https://bugs.winehq.org/show_bug.cgi?id=40518
Bug ID: 40518 Summary: Guild Wars shows only garbled screen when anti-aliasing enabled Product: Wine Version: 1.9.8 Hardware: x86 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: hverbeet@gmail.com Regression SHA1: feb86895b4f0b1a9b43a4e47f7169e27fd5e3e93 Distribution: ---
Created attachment 54327 --> https://bugs.winehq.org/attachment.cgi?id=54327 terminal output
Due to recent changes in wined3d whenever I start up Guild Wars, the screen is filled with garbage, which looks like leftover textures from previous runs. Otherwise the game is running, I can hear the music playing and the mouse pointer is visible over the corrupted screen. The problem doesn't occur if I disable in-game anti aliasing in the game video options.
Regression introduced by
commit feb86895b4f0b1a9b43a4e47f7169e27fd5e3e93 Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Apr 18 19:06:26 2016 +0200
wined3d: Store renderbuffer IDs in struct wined3d_texture.
The screen looks good with the previous commit.
Tested with Nvidia binary drivers 340.96, haven't tried the game with Mesa/Nouveau yet.
wine-1.9.8-144-g7c18fe1
https://bugs.winehq.org/show_bug.cgi?id=40518
--- Comment #1 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 54328 --> https://bugs.winehq.org/attachment.cgi?id=54328 screenshot
https://bugs.winehq.org/show_bug.cgi?id=40518
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |http://www.gamershell.com/d | |ownload_50946.shtml Keywords| |download
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- This reminded me of bug #39536 so I tried Gear Grinder Demo...yup, it has the same problem as Guild Wars, caused by the same commit so you can reproduce the bug with the demo too (install corefonts or Gear Grinder demo fails to start).
SetupGearGrinderDemo.zip sha1: 9340dcdca1f9e97c75898bc9ff9d81e023a631d4
https://bugs.winehq.org/show_bug.cgi?id=40518
--- Comment #3 from Henri Verbeet hverbeet@gmail.com --- Created attachment 54331 --> https://bugs.winehq.org/attachment.cgi?id=54331 patch
Does the attached patch help? If not, please attach a WINEDEBUG=+d3d log.
https://bugs.winehq.org/show_bug.cgi?id=40518
--- Comment #4 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Henri Verbeet from comment #3)
Created attachment 54331 [details] patch
Does the attached patch help? If not, please attach a WINEDEBUG=+d3d log.
The patch indeed fixes the problem.
https://bugs.winehq.org/show_bug.cgi?id=40518
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED CC| |joseph.kucia@gmail.com Status|NEW |RESOLVED Fixed by SHA1| |364701db60981496aedf6af36bd | |bc118ca6b661e
--- Comment #5 from Józef Kucia joseph.kucia@gmail.com --- (In reply to Béla Gyebrószki from comment #4)
(In reply to Henri Verbeet from comment #3)
Created attachment 54331 [details] patch
Does the attached patch help? If not, please attach a WINEDEBUG=+d3d log.
The patch indeed fixes the problem.
The patch was committed.
http://source.winehq.org/git/wine.git/?a=commit;h=364701db60981496aedf6af36b...
https://bugs.winehq.org/show_bug.cgi?id=40518
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.9.9.