https://bugs.winehq.org/show_bug.cgi?id=48437
Bug ID: 48437 Summary: Paths (roads) not rendered Product: Wine Version: 5.0-rc4 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: slawek@lach.art.pl Distribution: ---
Created attachment 66210 --> https://bugs.winehq.org/attachment.cgi?id=66210 Logs
During game, path (roads) aren't rendered. Everything else seems work fine.
https://bugs.winehq.org/show_bug.cgi?id=48437
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #1 from joaopa jeremielapuree@yahoo.fr ---
You are using the backbuffer for offscreen rendering
At first, you should fix that. And if the bug still occurs can you test with a native d3dx9 dll?
https://bugs.winehq.org/show_bug.cgi?id=48437
--- Comment #2 from Sławek slawek@lach.art.pl --- Sorry, I skipped your first sentence and install d3d. Path are now rendered, but I will test on Windows 10 is it rendered correctly (color of roads are black, but my intuition describes roads as brown paths). What Is odd, there's now sound issues (sound stop playing and starting from the beginning sometimes).
Should I remove native d3d or remove whole prefix to test with different offscreen rendering backend?
https://bugs.winehq.org/show_bug.cgi?id=48437
--- Comment #3 from joaopa jeremielapuree@yahoo.fr --- Only fbo is supported. Backbuffer will be removed (some days...) So never test with backbuffer. Report bugs with fbo only.
https://bugs.winehq.org/show_bug.cgi?id=48437
--- Comment #4 from Sławek slawek@lach.art.pl --- Thanks. So my bug report is accepted? Tomorrow, I will test the game under Windows.
https://bugs.winehq.org/show_bug.cgi?id=48437
--- Comment #5 from Sławek slawek@lach.art.pl --- I reset password to Windows installation today, but realized DX9 won't work on Windows 10, sorry.