel32 (0x000000000032ffec) 0x0000000000c70127 EntryPoint+0x25d8a8 in worldofwarships32: movl 0x74(%esi),%eax
Wine-dbg>info process pid threads executable (all id:s are in hex)
0000002d 34 'WorldOfWarships32.exe'
00000067 30 _ 'cef_browser_process.exe' 00000032 13 _ 'WargamingErrorMonitor.exe' 00000023 4 'explorer.exe' 0000000e 5 'services.exe' 0000001e 4 _ 'winedevice.exe' 00000019 3 _ 'plugplay.exe' 00000011 4 _ 'winedevice.exe' 00000008 1 'winedbg.exe' 00000029 1 _ 'WorldOfWarships32.exe'
Wine-dbg>info thread process tid prio (all id:s are in hex) 00000008 winedbg.exe 00000009 0 0000000e services.exe 00000020 0 ... 0000000f 0 00000011 winedevice.exe 00000018 0 ... 00000012 0 00000019 plugplay.exe 0000001d 0 0000001c 0 0000001a 0 0000001e winedevice.exe 00000025 0 ... 0000001f 0 00000023 explorer.exe 00000028 0 ... 00000024 0 00000029 WorldOfWarships32.exe 0000002a 0 0000002d (D) C:\Games\World_of_Warships\bin32\WorldOfWarships32.exe 0000005f 0 ... 0000002f 0 0000002e 1 <== 00000032 WargamingErrorMonitor.exe 00000049 0 ... 00000033 0 00000067 cef_browser_process.exe 00000087 0 ... 00000068 0
Wine-dbg>info share Module Address Debug info Name (265 modules) PE 330000- 362000 Deferred ortp PE 370000- 3a4000 Deferred ilu_x86r PE 3b0000- 3be000 Deferred gettext_x86r PE 400000- 2695000 Export worldofwarships32 PE 26a0000- 28f3000 Deferred resil_x86r PE 9960000- 9af2000 Deferred wgc_api PE 10000000-1049e000 Deferred vivoxsdk ELF 7a800000-7a939000 Deferred opengl32<elf> -PE 7a820000-7a939000 \ opengl32 ELF 7ae21000-7ae3c000 Deferred kerberos<elf> -PE 7ae30000-7ae3c000 \ kerberos ELF 7ae3c000-7ae5b000 Deferred concrt140<elf> -PE 7ae40000-7ae5b000 \ concrt140 ... ELF 7b2e4000-7b388000 Deferred winex11<elf> -PE 7b2f0000-7b388000 \ winex11 ELF 7b388000-7b400000 Deferred libgmp.so.10 ELF 7b400000-7b831000 Dwarf kernel32<elf> -PE 7b420000-7b831000 \ kernel32 ... ELF 7bc00000-7bd2c000 Deferred ntdll<elf> -PE 7bc10000-7bd2c000 \ ntdll ... ELF 7c429000-7c530000 Deferred msvcr120<elf> -PE 7c450000-7c530000 \ msvcr120 ELF 7c530000-7c65f000 Deferred msvcp140<elf> -PE 7c570000-7c65f000 \ msvcp140 ... ELF f7310000-f734a000 Deferred dxgi<elf> -PE f7320000-f734a000 \ dxgi ELF f734a000-f73ba000 Deferred d3d11<elf> -PE f7350000-f73ba000 \ d3d11 ... ELF f7f22000-f7f4b000 Deferred ld-linux.so.2 ... --- snip ---
Trace log doesn't reveal much. NOTE: The failure for DX12 is expected on my system, stock Bumblebee setup (NVIDIA + Intel GPU) doesn't work with Vulkan.
