http://bugs.winehq.org/show_bug.cgi?id=7988
------- Additional Comments From hverbeet@gmail.com 2007-08-04 10:41 ------- The shader warnings should be relatively easy to fix, bool constants are scalars and shouldn't take a swizzle.
The actual crash appears to be unrelated, while drawing with drawStridedSlow. Could you add another log with +d3d_draw added, and possibly +d3d_decl?