--- snip --- $ pwd /home/focht/wine-games/wineprefix64-wargaming/drive_c/Games/World_of_Warships/bin32
$ WINEDEBUG=+seh,+process,+loaddll,+d3d,+winediag,+d3d11,+dxgi wine ./WorldOfWarships32.exe >>log.txt 2>&1 ... 002a:trace:loaddll:load_native_dll Loaded L"C:\Games\World_of_Warships\bin32\WorldOfWarships32.exe" at 0x400000: native ... 002a:trace:d3d:wined3d_dll_init Application name WorldOfWarships32.exe\Direct3D. 002a:err:winediag:wined3d_dll_init Setting multithreaded command stream to 1. 002a:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\d3d11.dll" : builtin 002a:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\dxgi.dll" : builtin 002a:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\wined3d.dll" : builtin 002a:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\opengl32.dll" : builtin 002a:trace:loaddll:load_builtin_dll Loaded L"C:\windows\system32\opengl32.dll" at 0x7a820000: builtin 002a:trace:loaddll:load_builtin_dll Loaded L"C:\windows\system32\wined3d.dll" at 0xf71d0000: builtin 002a:trace:loaddll:load_builtin_dll Loaded L"C:\windows\system32\d3d9.dll" at 0xf7520000: builtin 002a:trace:d3d:wined3d_dll_init Application name WorldOfWarships32.exe\Direct3D. 002a:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0. 002a:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\d3d9.dll" : builtin 002a:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\wined3d.dll" : builtin 002a:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\opengl32.dll" : builtin 002a:trace:loaddll:load_builtin_dll Loaded L"C:\windows\system32\opengl32.dll" at 0x7a820000: builtin 002a:trace:loaddll:load_builtin_dll Loaded L"C:\windows\system32\wined3d.dll" at 0xf71d0000: builtin 002a:trace:loaddll:load_builtin_dll Loaded L"C:\windows\system32\dxgi.dll" at 0xf7520000: builtin 002a:trace:loaddll:load_builtin_dll Loaded L"C:\windows\system32\d3d11.dll" at 0xf73a0000: builtin 002a:trace:d3d:wined3d_dll_init Application name WorldOfWarships32.exe\Direct3D. 002a:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0. ... 002a:trace:d3d:wined3d_adapter_init_gl_caps adapter 0x19cc50. 002a:trace:d3d:wined3d_adapter_init_gl_caps GL_RENDERER: "GeForce GTX 850M/PCIe/SSE2". 002a:trace:d3d:wined3d_adapter_init_gl_caps GL_VENDOR: "NVIDIA Corporation". 002a:trace:d3d:wined3d_adapter_init_gl_caps GL_VERSION: "4.4.0 NVIDIA 418.56". 002a:trace:d3d:wined3d_parse_gl_version Found OpenGL version 4.4. 002a:trace:d3d:wined3d_check_gl_call Querying context profile call ok /home/focht/projects/wine/mainline-src/dlls/wined3d/adapter_gl.c / 3421. 002a:trace:d3d:wined3d_adapter_init_gl_caps Got a core profile context. 002a:trace:d3d:wined3d_adapter_init_gl_caps GL extensions reported: ... 002a:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0x1bcca8, format 87, format_support 0x33b15c partial-stub! 002a:trace:d3d:wined3d_device_get_wined3d device 0x1c99d8. 002a:trace:d3d:wined3d_device_get_creation_parameters device 0x1c99d8, parameters 0x33b110. 002a:trace:d3d:wined3d_check_device_format wined3d 0x1ae7c0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_UNKNOWN, usage 0, 0, bind_flags WINED3D_BIND_SHADER_RESOURCE, resource_type WINED3D_RTYPE_TEXTURE_1D, check_format WINED3DFMT_B8G8R8A8_UNORM. 002a:trace:d3d:wined3d_check_device_format wined3d 0x1ae7c0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_UNKNOWN, usage 0, 0, bind_flags WINED3D_BIND_SHADER_RESOURCE, resource_type WINED3D_RTYPE_TEXTURE_2D, check_format WINED3DFMT_B8G8R8A8_UNORM. 002a:trace:d3d:wined3d_check_device_format wined3d 0x1ae7c0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_UNKNOWN, usage 0, 0, bind_flags WINED3D_BIND_SHADER_RESOURCE, resource_type WINED3D_RTYPE_TEXTURE_3D, check_format WINED3DFMT_B8G8R8A8_UNORM. 002a:trace:d3d:wined3d_check_device_format wined3d 0x1ae7c0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_UNKNOWN, usage 0, 0, bind_flags WINED3D_BIND_RENDER_TARGET, resource_type WINED3D_RTYPE_NONE, check_format WINED3DFMT_B8G8R8A8_UNORM. 002a:trace:d3d:wined3d_check_device_format wined3d 0x1ae7c0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_UNKNOWN, usage 0, 0, bind_flags WINED3D_BIND_DEPTH_STENCIL, resource_type WINED3D_RTYPE_NONE, check_format WINED3DFMT_B8G8R8A8_UNORM. 002a:trace:d3d:wined3d_check_device_format Requested WINED3D_BIND_DEPTH_STENCIL, but format WINED3DFMT_B8G8R8A8_UNORM is not supported for depth/stencil buffers. 002a:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0x1bcca8, format 87, format_support 0x33b15c partial-stub! 002a:trace:d3d:wined3d_device_get_wined3d device 0x1c99d8. 002a:trace:d3d:wined3d_device_get_creation_parameters device 0x1c99d8, parameters 0x33b110. 002a:trace:d3d:wined3d_check_device_format wined3d 0x1ae7c0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_UNKNOWN, usage 0, 0, bind_flags WINED3D_BIND_SHADER_RESOURCE, resource_type WINED3D_RTYPE_TEXTURE_1D, check_format WINED3DFMT_B8G8R8A8_UNORM. 002a:trace:d3d:wined3d_check_device_format wined3d 0x1ae7c0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_UNKNOWN, usage 0, 0, bind_flags WINED3D_BIND_SHADER_RESOURCE, resource_type WINED3D_RTYPE_TEXTURE_2D, check_format WINED3DFMT_B8G8R8A8_UNORM. 002a:trace:d3d:wined3d_check_device_format wined3d 0x1ae7c0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_UNKNOWN, usage 0, 0, bind_flags WINED3D_BIND_SHADER_RESOURCE, resource_type WINED3D_RTYPE_TEXTURE_3D, check_format WINED3DFMT_B8G8R8A8_UNORM. 002a:trace:d3d:wined3d_check_device_format wined3d 0x1ae7c0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_UNKNOWN, usage 0, 0, bind_flags WINED3D_BIND_RENDER_TARGET, resource_type WINED3D_RTYPE_NONE, check_format WINED3DFMT_B8G8R8A8_UNORM. 002a:trace:d3d:wined3d_check_device_format wined3d 0x1ae7c0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_UNKNOWN, usage 0, 0, bind_flags WINED3D_BIND_DEPTH_STENCIL, resource_type WINED3D_RTYPE_NONE, check_format WINED3DFMT_B8G8R8A8_UNORM. 002a:trace:d3d:wined3d_check_device_format Requested WINED3D_BIND_DEPTH_STENCIL, but format WINED3DFMT_B8G8R8A8_UNORM is not supported for depth/stencil buffers. 002a:trace:seh:raise_exception code=c0000005 flags=0 addr=0xc70127 ip=00c70127 tid=002a 002a:trace:seh:raise_exception info[0]=00000000 002a:trace:seh:raise_exception info[1]=00000074 002a:trace:seh:raise_exception eax=0033b244 ebx=07efc39c ecx=00000000 edx=00000000 esi=00000000 edi=250a48dc 002a:trace:seh:raise_exception ebp=0033b228 esp=0033b220 cs=0023 ds=002b es=002b fs=0063 gs=006b flags=00010202 002a:trace:seh:call_stack_handlers calling handler at 0x128e9fe code=c0000005 flags=0 002a:trace:seh:call_stack_handlers handler at 0x128e9fe returned 1 002a:trace:seh:call_stack_handlers calling handler at 0x128e342 code=c0000005 flags=0 002a:trace:seh:call_stack_handlers handler at 0x128e342 returned 1 002a:trace:seh:call_stack_handlers calling handler at 0xa12ed6 code=c0000005 flags=0 002a:trace:seh:_except_handler4_common exception c0000005 flags=0 at 0xc70127 handler=0xa12ed6 0x33aefc 0x33ae5c cookie=22cdb7b4 scope table=0x1755f68 cookies=-2/0,-52/0 002a:trace:seh:_except_handler4_common level 0 prev -2 filter 0xa12824 002a:trace:seh:_XcptFilter (c0000005,0x33ad68) 002a:trace:seh:_except_handler4_common filter returned CONTINUE_SEARCH 002a:trace:seh:_except_handler4_common reached -2, returning ExceptionContinueSearch 002a:trace:seh:call_stack_handlers handler at 0xa12ed6 returned 1 002a:trace:seh:call_stack_handlers calling handler at 0x7b4a0f90 code=c0000005 flags=0 ... --- snip ---
I've debugged up to the call site. There is a string reference to "Scaleform::SharedTexture::createTexture - unable to create RenderTarget". That code path is indeed taken. The final crash seems to be sloppy programming (NULL pThis, member deref).
--- snip --- 00D92530 | 55 | push ebp | 00D92531 | 8BEC | mov ebp,esp | 00D92533 | 83EC 14 | sub esp,14 | 00D92536 | 8379 3C 00 | cmp dword ptr ds:[ecx+3C],0 | 00D9253A | 56 | push esi | 00D9253B | 8D71 3C | lea esi,dword ptr ds:[ecx+3C] | 00D9253E | 75 56 | jne worldofwarships32.D92596 | 00D92540 | 8B51 28 | mov edx,dword ptr ds:[ecx+28] | 00D92543 | 8D41 0C | lea eax,dword ptr ds:[ecx+C] | ; [ecx+C]:"SharedTexture_RenderedWorld" 00D92546 | 50 | push eax | 00D92547 | 6A 02 | push 2 | 00D92549 | FF71 2C | push dword ptr ds:[ecx+2C] | 00D9254C | 8BCE | mov ecx,esi | 00D9254E | E8 CD79EEFF | call worldofwarships32.C79F20 | 00D92553 | 83C4 0C | add esp,C | 00D92556 | 84C0 | test al,al | 00D92558 | 75 3C | jne worldofwarships32.D92596 | 00D9255A | 833D D8B99E01 10 | cmp dword ptr ds:[19EB9D8],10 | 00D92561 | B8 C4B99E01 | mov eax,worldofwarships32.19EB9C4 | 00D92566 | 68 F0E96801 | push worldofwarships32.168E9F0 | ; "Scaleform::SharedTexture::createTexture - unable to create RenderTarget\n" 00D9256B | 0F4305 C4B99E01 | cmovae eax,dword ptr ds:[19EB9C4] | 00D92572 | 8945 F8 | mov dword ptr ss:[ebp-8],eax | 00D92575 | 8D45 F0 | lea eax,dword ptr ss:[ebp-10] | 00D92578 | 50 | push eax | 00D92579 | C745 F0 00000000 | mov dword ptr ss:[ebp-10],0 | 00D92580 | C745 F4 05000000 | mov dword ptr ss:[ebp-C],5 | 00D92587 | C745 FC 00000000 | mov dword ptr ss:[ebp-4],0 | 00D9258E | E8 7DECD7FF | call worldofwarships32.B11210 | 00D92593 | 83C4 08 | add esp,8 | 00D92596 | 8B0E | mov ecx,dword ptr ds:[esi] | NULL pThis 00D92598 | 8D45 F4 | lea eax,dword ptr ss:[ebp-C] | 00D9259B | 6A 00 | push 0 | 00D9259D | 50 | push eax | 00D9259E | E8 7DDBEDFF | call worldofwarships32.C70120 | *boom* 00D925A3 | 5E | pop esi | 00D925A4 | 8BE5 | mov esp,ebp | 00D925A6 | 5D | pop ebp | 00D925A7 | C3 | ret | --- snip ---
Not sure if there is anything useful that can be deduced from this for the D3D folks ;-)
Off-topic/on a personal note: I enjoyed that decent game for quite some time (since open beta) .. but Wargaming turned it into a terrible game experience with their CV design/CV rework. I hope many people vote with their money.
$ wine --version wine-4.7
Regards
https://bugs.winehq.org/show_bug.cgi?id=47096
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |http://worldofwarships.eu/e | |n/game/download/ Hardware|x86 |x86-64 Summary|World of Warships 0.8.3.x |World of Warships 0.8.3.x |client crashes when |client (DirectX 11) crashes |post-battle results screen |when post-battle results |is about to be displayed |screen is about to be | |displayed Keywords| |download
https://bugs.winehq.org/show_bug.cgi?id=47096
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3dx11 |directx-d3d
https://bugs.winehq.org/show_bug.cgi?id=47096
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Fixed by SHA1| |995139bce8487af3969dd9f6a25 | |aca9f2a7116e1 Resolution|--- |FIXED
--- Comment #1 from Józef Kucia joseph.kucia@gmail.com --- Should be fixed by https://source.winehq.org/git/wine.git/?a=commit;h=995139bce8487af3969dd9f6a...
https://bugs.winehq.org/show_bug.cgi?id=47096
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 4.8.
https://bugs.winehq.org/show_bug.cgi?id=47096
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|--- |4.0.x
https://bugs.winehq.org/show_bug.cgi?id=47096
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|4.0.x |---
--- Comment #3 from Michael Stefaniuc mstefani@winehq.org --- Removing 4.0.x milestone, the wine-4.0.x series is closed.
https://bugs.winehq.org/show_bug.cgi?id=47096
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- URL|http://worldofwarships.eu/e |https://web.archive.org/web |n/game/download/ |/20201112043601/http://dl-w | |ows-gc.wargaming.net/eu/fil | |es/ilcClx1YzB/WoWS_internet | |_install_eu.exe